Player Matchup

Charybdis
Charybdis
AnarchyBunny
Charybdis
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Terra
Terra
JessyIsCute
Terra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,782 Elo+
Party 1
Anubis
Anubis
peacefullpickle
Anubis
Level 128
God Stats
2W - 0L
1,481 SR
Queue Stats
133W - 44L
1,885 Elo+
Party 1
Team Averages
Level 59
1,494 SR
1,722 Elo+

VS

Team Averages
Level 39
1,203 SR
1,237 Elo+
Tyr
Tyr
SenzaZucchero
Tyr
Level 48
God Stats
0W - 2L
1,116 SR
Queue Stats
23W - 58L
1,234 Elo+
Party 2
Sol
Sol
Shabukan
Sol
Level 46
God Stats
0W - 2L
1,210 SR
Queue Stats
6W - 19L
1,243 Elo+
Party 2
Xbalanque
Xbalanque
TheHasta
Xbalanque
Level 23
God Stats
0W - 3L
1,285 SR
Queue Stats
13W - 38L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AnarchyBunny
Charybdis
11
3 / 4 / 8
7,401
740
8,058
10,015
4,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 0 / 14
8,252
825
5,994
14,843
14,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
11 / 0 / 3
9,693
969
16,851
8,193
5,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,425
643
5,035
13,211
7,676
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
0 / 7 / 2
6,104
610
7,463
11,614
3,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
TheHasta
Xbalanque
12
3 / 4 / 1
6,977
698
10,415
11,890
4,108
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
15
Kills
4
4
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AnarchyBunny
Charybdis
3
4
8
1.75
W
1
0
14
8
L
1
4
2
0.5
L
0
7
2
0.14
L
Xbalanque
TheHasta
Xbalanque
3
4
1
0.88
W
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,903
Damage
22,913
33,051
Taken
36,715
24,609
Mitigated
15,692
16,594
Healing
4,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AnarchyBunny
Charybdis
8,058
4,065
0
1,668
10,015
4,565
970
1,662
8,353
0
17,932
W
5,994
1,012
2,969
6,678
14,843
14,789
132
3,225
11,618
7,482
0
L
5,035
1,287
0
2,043
13,211
7,676
0
6,472
6,739
0
12,004
L
7,463
2,445
0
1,846
11,614
3,908
0
8,333
3,281
21,201
1,899
L
Xbalanque
TheHasta
Xbalanque
10,415
6,517
0
939
11,890
4,108
0
8,073
3,817
0
30,812
W
16,851
1,746
0
5,279
8,193
5,255
1,456
2,201
5,992
61,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,346
Gold Earned
19,506
121
Minions Killed
85
0
Camps Cleared
0
469,276
Distance Traveled
503,762
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,401
740
22
2
0
133,365
0
W
Terra
8,252
825
3
0
0
181,233
2
L
Tyr
6,425
643
15
2
0
196,393
3
L
Sol
6,104
610
33
3
0
145,406
0
L
Xbalanque
6,977
698
37
4
0
161,963
1
W
Anubis
9,693
969
96
10
0
154,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role