Player Matchup

Agni
Agni
 
Agni
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
Astranomis
Artio
Level 139
God Stats
5W - 0L
1,887 SR
Queue Stats
31W - 23L
1,539 Elo+
Party 3
Skadi
Skadi
Dcminic96
Skadi
Level 160
God Stats
2W - 0L
1,907 SR
Queue Stats
33W - 29L
1,550 Elo+
Party 3
King Arthur
King Arthur
LordThanatos803
King Arthur
Level 143
God Stats
2W - 2L
1,312 SR
Queue Stats
106W - 122L
1,435 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TomASocki
Ah Muzen Cab
Level 143
God Stats
1W - 0L
1,705 SR
Queue Stats
5W - 4L
1,489 Elo+
Solo
Team Averages
Level 139
1,662 SR
1,503 Elo+

VS

Team Averages
Level 139
1,434 SR
1,458 Elo+
Amaterasu
Amaterasu
DJdub-_-2
Amaterasu
Level 145
God Stats
0W - 1L
1,284 SR
Queue Stats
57W - 73L
1,418 Elo+
Party 1
Scylla
Scylla
Dabba Dustin
Scylla
Level 159
God Stats
10W - 5L
1,747 SR
Queue Stats
360W - 434L
1,485 Elo+
Party 2
Jormungandr
Jormungandr
POISONGUMMIEZ
Jormungandr
Level 116
God Stats
2W - 1L
1,364 SR
Queue Stats
157W - 155L
1,436 Elo+
Party 2
Artio
Artio
WTHecatoncheires
Artio
Level 133
God Stats
1W - 3L
1,368 SR
Queue Stats
60W - 70L
1,448 Elo+
Party 1
Bakasura
Bakasura
YIIIPE
Bakasura
Level 144
God Stats
2W - 2L
1,409 SR
Queue Stats
436W - 483L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
8 / 3 / 21
10,592
883
17,449
7,530
3,686
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
17
4 / 3 / 28
10,719
893
5,358
16,996
22,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
Dcminic96
Skadi
18
13 / 3 / 18
11,411
951
24,122
10,352
5,054
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
LordThanatos803
King Arthur
17
5 / 3 / 20
10,387
866
11,777
16,833
8,901
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
TomASocki
Ah Muzen Cab
19
12 / 2 / 23
11,576
965
31,958
15,282
7,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DJdub-_-2
Amaterasu
16
1 / 8 / 9
9,789
816
8,411
22,656
22,005
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
16
1 / 6 / 6
9,643
804
11,393
12,051
4,144
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
POISONGUMMIEZ
Jormungandr
16
4 / 10 / 4
9,860
822
14,022
22,633
13,243
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 10 / 6
8,323
694
5,855
24,720
16,945
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
YIIIPE
Bakasura
15
6 / 8 / 2
10,594
883
7,435
17,872
17,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
40
42
Kills
13
14
Deaths
42
110
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
8
3
21
6.17
W
Artio
4
3
28
6
L
Amaterasu
DJdub-_-2
Amaterasu
1
8
9
0.69
L
Scylla
1
6
6
0.67
W
Skadi
Dcminic96
Skadi
13
3
18
7.33
W
King Arthur
LordThanatos803
King Arthur
5
3
20
5
L
Jormungandr
POISONGUMMIEZ
Jormungandr
4
10
4
0.6
W
Ah Muzen Cab
TomASocki
Ah Muzen Cab
12
2
23
11.75
L
1
10
6
0.4
L
Bakasura
YIIIPE
Bakasura
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,664
Damage
47,116
66,993
Taken
99,932
48,487
Mitigated
73,797
27,510
Healing
16,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
17,449
1,353
707
845
7,530
3,686
763
4,377
3,153
25,635
0
W
Artio
5,358
538
2,274
5,114
16,996
22,865
510
6,240
9,829
11,364
0
L
Amaterasu
DJdub-_-2
Amaterasu
8,411
2,347
931
3,874
22,656
22,005
797
3,527
18,916
282
17,936
L
Scylla
11,393
979
523
1,698
12,051
4,144
434
2,252
9,641
28,312
0
W
Skadi
Dcminic96
Skadi
24,122
12,444
654
1,767
10,352
5,054
5,149
4,832
5,450
0
47,259
W
King Arthur
LordThanatos803
King Arthur
11,777
2,636
1,147
5,165
16,833
8,901
170
8,550
7,889
0
27,237
L
Jormungandr
POISONGUMMIEZ
Jormungandr
14,022
4,146
125
676
22,633
13,243
58
5,026
17,463
22,668
0
W
Ah Muzen Cab
TomASocki
Ah Muzen Cab
31,958
16,432
1,514
8,323
15,282
7,981
3,494
7,553
7,547
0
49,204
L
5,855
585
1,309
3,407
24,720
16,945
0
6,772
17,731
9,928
0
L
Bakasura
YIIIPE
Bakasura
7,435
5,576
1,430
2,474
17,872
17,460
348
4,372
13,374
0
9,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,685
Gold Earned
48,209
131
Minions Killed
114
0
Camps Cleared
0
1,083,590
Distance Traveled
952,314
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,592
883
13
1
0
215,440
0
W
Artio
10,719
893
3
0
0
235,751
0
L
Amaterasu
9,789
816
23
2
0
200,354
0
L
Scylla
9,643
804
43
4
0
185,335
0
W
Skadi
11,411
951
40
3
0
199,742
0
W
King Arthur
10,387
866
39
3
0
224,033
0
L
Jormungandr
9,860
822
15
1
0
164,297
0
W
Ah Muzen Cab
11,576
965
36
3
0
208,624
1
L
Artio
8,323
694
9
1
0
195,491
0
L
Bakasura
10,594
883
24
2
0
206,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role