Player Matchup

Cernunnos
Cernunnos
Devistated
Cernunnos
Level 47
God Stats
4W - 4L
1,614 SR
Queue Stats
73W - 98L
1,239 Elo+
Party 1
Thanatos
Thanatos
IBOTIG01dYL0x
Thanatos
Level 115
God Stats
6W - 2L
1,784 SR
Queue Stats
75W - 108L
1,248 Elo+
Party 1
Merlin
Merlin
bigkid782
Merlin
Level 33
God Stats
5W - 6L
1,472 SR
Queue Stats
17W - 28L
1,204 Elo+
Party 1
Team Averages
Level 65
1,624 SR
1,230 Elo+

VS

Team Averages
Level 117
1,683 SR
1,594 Elo+
Jing Wei
Jing Wei
PyroMyx
Jing Wei
Level 157
God Stats
3W - 0L
1,838 SR
Queue Stats
100W - 72L
1,627 Elo+
Party 2
Sol
Sol
WispyOregano285
Sol
Level 148
God Stats
1W - 0L
1,709 SR
Queue Stats
69W - 42L
1,634 Elo+
Party 2
Cernunnos
Cernunnos
xGHOSTxBLADE
Cernunnos
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Devistated
Cernunnos
12
0 / 3 / 0
7,253
659
4,619
8,435
3,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
IBOTIG01dYL0x
Thanatos
10
0 / 5 / 0
6,632
603
5,610
11,346
4,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
bigkid782
Merlin
12
0 / 4 / 0
6,987
635
5,528
9,925
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
PyroMyx
Jing Wei
15
8 / 0 / 4
9,936
903
9,819
10,498
4,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 0 / 8
8,451
768
10,850
7,608
3,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
xGHOSTxBLADE
Cernunnos
12
1 / 0 / 10
7,898
718
3,842
5,508
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
12
12
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Devistated
Cernunnos
0
3
0
0
L
Thanatos
IBOTIG01dYL0x
Thanatos
0
5
0
0
W
Jing Wei
PyroMyx
Jing Wei
8
0
4
10
W
3
0
8
7
L
Merlin
bigkid782
Merlin
0
4
0
0
W
Cernunnos
xGHOSTxBLADE
Cernunnos
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,757
Damage
24,511
29,706
Taken
23,614
12,916
Mitigated
10,095
6,668
Healing
7,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Devistated
Cernunnos
4,619
1,441
114
2,009
8,435
3,826
0
3,040
5,395
0
23,824
L
Thanatos
IBOTIG01dYL0x
Thanatos
5,610
1,214
89
3,501
11,346
4,703
0
3,395
7,951
0
20,846
W
Jing Wei
PyroMyx
Jing Wei
9,819
8,024
0
3,293
10,498
4,364
0
1,768
8,730
0
52,485
W
10,850
2,633
0
3,306
7,608
3,447
1,781
2,465
5,143
31,103
2,068
L
Merlin
bigkid782
Merlin
5,528
481
102
853
9,925
4,387
0
4,309
5,616
27,219
0
W
Cernunnos
xGHOSTxBLADE
Cernunnos
3,842
1,799
0
1,258
5,508
2,284
1,169
1,355
4,153
0
14,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,872
Gold Earned
26,285
114
Minions Killed
153
0
Camps Cleared
0
552,122
Distance Traveled
635,547
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,253
659
45
4
0
174,787
1
L
Thanatos
6,632
603
22
2
0
193,917
2
W
Jing Wei
9,936
903
88
8
0
239,576
3
W
Sol
8,451
768
46
4
0
206,361
2
L
Merlin
6,987
635
47
4
0
183,418
3
W
Cernunnos
7,898
718
19
2
0
189,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role