Player Matchup

Camazotz
Camazotz
Rocket1928
Camazotz
Level 128
God Stats
2W - 0L
1,423 SR
Queue Stats
423W - 388L
1,653 Elo+
Party 1
Baron Samedi
Baron Samedi
Stealthyyeller
Baron Samedi
Level 120
God Stats
2W - 0L
1,736 SR
Queue Stats
272W - 230L
1,660 Elo+
Party 1
Ah Puch
Ah Puch
dryrock0
Ah Puch
Level 42
God Stats
3W - 0L
1,882 SR
Queue Stats
46W - 18L
1,698 Elo+
Party 1
Team Averages
Level 97
1,680 SR
1,670 Elo+

VS

Team Averages
Level 65
1,447 SR
1,429 Elo+
Guan Yu
Guan Yu
Glennjamin
Guan Yu
Level 45
God Stats
3W - 6L
1,365 SR
Queue Stats
66W - 90L
1,392 Elo+
Party 2
Kuzenbo
Kuzenbo
Grizzack
Kuzenbo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 79L
1,505 Elo+
Solo
Kukulkan
Kukulkan
Xarvok
Kukulkan
Level 44
God Stats
1W - 2L
1,476 SR
Queue Stats
61W - 79L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Rocket1928
Camazotz
17
12 / 1 / 0
11,487
821
23,054
22,407
12,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Stealthyyeller
Baron Samedi
15
0 / 2 / 9
10,313
737
10,401
16,260
21,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ah Puch
dryrock0
Ah Puch
14
0 / 1 / 6
9,001
643
9,060
6,742
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Glennjamin
Guan Yu
13
2 / 2 / 2
9,961
712
9,794
16,587
17,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mace

Mace

+10
Physical Power

Kuzenbo
Grizzack
Kuzenbo
16
1 / 0 / 3
10,155
725
11,099
16,714
26,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Xarvok
Kukulkan
13
1 / 10 / 1
8,832
631
11,380
14,343
6,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
12
Kills
4
4
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Glennjamin
Guan Yu
2
2
2
1.5
L
Kuzenbo
Grizzack
Kuzenbo
1
0
3
2.5
W
Camazotz
Rocket1928
Camazotz
12
1
0
12
W
Baron Samedi
Stealthyyeller
Baron Samedi
0
2
9
2.25
L
Kukulkan
Xarvok
Kukulkan
1
10
1
0.15
W
Ah Puch
dryrock0
Ah Puch
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,515
Damage
32,273
45,409
Taken
47,644
36,472
Mitigated
50,627
24,744
Healing
13,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Glennjamin
Guan Yu
9,794
1,230
1,921
5,892
16,587
17,314
0
7,484
8,339
47
19,997
L
Kuzenbo
Grizzack
Kuzenbo
11,099
5,320
248
5,510
16,714
26,622
75
8,131
8,062
30,922
0
W
Camazotz
Rocket1928
Camazotz
23,054
6,609
0
15,171
22,407
12,421
531
9,650
12,757
0
65,738
W
Baron Samedi
Stealthyyeller
Baron Samedi
10,401
1,772
1,429
7,011
16,260
21,057
99
8,453
7,807
34,057
0
L
Kukulkan
Xarvok
Kukulkan
11,380
1,705
0
286
14,343
6,691
0
3,928
9,921
30,707
0
W
Ah Puch
dryrock0
Ah Puch
9,060
350
0
1,133
6,742
2,994
258
4,506
2,236
32,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,801
Gold Earned
28,948
163
Minions Killed
131
0
Camps Cleared
0
774,290
Distance Traveled
795,761
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,961
712
17
1
0
311,216
4
L
Kuzenbo
10,155
725
43
3
0
272,253
3
W
Camazotz
11,487
821
72
5
0
286,870
1
W
Baron Samedi
10,313
737
34
2
0
231,871
0
L
Kukulkan
8,832
631
71
5
0
212,292
0
W
Ah Puch
9,001
643
57
4
0
255,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role