Player Matchup

Nu Wa
Nu Wa
J12zBlaster
Nu Wa
Level 100
God Stats
5W - 0L
1,862 SR
Queue Stats
153W - 156L
1,415 Elo+
Solo
Ravana
Ravana
Lil_Billy63
Ravana
Level 109
God Stats
19W - 19L
1,479 SR
Queue Stats
332W - 359L
1,496 Elo+
Party 2
Bastet
Bastet
MidnightXgamer
Bastet
Level 71
God Stats
2W - 0L
1,698 SR
Queue Stats
84W - 83L
1,365 Elo+
Party 2
Bacchus
Bacchus
bob902awesome
Bacchus
Level 109
God Stats
25W - 20L
1,524 SR
Queue Stats
648W - 675L
1,446 Elo+
Party 2
Rama
Rama
xraiderxxxxx
Rama
Level 109
God Stats
5W - 7L
1,387 SR
Queue Stats
198W - 206L
1,424 Elo+
Solo
Team Averages
Level 100
1,590 SR
1,429 Elo+

VS

Team Averages
Level 97
1,451 SR
1,403 Elo+
Mulan
Mulan
B00tySlayer7733
Mulan
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 91L
1,418 Elo+
Solo
Medusa
Medusa
CousinKissinBrad
Medusa
Level 81
God Stats
0W - 1L
1,442 SR
Queue Stats
13W - 16L
1,423 Elo+
Solo
Ullr
Ullr
NUASAURUSREX
Ullr
Level 111
God Stats
15W - 16L
1,508 SR
Queue Stats
213W - 228L
1,429 Elo+
Party 1
Poseidon
Poseidon
NrD Dragon
Poseidon
Level 109
God Stats
6W - 7L
1,501 SR
Queue Stats
465W - 504L
1,351 Elo+
Party 1
Loki
Loki
julioguerrero14j
Loki
Level 86
God Stats
2W - 7L
1,304 SR
Queue Stats
344W - 409L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 2
9,040
532
11,160
8,202
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ravana
16
0 / 1 / 0
9,411
554
7,754
11,569
9,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
0 / 2 / 2
6,960
409
2,006
12,906
4,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
12
3 / 0 / 3
7,518
442
5,346
7,647
7,487
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 1 / 0
8,946
526
6,639
14,051
5,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 1
9,305
547
8,488
13,521
11,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 1 / 0
8,111
477
6,801
11,407
4,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 1 / 1
7,709
453
3,199
10,545
3,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
NrD Dragon
Poseidon
13
1 / 3 / 0
7,674
451
4,834
8,706
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 1 / 1
7,103
418
5,298
9,655
3,128
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
6
Kills
5
5
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
2
1
0
2
W
0
1
2
1
W
Ravana
0
1
0
0
W
0
2
2
0.5
L
0
1
1
0.5
L
Poseidon
NrD Dragon
Poseidon
1
3
0
0.33
W
Bacchus
3
0
3
4.5
L
2
1
1
2.5
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,905
Damage
28,620
54,375
Taken
53,834
30,551
Mitigated
25,362
25,410
Healing
18,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,488
2,220
0
9,166
13,521
11,413
0
1,459
12,062
0
76,566
L
6,801
3,374
0
3,080
11,407
4,036
0
2,625
8,782
0
63,245
W
11,160
3,177
0
924
8,202
3,563
306
2,702
5,500
99,477
0
W
Ravana
7,754
2,046
0
7,883
11,569
9,048
0
0
10,825
85
80,441
W
2,006
613
0
6,568
12,906
4,832
0
1,171
11,694
0
45,004
L
3,199
829
0
4,962
10,545
3,987
0
3,773
6,772
0
59,030
L
Poseidon
NrD Dragon
Poseidon
4,834
516
0
660
8,706
2,798
195
5,855
2,851
61,618
0
W
Bacchus
5,346
679
99
573
7,647
7,487
0
961
6,686
19,281
7,275
L
5,298
951
0
632
9,655
3,128
0
2,218
6,933
0
39,142
W
6,639
5,430
0
9,363
14,051
5,621
150
0
14,051
0
80,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,875
Gold Earned
39,902
574
Minions Killed
510
0
Camps Cleared
0
1,619,680
Distance Traveled
1,475,925
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,305
547
155
9
0
252,989
0
L
Medusa
8,111
477
99
6
0
308,897
3
W
Nu Wa
9,040
532
148
9
0
284,941
7
W
Ravana
9,411
554
189
11
0
321,768
5
W
Bastet
6,960
409
76
4
0
325,713
3
L
Ullr
7,709
453
97
6
0
346,909
5
L
Poseidon
7,674
451
102
6
0
274,646
0
W
Bacchus
7,518
442
35
2
0
376,618
5
L
Loki
7,103
418
57
3
0
292,484
14
W
Rama
8,946
526
126
7
0
310,640
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role