Player Matchup

Hercules
Hercules
FrosteOG
Hercules
Level 106
God Stats
0W - 1L
1,488 SR
Queue Stats
61W - 54L
1,536 Elo+
Party 1
Osiris
Osiris
JMHtown
Osiris
Level 121
God Stats
1W - 1L
1,697 SR
Queue Stats
68W - 60L
1,562 Elo+
Party 1
Yu Huang
Yu Huang
TH3SLAPCHOP
Yu Huang
Level 103
God Stats
1W - 2L
1,503 SR
Queue Stats
6W - 3L
1,645 Elo+
Party 1
Team Averages
Level 110
1,563 SR
1,581 Elo+

VS

Team Averages
Level 91
1,673 SR
1,602 Elo+
Scylla
Scylla
KATSURAGI11
Scylla
Level 129
God Stats
1W - 0L
1,815 SR
Queue Stats
10W - 10L
1,560 Elo+
Party 2
Guan Yu
Guan Yu
MyGodAimyon
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,761 Elo+
Party 2
Fenrir
Fenrir
Pasado
Fenrir
Level 117
God Stats
1W - 0L
1,704 SR
Queue Stats
4W - 4L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FrosteOG
Hercules
12
2 / 5 / 3
7,408
673
7,251
13,192
9,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Osiris
JMHtown
Osiris
12
3 / 5 / 3
7,875
716
8,235
11,039
8,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
TH3SLAPCHOP
Yu Huang
12
1 / 8 / 4
7,619
693
6,957
9,788
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
6 / 2 / 6
9,403
855
7,452
7,376
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
MyGodAimyon
Guan Yu
15
8 / 1 / 8
9,676
880
10,829
14,715
17,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Pasado
Fenrir
14
4 / 5 / 11
9,008
819
10,486
12,990
6,432
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
6
Kills
18
18
Deaths
8
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
FrosteOG
Hercules
2
5
3
0.7
L
Osiris
JMHtown
Osiris
3
5
3
0.9
W
Scylla
6
2
6
4.5
W
Guan Yu
MyGodAimyon
Guan Yu
8
1
8
12
W
Fenrir
Pasado
Fenrir
4
5
11
1.9
L
Yu Huang
TH3SLAPCHOP
Yu Huang
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,443
Damage
28,767
34,019
Taken
35,081
21,586
Mitigated
26,020
3,426
Healing
13,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
FrosteOG
Hercules
7,251
2,244
0
2,733
13,192
9,901
0
4,001
8,632
0
16,191
L
Osiris
JMHtown
Osiris
8,235
2,137
0
552
11,039
8,918
0
2,409
8,282
0
26,155
W
Scylla
7,452
965
136
707
7,376
2,247
1,463
741
6,476
37,510
0
W
Guan Yu
MyGodAimyon
Guan Yu
10,829
1,101
3,313
8,270
14,715
17,341
875
3,042
11,253
0
28,276
W
Fenrir
Pasado
Fenrir
10,486
2,397
0
872
12,990
6,432
53
3,202
9,626
0
27,935
L
Yu Huang
TH3SLAPCHOP
Yu Huang
6,957
1,835
0
141
9,788
2,767
0
1,087
8,491
26,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,902
Gold Earned
28,087
91
Minions Killed
141
0
Camps Cleared
0
566,661
Distance Traveled
642,019
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,408
673
12
1
0
202,661
4
L
Osiris
7,875
716
32
3
0
204,127
1
W
Scylla
9,403
855
79
7
0
203,045
0
W
Guan Yu
9,676
880
34
3
0
246,576
0
W
Fenrir
9,008
819
28
3
0
192,398
2
L
Yu Huang
7,619
693
47
4
0
159,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role