Player Matchup

Arachne
Arachne
Burt MaclynnFBI
Arachne
Level 129
God Stats
14W - 9L
1,623 SR
Queue Stats
153W - 158L
1,505 Elo+
Party 3
Osiris
Osiris
Mastermasks
Osiris
Level 48
God Stats
10W - 9L
1,501 SR
Queue Stats
90W - 89L
1,408 Elo+
Party 1
Anubis
Anubis
Michael SCARHn
Anubis
Level 104
God Stats
12W - 11L
1,573 SR
Queue Stats
148W - 139L
1,516 Elo+
Party 3
Khepri
Khepri
Mr-Chnitzel007
Khepri
Level 88
God Stats
20W - 16L
1,526 SR
Queue Stats
234W - 235L
1,400 Elo+
Party 1
Izanami
Izanami
XJul8io
Izanami
Level 33
God Stats
2W - 2L
1,334 SR
Queue Stats
46W - 45L
1,356 Elo+
Party 1
Team Averages
Level 80
1,511 SR
1,437 Elo+

VS

Team Averages
Level 58
1,443 SR
1,442 Elo+
Aphrodite
Aphrodite
AstridArcadia
Aphrodite
Level 37
God Stats
7W - 6L
1,587 SR
Queue Stats
7W - 6L
1,509 Elo+
Party 2
Osiris
Osiris
CarlossaidMA
Osiris
Level 105
God Stats
2W - 4L
1,366 SR
Queue Stats
282W - 280L
1,473 Elo+
Party 4
Baron Samedi
Baron Samedi
PotHedGera
Baron Samedi
Level 49
God Stats
1W - 2L
1,578 SR
Queue Stats
83W - 94L
1,455 Elo+
Party 4
Ravana
Ravana
TeflonDon523057
Ravana
Level 59
God Stats
0W - 3L
1,184 SR
Queue Stats
129W - 148L
1,383 Elo+
Party 4
Chernobog
Chernobog
mccrazyjayman
Chernobog
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 6
12,198
554
15,187
19,781
10,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Osiris
20
5 / 0 / 4
13,270
603
14,556
11,159
9,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 4 / 1
13,129
597
11,069
13,752
7,684
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 7
10,753
489
7,350
14,120
18,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
XJul8io
Izanami
15
1 / 6 / 3
9,925
451
17,827
20,501
9,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AstridArcadia
Aphrodite
15
1 / 4 / 2
9,556
434
7,127
21,103
12,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
18
6 / 2 / 3
11,350
516
14,820
17,839
16,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
PotHedGera
Baron Samedi
17
2 / 5 / 5
10,567
480
8,227
13,918
4,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
0 / 6 / 0
9,740
443
9,290
18,544
17,591
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
mccrazyjayman
Chernobog
16
4 / 4 / 3
9,933
452
14,468
21,788
9,387
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
21
Kills
13
13
Deaths
21
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AstridArcadia
Aphrodite
1
4
2
0.5
W
7
2
6
5
L
Osiris
6
2
3
3.75
W
Osiris
5
0
4
7
W
7
4
1
1.88
W
1
1
7
4.5
L
Baron Samedi
PotHedGera
Baron Samedi
2
5
5
0.9
L
0
6
0
0
W
Izanami
XJul8io
Izanami
1
6
3
0.42
L
Chernobog
mccrazyjayman
Chernobog
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,989
Damage
53,932
79,313
Taken
93,192
55,721
Mitigated
61,056
27,146
Healing
38,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AstridArcadia
Aphrodite
7,127
1,059
3,496
10,155
21,103
12,593
271
3,297
17,806
47,005
0
W
15,187
9,444
0
4,203
19,781
10,090
249
2,293
17,488
0
118,393
L
Osiris
14,820
7,048
0
6,982
17,839
16,605
0
2,968
14,871
0
122,496
W
Osiris
14,556
6,265
0
6,567
11,159
9,383
2,058
0
11,159
0
102,608
W
11,069
324
0
6,715
13,752
7,684
651
3,837
9,915
125,507
0
W
7,350
438
0
2,473
14,120
18,643
564
4,505
9,615
28,983
1,454
L
Baron Samedi
PotHedGera
Baron Samedi
8,227
899
810
1,687
13,918
4,880
0
8,766
5,152
70,245
0
L
9,290
3,469
0
6,466
18,544
17,591
558
0
18,544
95
81,188
W
Izanami
XJul8io
Izanami
17,827
14,043
0
7,188
20,501
9,921
463
4,975
15,526
0
77,257
L
Chernobog
mccrazyjayman
Chernobog
14,468
8,058
0
8,648
21,788
9,387
545
3,122
18,666
0
74,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,275
Gold Earned
51,146
697
Minions Killed
611
0
Camps Cleared
0
2,146,332
Distance Traveled
2,058,715
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,556
434
61
3
0
394,821
3
W
Arachne
12,198
554
136
6
0
500,238
0
L
Osiris
11,350
516
158
7
0
512,748
5
W
Osiris
13,270
603
210
10
0
451,292
0
W
Anubis
13,129
597
182
8
0
384,653
4
W
Khepri
10,753
489
51
2
0
448,192
1
L
Baron Samedi
10,567
480
131
6
0
395,976
1
L
Ravana
9,740
443
127
6
0
359,825
0
W
Izanami
9,925
451
118
5
0
361,957
0
L
Chernobog
9,933
452
134
6
0
395,345
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role