Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
DAxWVxWOLF
Ratatoskr
Level 82
God Stats
0W - 3L
1,138 SR
Queue Stats
142W - 103L
1,595 Elo+
Party 1
Xbalanque
Xbalanque
DefundLowRez
Xbalanque
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,576 Elo+
Solo
Sun Wukong
Sun Wukong
Wiggitry
Sun Wukong
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,609 Elo+
Party 1
Maui
Maui
vvDooMeDIIxx
Maui
Level 122
God Stats
5W - 2L
1,627 SR
Queue Stats
120W - 102L
1,597 Elo+
Party 1
Team Averages
Level 108
1,453 SR
1,576 Elo+

VS

Team Averages
Level 110
1,407 SR
1,412 Elo+
Ah Muzen Cab
Ah Muzen Cab
CommanderUwU685
Ah Muzen Cab
Level 149
God Stats
1W - 3L
1,424 SR
Queue Stats
253W - 234L
1,504 Elo+
Party 2
Ne Zha
Ne Zha
Girthzilla7221
Ne Zha
Level 156
God Stats
10W - 6L
1,611 SR
Queue Stats
745W - 727L
1,530 Elo+
Party 2
Chaac
Chaac
LegacyDeath1
Chaac
Level 85
God Stats
1W - 0L
1,259 SR
Queue Stats
37W - 35L
1,466 Elo+
Party 3
Kuzenbo
Kuzenbo
Pyscho Element
Kuzenbo
Level 146
God Stats
1W - 1L
1,243 SR
Queue Stats
204W - 198L
1,486 Elo+
Party 2
Ymir
Ymir
Stormyy NA
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,074 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
7 / 3 / 3
10,865
776
23,470
10,673
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
DAxWVxWOLF
Ratatoskr
14
1 / 5 / 6
8,334
595
4,173
12,441
5,933
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xbalanque
DefundLowRez
Xbalanque
15
2 / 0 / 5
9,304
665
7,017
4,711
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Wiggitry
Sun Wukong
19
2 / 3 / 9
9,846
703
15,912
18,662
14,177
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 2 / 11
9,371
669
6,758
13,997
16,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CommanderUwU685
Ah Muzen Cab
17
1 / 1 / 8
9,755
697
11,561
8,161
4,368
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 3 / 3
10,423
745
20,778
16,890
11,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
2 / 2 / 6
10,093
721
10,233
19,012
15,911
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 2 / 10
9,570
684
7,616
18,923
28,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 5 / 6
9,691
692
2,771
18,248
20,875
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
46
13
Kills
13
13
Deaths
13
34
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
7
3
3
2.83
W
Ah Muzen Cab
CommanderUwU685
Ah Muzen Cab
1
1
8
5
L
Ratatoskr
DAxWVxWOLF
Ratatoskr
1
5
6
0.8
L
Xbalanque
DefundLowRez
Xbalanque
2
0
5
4.5
W
8
3
3
3.17
W
2
2
6
2.5
W
1
2
10
3
W
1
5
6
0.8
L
Sun Wukong
Wiggitry
Sun Wukong
2
3
9
2.17
L
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,330
Damage
52,959
60,484
Taken
81,234
43,190
Mitigated
80,680
24,222
Healing
33,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
23,470
1,771
762
761
10,673
4,384
502
2,240
8,115
47,493
0
W
Ah Muzen Cab
CommanderUwU685
Ah Muzen Cab
11,561
1,243
899
978
8,161
4,368
774
3,329
4,832
0
35,899
L
Ratatoskr
DAxWVxWOLF
Ratatoskr
4,173
595
594
1,983
12,441
5,933
444
2,677
9,357
0
7,754
L
Xbalanque
DefundLowRez
Xbalanque
7,017
2,271
1,085
1,771
4,711
1,857
681
822
3,848
0
19,564
W
20,778
4,329
4,726
6,974
16,890
11,331
1,193
5,556
11,334
0
37,812
W
10,233
774
2,227
8,584
19,012
15,911
489
5,250
13,762
0
25,999
W
7,616
2,140
1,092
5,212
18,923
28,195
533
7,351
11,572
11,925
0
W
2,771
727
989
2,095
18,248
20,875
520
8,742
9,506
7,547
0
L
Sun Wukong
Wiggitry
Sun Wukong
15,912
2,431
3,120
7,912
18,662
14,177
256
2,533
15,639
0
34,274
L
6,758
1,335
1,885
4,349
13,997
16,839
64
2,115
11,438
10,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,720
Gold Earned
49,532
148
Minions Killed
140
0
Camps Cleared
0
1,183,874
Distance Traveled
1,302,250
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,865
776
66
5
0
229,811
0
W
Ah Muzen Cab
9,755
697
38
3
0
271,122
1
L
Ratatoskr
8,334
595
10
1
0
255,509
0
L
Xbalanque
9,304
665
32
2
0
149,015
1
W
Ne Zha
10,423
745
33
2
0
272,971
0
W
Chaac
10,093
721
37
3
0
271,958
3
W
Kuzenbo
9,570
684
17
1
0
268,472
2
W
Ymir
9,691
692
15
1
0
217,727
0
L
Sun Wukong
9,846
703
27
2
0
290,744
1
L
Maui
9,371
669
13
1
0
258,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role