Player Matchup

Ne Zha
Ne Zha
Bronze III
Kinо
Ne Zha
Bronze III
Level 46
God Stats
1W - 0L
1,681 SR
Queue Stats
1W - 1L
1,400 MMR
Party 2
Sol
Sol
Bronze V
Pwuntah
Sol
Bronze V
Level 107
God Stats
1W - 0L
1,603 SR
Queue Stats
1W - 1L
1,429 MMR
Party 2
Anhur
Anhur
Bronze I
Thief1336
Anhur
Bronze I
Level 147
God Stats
1W - 1L
1,683 SR
Queue Stats
6W - 18L
1,030 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 100
1,656 SR
1,286 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 49
1,519 SR
1,447 MMR
Atlas
Atlas
Bronze III
Seiper15
Atlas
Bronze III
Level 65
God Stats
0W - 2L
1,556 SR
Queue Stats
0W - 2L
1,461 MMR
Party 1
Agni
Agni
Bronze III
TrollGamer24
Agni
Bronze III
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Horus
Horus
Bronze III
Zhissss69
Horus
Bronze III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,479 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kinо
Ne Zha
15
2 / 0 / 6
8,883
740
12,011
12,208
12,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
16
5 / 1 / 3
9,514
793
15,430
9,210
4,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Thief1336
Anhur
13
1 / 3 / 3
8,355
696
8,248
9,164
3,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
SobekNoxArtemisThothAthena

VS

Bans
GilgameshPersephoneMauiDanzaburouBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Seiper15
Atlas
13
1 / 1 / 2
8,483
707
6,505
15,425
15,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
0 / 5 / 1
7,000
583
3,481
8,748
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Horus
Zhissss69
Horus
14
3 / 2 / 1
8,503
709
9,959
18,105
17,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
8
Kills
4
4
Deaths
8
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Kinо
Ne Zha
2
0
6
5
W
Sol
5
1
3
6.5
L
Atlas
Seiper15
Atlas
1
1
2
2
W
Anhur
Thief1336
Anhur
1
3
3
0.83
L
0
5
1
0.1
L
Horus
Zhissss69
Horus
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,689
Damage
19,945
30,582
Taken
42,278
20,465
Mitigated
37,022
12,666
Healing
7,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Kinо
Ne Zha
12,011
3,946
0
5,368
12,208
12,301
129
4,331
7,590
0
35,350
W
Sol
15,430
6,476
0
5,588
9,210
4,561
1,424
3,821
5,095
56,454
4,892
L
Atlas
Seiper15
Atlas
6,505
3,151
0
1,784
15,425
15,856
0
5,585
9,491
25,110
0
W
Anhur
Thief1336
Anhur
8,248
4,359
0
1,710
9,164
3,603
1,435
1,929
6,875
0
38,558
L
3,481
125
0
140
8,748
3,213
0
2,996
5,415
17,788
0
L
Horus
Zhissss69
Horus
9,959
4,002
1,199
4,218
18,105
17,953
0
6,187
11,450
0
27,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,752
Gold Earned
23,986
172
Minions Killed
102
0
Camps Cleared
0
681,698
Distance Traveled
605,758
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,883
740
28
2
0
272,735
2
W
Sol
9,514
793
87
7
0
204,993
3
L
Atlas
8,483
707
29
2
0
210,277
3
W
Anhur
8,355
696
57
5
0
203,970
1
L
Agni
7,000
583
40
3
0
160,065
1
L
Horus
8,503
709
33
3
0
235,416
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role