Player Matchup

Ymir
Ymir
B0E27
Ymir
Level 13
God Stats
7W - 4L
1,756 SR
Queue Stats
7W - 4L
1,693 Elo+
Party 2
King Arthur
King Arthur
CookieFBC
King Arthur
Level 148
God Stats
1W - 0L
1,511 SR
Queue Stats
12W - 9L
1,591 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ellhoot
Ah Muzen Cab
Level 147
God Stats
1W - 0L
1,717 SR
Queue Stats
4W - 3L
1,660 Elo+
Party 2
Thor
Thor
Legit Koolaiid
Thor
Level 153
God Stats
1W - 1L
1,504 SR
Queue Stats
7W - 15L
1,387 Elo+
Party 2
Tiamat
Tiamat
xXOzoneD17Xx
Tiamat
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,459 Elo+
Party 2
Team Averages
Level 96
1,598 SR
1,558 Elo+

VS

Team Averages
Level 77
1,503 SR
1,660 Elo+
Jing Wei
Jing Wei
IDC Wonder
Jing Wei
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,823 Elo+
Party 1
Awilix
Awilix
Jekyll_-0
Awilix
Level 36
God Stats
5W - 2L
1,500 SR
Queue Stats
24W - 25L
1,442 Elo+
Solo
Lancelot
Lancelot
Logic Karma
Lancelot
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,823 Elo+
Party 1
Charybdis
Charybdis
ROFLStompNoobz
Charybdis
Level 124
God Stats
4W - 4L
1,513 SR
Queue Stats
601W - 644L
1,421 Elo+
Solo
Merlin
Merlin
upji
Merlin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,790 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
B0E27
Ymir
20
3 / 6 / 17
16,831
1,122
16,729
36,940
64,965
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
CookieFBC
King Arthur
20
8 / 8 / 11
15,924
1,062
29,284
35,785
55,313
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
Ellhoot
Ah Muzen Cab
20
5 / 6 / 15
16,530
1,102
29,834
26,163
13,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
17 / 6 / 8
19,191
1,279
35,746
24,235
12,836
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tiamat
20
3 / 7 / 9
13,896
926
13,252
17,905
16,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

29

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IDC Wonder
Jing Wei
20
2 / 8 / 19
14,634
976
13,019
19,183
9,037
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
Jekyll_-0
Awilix
20
10 / 5 / 16
17,128
1,142
36,154
33,149
15,500
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
Logic Karma
Lancelot
20
3 / 8 / 19
15,180
1,012
19,288
28,456
20,610
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charybdis
ROFLStompNoobz
Charybdis
20
11 / 10 / 15
18,141
1,209
30,433
32,461
19,091
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
upji
Merlin
20
7 / 5 / 18
16,884
1,126
34,648
17,658
8,971
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
120
36
Kills
33
33
Deaths
36
60
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Ymir
B0E27
Ymir
3
6
17
1.92
W
King Arthur
CookieFBC
King Arthur
8
8
11
1.69
W
Ah Muzen Cab
Ellhoot
Ah Muzen Cab
5
6
15
2.08
L
Jing Wei
IDC Wonder
Jing Wei
2
8
19
1.44
L
Awilix
Jekyll_-0
Awilix
10
5
16
3.6
W
17
6
8
3.5
L
Lancelot
Logic Karma
Lancelot
3
8
19
1.56
L
Charybdis
ROFLStompNoobz
Charybdis
11
10
15
1.85
L
Merlin
upji
Merlin
7
5
18
3.2
W
Tiamat
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,845
Damage
133,542
141,028
Taken
130,907
162,724
Mitigated
73,209
12,432
Healing
6,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
B0E27
Ymir
16,729
1,997
0
1,951
36,940
64,965
0
12,684
24,256
36,233
0
W
King Arthur
CookieFBC
King Arthur
29,284
3,196
56
2,156
35,785
55,313
0
9,714
26,071
0
50,154
W
Ah Muzen Cab
Ellhoot
Ah Muzen Cab
29,834
15,214
0
5,631
26,163
13,469
0
2,826
23,337
0
69,132
L
Jing Wei
IDC Wonder
Jing Wei
13,019
9,271
0
382
19,183
9,037
0
5,854
13,329
0
20,529
L
Awilix
Jekyll_-0
Awilix
36,154
18,419
0
1,699
33,149
15,500
0
10,174
22,975
0
51,587
W
35,746
7,778
0
1,372
24,235
12,836
0
4,203
20,032
660
75,348
L
Lancelot
Logic Karma
Lancelot
19,288
3,629
0
820
28,456
20,610
0
6,087
22,369
0
29,258
L
Charybdis
ROFLStompNoobz
Charybdis
30,433
13,819
0
3,246
32,461
19,091
0
4,876
27,585
0
80,851
L
Merlin
upji
Merlin
34,648
2,701
0
0
17,658
8,971
0
3,650
14,008
83,298
0
W
Tiamat
13,252
1,514
0
1,266
17,905
16,141
0
5,221
12,684
28,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,372
Gold Earned
81,967
286
Minions Killed
334
12
Camps Cleared
10
1,339,438
Distance Traveled
1,362,559
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
16,831
1,122
39
3
0
274,023
1
W
King Arthur
15,924
1,062
35
2
2
273,443
2
W
Ah Muzen Cab
16,530
1,102
83
6
3
280,698
0
L
Jing Wei
14,634
976
17
1
0
243,984
0
L
Awilix
17,128
1,142
38
3
2
325,703
0
W
Thor
19,191
1,279
99
7
7
269,091
0
L
Lancelot
15,180
1,012
23
2
4
297,539
0
L
Charybdis
18,141
1,209
122
8
4
241,577
2
L
Merlin
16,884
1,126
134
9
0
253,756
0
W
Tiamat
13,896
926
30
2
0
242,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role