Player Matchup

Olorun
Olorun
 
Olorun
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Bardukus
Cernunnos
Level 120
God Stats
1W - 1L
1,700 SR
Queue Stats
41W - 39L
1,522 Elo+
Solo
Athena
Athena
DRLOVEBLOOD
Athena
Level 147
God Stats
0W - 2L
1,201 SR
Queue Stats
21W - 26L
1,419 Elo+
Solo
Ao Kuang
Ao Kuang
Hadriendel
Ao Kuang
Level 109
God Stats
13W - 12L
1,521 SR
Queue Stats
395W - 390L
1,406 Elo+
Solo
Team Averages
Level 125
1,484 SR
1,469 Elo+

VS

Team Averages
Level 137
1,455 SR
1,546 Elo+
Cabrakan
Cabrakan
Hima-87
Cabrakan
Level 160
God Stats
16W - 14L
1,653 SR
Queue Stats
844W - 804L
1,548 Elo+
Solo
Vulcan
Vulcan
Red772-
Vulcan
Level 108
God Stats
1W - 0L
1,285 SR
Queue Stats
26W - 26L
1,510 Elo+
Party 1
Neith
Neith
degenkaboom
Neith
Level 160
God Stats
14W - 9L
1,580 SR
Queue Stats
775W - 833L
1,578 Elo+
Solo
Baron Samedi
Baron Samedi
lNaad-
Baron Samedi
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,518 Elo+
Party 1
Thoth
Thoth
ЯRainbowPirate
Thoth
Level 154
God Stats
2W - 4L
1,259 SR
Queue Stats
271W - 256L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
0 / 4 / 6
7,148
715
7,564
10,725
5,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
 
Ymir
11
0 / 8 / 3
6,841
684
2,892
21,188
21,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
Bardukus
Cernunnos
14
1 / 3 / 3
7,270
727
13,695
11,770
5,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
13
1 / 6 / 3
7,717
772
2,846
25,008
19,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Hadriendel
Ao Kuang
15
6 / 2 / 2
9,083
908
9,526
11,649
6,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Hima-87
Cabrakan
16
5 / 2 / 13
9,623
962
6,396
14,777
22,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
Red772-
Vulcan
16
6 / 1 / 12
9,320
932
20,700
4,330
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
6 / 2 / 14
9,467
947
19,381
9,858
5,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
lNaad-
Baron Samedi
14
3 / 2 / 11
8,664
866
12,987
9,262
5,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 1 / 18
8,982
898
13,957
8,426
4,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
91
8
Kills
23
23
Deaths
8
17
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
4
6
0.75
L
Ymir
 
Ymir
0
8
3
0.19
L
Cernunnos
Bardukus
Cernunnos
1
3
3
0.83
L
Athena
1
6
3
0.42
L
Ao Kuang
Hadriendel
Ao Kuang
6
2
2
3.5
W
Cabrakan
Hima-87
Cabrakan
5
2
13
5.75
W
Vulcan
Red772-
Vulcan
6
1
12
12
W
6
2
14
6.5
W
Baron Samedi
lNaad-
Baron Samedi
3
2
11
4.25
W
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,523
Damage
73,421
80,340
Taken
46,653
58,394
Mitigated
39,747
28,236
Healing
23,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
7,564
2,565
2,406
2,409
10,725
5,101
0
6,989
3,736
20,999
0
L
Ymir
 
Ymir
2,892
88
1,180
1,888
21,188
21,736
0
13,303
7,885
6,282
0
L
Cernunnos
Bardukus
Cernunnos
13,695
3,374
679
3,117
11,770
5,485
0
8,063
3,707
0
37,781
L
Athena
2,846
1,156
534
6,527
25,008
19,404
14
16,987
8,021
10,261
0
L
Ao Kuang
Hadriendel
Ao Kuang
9,526
2,479
4,369
5,127
11,649
6,668
0
8,698
2,951
14,405
0
W
Cabrakan
Hima-87
Cabrakan
6,396
936
378
3,472
14,777
22,476
78
6,748
8,029
10,730
0
W
Vulcan
Red772-
Vulcan
20,700
11,543
1,201
438
4,330
2,206
594
2,042
2,288
31,214
0
W
19,381
8,497
760
4,161
9,858
5,080
925
4,349
5,509
0
34,938
W
Baron Samedi
lNaad-
Baron Samedi
12,987
815
6,051
4,831
9,262
5,012
814
5,825
3,437
19,109
0
W
13,957
982
991
1,516
8,426
4,973
1,361
3,864
4,562
29,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,059
Gold Earned
46,056
116
Minions Killed
121
0
Camps Cleared
0
881,604
Distance Traveled
980,940
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,148
715
36
4
0
171,866
0
L
Ymir
6,841
684
0
0
0
158,864
0
L
Cernunnos
7,270
727
51
5
0
166,127
0
L
Athena
7,717
772
17
2
0
180,526
0
L
Ao Kuang
9,083
908
12
1
0
204,221
0
W
Cabrakan
9,623
962
11
1
0
194,795
0
W
Vulcan
9,320
932
25
3
0
237,765
0
W
Neith
9,467
947
37
4
0
159,886
3
W
Baron Samedi
8,664
866
13
1
0
194,425
0
W
Thoth
8,982
898
35
4
0
194,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role