Player Matchup

Maui
Maui
Chuy Experience
Maui
Level 156
God Stats
4W - 1L
1,789 SR
Queue Stats
30W - 25L
1,612 Elo+
Party 2
Lancelot
Lancelot
MrSneeze
Lancelot
Level 149
God Stats
1W - 1L
1,250 SR
Queue Stats
19W - 24L
1,459 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Oblivious Man01
Morgan Le Fay
Level 147
God Stats
1W - 0L
1,626 SR
Queue Stats
45W - 27L
1,634 Elo+
Party 2
Artemis
Artemis
OwarisFool
Artemis
Level 19
God Stats
2W - 0L
1,830 SR
Queue Stats
3W - 0L
1,689 Elo+
Party 2
Tiamat
Tiamat
iwacka
Tiamat
Level 155
God Stats
1W - 1L
1,722 SR
Queue Stats
60W - 47L
1,615 Elo+
Party 2
Team Averages
Level 125
1,644 SR
1,602 Elo+

VS

Team Averages
Level 52
1,469 SR
1,442 Elo+
Poseidon
Poseidon
 
Poseidon
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Kagames
Charybdis
Level 83
God Stats
3W - 6L
1,449 SR
Queue Stats
47W - 47L
1,357 Elo+
Solo
Cerberus
Cerberus
KrombopulosIKE
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,593 Elo+
Party 1
Vulcan
Vulcan
Sneekybeast
Vulcan
Level 18
God Stats
1W - 4L
1,398 SR
Queue Stats
4W - 11L
1,319 Elo+
Party 1
Thor
Thor
iKiNg Priest
Thor
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 139L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 15
9,885
581
7,949
15,219
18,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
MrSneeze
Lancelot
15
7 / 2 / 9
10,119
595
12,612
14,304
10,467
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morgan Le Fay
Oblivious Man01
Morgan Le Fay
17
10 / 0 / 5
10,564
621
14,808
13,155
6,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
OwarisFool
Artemis
15
4 / 0 / 6
9,419
554
9,288
8,366
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
iwacka
Tiamat
14
4 / 4 / 7
9,234
543
9,507
15,487
10,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
0 / 8 / 3
7,020
413
8,606
11,077
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Kagames
Charybdis
12
1 / 6 / 1
7,184
423
3,731
17,446
6,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
8
0 / 4 / 2
6,140
361
2,960
15,829
11,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vulcan
12
3 / 4 / 0
7,874
463
10,860
13,428
5,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 0
7,342
432
4,388
16,672
6,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
11
28
Kills
5
6
Deaths
28
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
8
3
0.19
W
3
0
15
10.5
L
Charybdis
Kagames
Charybdis
1
6
1
0.25
L
Cerberus
0
4
2
0.25
W
Lancelot
MrSneeze
Lancelot
7
2
9
5.75
W
Morgan Le Fay
Oblivious Man01
Morgan Le Fay
10
0
5
12.5
W
Artemis
OwarisFool
Artemis
4
0
6
7
L
Vulcan
3
4
0
0.75
L
1
6
0
0.17
W
Tiamat
iwacka
Tiamat
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,164
Damage
30,545
66,531
Taken
74,452
50,183
Mitigated
34,940
20,175
Healing
15,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
8,606
1,660
0
250
11,077
3,844
0
5,695
5,382
44,090
0
W
7,949
1,756
0
2,220
15,219
18,971
66
4,453
10,766
38,655
1,997
L
Charybdis
Kagames
Charybdis
3,731
1,510
324
6,085
17,446
6,671
154
3,463
13,983
0
51,365
L
Cerberus
2,960
301
0
2,698
15,829
11,906
286
6,584
9,245
14,795
0
W
Lancelot
MrSneeze
Lancelot
12,612
1,721
0
5,079
14,304
10,467
1,286
4,125
10,179
91
67,616
W
Morgan Le Fay
Oblivious Man01
Morgan Le Fay
14,808
1,038
0
2,606
13,155
6,698
1,641
6,854
6,301
89,084
0
W
Artemis
OwarisFool
Artemis
9,288
5,624
0
3,462
8,366
3,696
5,775
1,666
6,700
0
59,188
L
Vulcan
10,860
2,522
0
2,925
13,428
5,804
144
8,760
4,668
52,863
0
L
4,388
955
0
3,194
16,672
6,715
0
7,473
9,199
0
49,506
W
Tiamat
iwacka
Tiamat
9,507
1,189
0
6,808
15,487
10,351
1,166
6,156
9,331
56,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,221
Gold Earned
35,560
521
Minions Killed
360
0
Camps Cleared
0
1,641,669
Distance Traveled
1,531,282
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,020
413
73
4
0
315,737
1
W
Maui
9,885
581
52
3
0
343,686
3
L
Charybdis
7,184
423
76
4
0
281,579
3
L
Cerberus
6,140
361
42
2
0
278,811
0
W
Lancelot
10,119
595
111
7
0
354,590
7
W
Morgan Le Fay
10,564
621
144
8
0
360,377
0
W
Artemis
9,419
554
104
6
0
269,755
0
L
Vulcan
7,874
463
93
5
0
334,695
3
L
Thor
7,342
432
76
4
0
320,460
6
W
Tiamat
9,234
543
110
6
0
313,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role