Player Matchup

Gilgamesh
Gilgamesh
Ciphyn
Gilgamesh
Level 160
God Stats
28W - 16L
1,752 SR
Queue Stats
2,360W - 875L
1,808 Elo+
Party 1
Ishtar
Ishtar
Ciphyna
Ishtar
Level 26
God Stats
2W - 0L
1,752 SR
Queue Stats
79W - 5L
2,045 Elo+
Party 1
Ares
Ares
Lhawn
Ares
Level 123
God Stats
11W - 5L
1,698 SR
Queue Stats
1,309W - 615L
1,720 Elo+
Party 1
Danzaburou
Danzaburou
Luka Symp
Danzaburou
Level 160
God Stats
2W - 0L
2,027 SR
Queue Stats
681W - 195L
1,820 Elo+
Party 1
Cliodhna
Cliodhna
Niavu
Cliodhna
Level 160
God Stats
21W - 6L
1,802 SR
Queue Stats
939W - 148L
2,041 Elo+
Party 1
Team Averages
Level 126
1,806 SR
1,887 Elo+

VS

Team Averages
Level 81
1,521 SR
1,412 Elo+
Izanami
Izanami
Arc Angel Vitus
Izanami
Level 47
God Stats
2W - 1L
1,698 SR
Queue Stats
6W - 4L
1,492 Elo+
Solo
Atlas
Atlas
Ecotsy
Atlas
Level 107
God Stats
26W - 23L
1,506 SR
Queue Stats
173W - 177L
1,421 Elo+
Solo
Merlin
Merlin
puppicatx
Merlin
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 78L
1,394 Elo+
Party 2
Persephone
Persephone
winxgrrl
Persephone
Level 73
God Stats
0W - 2L
1,290 SR
Queue Stats
61W - 68L
1,373 Elo+
Party 2
Arachne
Arachne
wobass
Arachne
Level 105
God Stats
14W - 11L
1,608 SR
Queue Stats
33W - 54L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ciphyn
Gilgamesh
17
9 / 4 / 8
12,044
1,095
27,735
17,921
16,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
Ciphyna
Ishtar
19
9 / 1 / 10
13,424
1,220
28,944
15,337
10,177
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ares
Lhawn
Ares
17
0 / 2 / 18
11,317
1,029
14,515
19,836
29,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Luka Symp
Danzaburou
19
10 / 0 / 13
14,728
1,339
28,738
17,514
23,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
Niavu
Cliodhna
17
2 / 1 / 15
11,230
1,021
15,557
14,360
20,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

269

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 4
10,528
957
21,340
29,825
15,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
Ecotsy
Atlas
16
2 / 4 / 4
11,400
1,036
12,635
24,688
39,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
puppicatx
Merlin
16
1 / 5 / 5
10,698
973
14,206
16,888
8,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
winxgrrl
Persephone
16
0 / 8 / 4
10,622
966
13,951
18,951
9,474
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
wobass
Arachne
16
4 / 3 / 4
11,651
1,059
13,270
29,529
24,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
29
30
Kills
8
8
Deaths
30
64
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
10
4
0.3
W
Gilgamesh
Ciphyn
Gilgamesh
9
4
8
3.25
W
Ishtar
Ciphyna
Ishtar
9
1
10
14
L
Atlas
Ecotsy
Atlas
2
4
4
1
W
Ares
Lhawn
Ares
0
2
18
4.5
W
Danzaburou
Luka Symp
Danzaburou
10
0
13
16.5
W
Cliodhna
Niavu
Cliodhna
2
1
15
9.5
L
Merlin
puppicatx
Merlin
1
5
5
0.7
L
Persephone
winxgrrl
Persephone
0
8
4
0.25
L
Arachne
wobass
Arachne
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,489
Damage
75,402
84,968
Taken
119,881
99,704
Mitigated
96,712
19,090
Healing
9,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,340
12,175
0
2,338
29,825
15,470
0
3,556
26,202
0
40,637
W
Gilgamesh
Ciphyn
Gilgamesh
27,735
11,985
0
1,892
17,921
16,621
0
8,047
9,874
0
49,504
W
Ishtar
Ciphyna
Ishtar
28,944
19,734
0
8,454
15,337
10,177
0
7,384
7,953
0
67,283
L
Atlas
Ecotsy
Atlas
12,635
5,541
0
1,817
24,688
39,198
0
2,484
22,204
21,505
0
W
Ares
Lhawn
Ares
14,515
588
0
1,067
19,836
29,040
0
9,704
10,132
16,646
0
W
Danzaburou
Luka Symp
Danzaburou
28,738
8,782
2,421
4,993
17,514
23,285
0
9,316
8,198
0
58,619
W
Cliodhna
Niavu
Cliodhna
15,557
2,562
0
263
14,360
20,581
0
6,341
8,019
0
26,083
L
Merlin
puppicatx
Merlin
14,206
1,231
0
893
16,888
8,426
0
2,017
14,871
36,771
0
L
Persephone
winxgrrl
Persephone
13,951
1,572
0
600
18,951
9,474
0
2,618
16,235
32,095
0
L
Arachne
wobass
Arachne
13,270
11,398
993
3,332
29,529
24,144
0
3,840
25,689
0
16,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,743
Gold Earned
54,899
235
Minions Killed
183
13
Camps Cleared
2
1,076,253
Distance Traveled
1,011,352
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,528
957
52
5
0
174,578
0
W
Gilgamesh
12,044
1,095
45
4
4
216,312
2
W
Ishtar
13,424
1,220
94
9
7
191,223
2
L
Atlas
11,400
1,036
16
1
0
203,119
4
W
Ares
11,317
1,029
5
0
0
227,083
0
W
Danzaburou
14,728
1,339
70
6
1
211,498
0
W
Cliodhna
11,230
1,021
21
2
1
230,137
0
L
Merlin
10,698
973
71
6
0
194,572
0
L
Persephone
10,622
966
37
3
0
206,153
0
L
Arachne
11,651
1,059
7
1
2
232,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role