Player Matchup

Yemoja
Yemoja
Silver III
BlaekBaekr
Yemoja
Silver III
Level 66
God Stats
3W - 1L
1,692 SR
Queue Stats
61W - 96L
960 MMR
Solo
Ne Zha
Ne Zha
Silver II
Dromentum
Ne Zha
Silver II
Level 108
God Stats
1W - 0L
1,321 SR
Queue Stats
37W - 43L
973 MMR
Solo
Sol
Sol
Silver II
Lego_ninjafire
Sol
Silver II
Level 90
God Stats
3W - 5L
1,297 SR
Queue Stats
168W - 210L
1,068 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 88
1,437 SR
1,000 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,305 SR
1,046 MMR
Xing Tian
Xing Tian
Silver III
JerJost20
Xing Tian
Silver III
Level 89
God Stats
0W - 3L
1,125 SR
Queue Stats
22W - 40L
932 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
ViaticSLICER
Cu Chulainn
Silver I
Level 107
God Stats
2W - 3L
1,530 SR
Queue Stats
87W - 108L
1,076 MMR
Party 1
Scylla
Scylla
Silver I
VinnyTD7416
Scylla
Silver I
Level 103
God Stats
4W - 17L
1,259 SR
Queue Stats
87W - 108L
1,130 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BlaekBaekr
Yemoja
14
1 / 2 / 4
9,513
793
4,030
10,135
8,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
Dromentum
Ne Zha
14
0 / 2 / 4
8,436
703
7,939
14,884
11,352
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
4 / 1 / 0
9,467
789
13,382
12,533
5,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
SkadiShivaChaacAtlasGilgamesh

VS

Bans
GaneshaAwilixJormungandrYmirVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JerJost20
Xing Tian
8
0 / 1 / 4
7,477
623
2,105
5,438
3,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
ViaticSLICER
Cu Chulainn
14
2 / 1 / 3
9,036
753
16,220
17,277
16,520
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
15
3 / 3 / 2
9,300
775
8,669
7,324
3,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
5
Kills
5
5
Deaths
5
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BlaekBaekr
Yemoja
1
2
4
1.5
W
Ne Zha
Dromentum
Ne Zha
0
2
4
1
L
Xing Tian
JerJost20
Xing Tian
0
1
4
2
W
4
1
0
4
L
Cu Chulainn
ViaticSLICER
Cu Chulainn
2
1
3
3.5
L
Scylla
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,351
Damage
26,994
37,552
Taken
30,039
25,392
Mitigated
23,296
16,159
Healing
4,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BlaekBaekr
Yemoja
4,030
880
2,534
2,188
10,135
8,210
336
4,165
5,692
22,376
0
W
Ne Zha
Dromentum
Ne Zha
7,939
2,789
0
4,110
14,884
11,352
390
3,914
10,758
0
36,330
L
Xing Tian
JerJost20
Xing Tian
2,105
401
134
1,304
5,438
3,350
0
2,748
2,690
7,184
0
W
13,382
6,127
0
7,327
12,533
5,830
2,725
3,397
8,985
54,186
5,331
L
Cu Chulainn
ViaticSLICER
Cu Chulainn
16,220
3,803
308
1,383
17,277
16,520
0
8,998
8,279
4,698
42,542
L
Scylla
8,669
64
344
659
7,324
3,426
0
5,027
2,297
35,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,416
Gold Earned
25,813
157
Minions Killed
143
0
Camps Cleared
0
688,767
Distance Traveled
558,595
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,513
793
29
2
0
217,229
3
W
Ne Zha
8,436
703
44
4
0
255,842
1
L
Xing Tian
7,477
623
12
1
0
97,551
1
W
Sol
9,467
789
84
7
0
215,696
2
L
Cu Chulainn
9,036
753
52
4
0
253,100
4
L
Scylla
9,300
775
79
7
0
207,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role