Player Matchup

Baron Samedi
Baron Samedi
Betes Lover
Baron Samedi
Level 82
God Stats
1W - 2L
1,493 SR
Queue Stats
2W - 2L
1,710 Elo+
Party 2
Hel
Hel
ExerentZ
Hel
Level 61
God Stats
4W - 6L
1,352 SR
Queue Stats
155W - 186L
1,419 Elo+
Solo
Loki
Loki
Rezorical
Loki
Level 99
God Stats
0W - 1L
1,569 SR
Queue Stats
2W - 2L
1,710 Elo+
Party 2
Kuzenbo
Kuzenbo
ayy MOTW
Kuzenbo
Level 136
God Stats
0W - 1L
1,487 SR
Queue Stats
7W - 10L
1,488 Elo+
Party 2
Neith
Neith
brrraaaay
Neith
Level 41
God Stats
25W - 22L
1,555 SR
Queue Stats
64W - 73L
1,443 Elo+
Solo
Team Averages
Level 84
1,491 SR
1,554 Elo+

VS

Team Averages
Level 83
1,502 SR
1,441 Elo+
Ratatoskr
Ratatoskr
Clayman3
Ratatoskr
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,434 Elo+
Party 1
Bacchus
Bacchus
Juice11293
Bacchus
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,503 Elo+
Party 1
Janus
Janus
ThyAaron
Janus
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,440 Elo+
Party 1
Neith
Neith
bethany23
Neith
Level 62
God Stats
7W - 9L
1,509 SR
Queue Stats
76W - 96L
1,407 Elo+
Solo
Tyr
Tyr
cade890
Tyr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Betes Lover
Baron Samedi
18
4 / 7 / 4
11,507
639
10,558
20,775
9,201
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
1 / 5 / 4
12,095
672
8,715
19,490
10,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
18
4 / 10 / 3
12,550
697
11,956
18,150
8,815
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
ayy MOTW
Kuzenbo
18
1 / 5 / 9
12,264
681
15,461
27,534
53,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
brrraaaay
Neith
18
2 / 7 / 6
11,576
643
9,762
24,995
12,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Clayman3
Ratatoskr
20
12 / 1 / 13
15,093
839
22,514
17,106
13,197
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Juice11293
Bacchus
19
0 / 5 / 19
11,891
661
6,070
17,318
27,319
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
ThyAaron
Janus
20
9 / 2 / 15
14,054
781
35,383
14,700
7,199
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
bethany23
Neith
19
3 / 1 / 7
12,133
674
9,595
11,283
6,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
20
9 / 3 / 12
13,713
762
20,486
21,893
26,129
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
99
12
Kills
33
34
Deaths
12
26
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Betes Lover
Baron Samedi
4
7
4
0.86
W
Ratatoskr
Clayman3
Ratatoskr
12
1
13
18.5
L
1
5
4
0.6
W
Bacchus
Juice11293
Bacchus
0
5
19
1.9
L
Loki
4
10
3
0.55
W
Janus
ThyAaron
Janus
9
2
15
8.25
L
Kuzenbo
ayy MOTW
Kuzenbo
1
5
9
1.1
W
Neith
bethany23
Neith
3
1
7
6.5
L
Neith
brrraaaay
Neith
2
7
6
0.71
W
Tyr
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,452
Damage
94,048
110,944
Taken
82,300
94,060
Mitigated
80,156
25,520
Healing
11,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Betes Lover
Baron Samedi
10,558
674
2,907
3,720
20,775
9,201
211
10,632
10,143
27,433
0
W
Ratatoskr
Clayman3
Ratatoskr
22,514
5,298
0
5,154
17,106
13,197
1,154
8,048
9,058
0
73,843
L
8,715
839
2,963
6,806
19,490
10,457
1,335
8,688
10,802
47,950
0
W
Bacchus
Juice11293
Bacchus
6,070
679
0
0
17,318
27,319
0
8,285
9,033
16,985
0
L
Loki
11,956
3,484
0
0
18,150
8,815
0
7,156
10,994
0
30,466
W
Janus
ThyAaron
Janus
35,383
3,188
602
2,944
14,700
7,199
782
5,882
8,818
86,608
0
L
Kuzenbo
ayy MOTW
Kuzenbo
15,461
4,539
0
2,203
27,534
53,271
267
8,145
19,389
39,444
0
W
Neith
bethany23
Neith
9,595
3,843
0
1,594
11,283
6,312
4,499
5,587
5,696
0
47,709
L
Neith
brrraaaay
Neith
9,762
4,576
0
6,921
24,995
12,316
886
6,832
18,163
0
48,527
W
Tyr
20,486
1,781
0
1,556
21,893
26,129
13
6,932
14,961
0
46,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,992
Gold Earned
66,884
288
Minions Killed
349
0
Camps Cleared
0
1,526,158
Distance Traveled
1,921,742
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,507
639
25
1
0
306,764
1
W
Ratatoskr
15,093
839
94
5
0
416,098
0
L
Hel
12,095
672
103
6
0
307,470
2
W
Bacchus
11,891
661
21
1
0
341,586
0
L
Loki
12,550
697
38
2
0
304,362
0
W
Janus
14,054
781
115
6
0
414,093
2
L
Kuzenbo
12,264
681
49
3
0
333,681
1
W
Neith
12,133
674
72
4
0
346,238
0
L
Neith
11,576
643
73
4
0
273,881
0
W
Tyr
13,713
762
47
3
0
403,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role