Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Aznice31
Ishtar
Level 63
God Stats
0W - 1L
1,213 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
M0bAmi9
Aphrodite
Level 28
God Stats
1W - 3L
1,782 SR
Queue Stats
20W - 16L
1,511 Elo+
Party 1
Nox
Nox
queensleazy
Nox
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,511 Elo+
Party 1
Team Averages
Level 70
1,499 SR
1,504 Elo+

VS

Team Averages
Level 97
1,435 SR
1,504 Elo+
Khepri
Khepri
 
Khepri
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Chronas
Hercules
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 32L
1,571 Elo+
Solo
Ao Kuang
Ao Kuang
DON-G277
Ao Kuang
Level 104
God Stats
6W - 8L
1,421 SR
Queue Stats
53W - 54L
1,472 Elo+
Solo
Cernunnos
Cernunnos
DhanMG1703
Cernunnos
Level 44
God Stats
1W - 2L
1,233 SR
Queue Stats
10W - 14L
1,409 Elo+
Party 2
Tiamat
Tiamat
JosephFenix
Tiamat
Level 78
God Stats
26W - 18L
1,521 SR
Queue Stats
157W - 149L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
2 / 4 / 1
8,957
689
9,000
13,687
7,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
 
Hercules
15
2 / 2 / 4
8,641
665
15,050
18,585
10,416
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
Aznice31
Ishtar
14
0 / 4 / 4
8,034
618
3,601
11,477
5,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
M0bAmi9
Aphrodite
15
2 / 3 / 3
8,528
656
3,357
9,659
6,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
1 / 2 / 3
8,162
628
7,686
7,938
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
1 / 0 / 8
9,599
738
5,233
7,668
11,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Chronas
Hercules
17
7 / 1 / 3
10,060
774
16,037
15,960
17,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
DON-G277
Ao Kuang
17
6 / 2 / 5
9,747
750
8,665
12,620
6,495
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cernunnos
DhanMG1703
Cernunnos
16
0 / 2 / 7
9,306
716
11,781
7,332
3,801
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
16
1 / 2 / 6
9,163
705
9,079
10,001
6,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
7
Kills
15
15
Deaths
7
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
4
1
0.63
L
Hercules
 
Hercules
2
2
4
2
W
Khepri
 
Khepri
1
0
8
5
L
Ishtar
Aznice31
Ishtar
0
4
4
0.5
W
Hercules
Chronas
Hercules
7
1
3
8.5
W
Ao Kuang
DON-G277
Ao Kuang
6
2
5
4.25
W
Cernunnos
DhanMG1703
Cernunnos
0
2
7
1.75
W
Tiamat
1
2
6
2
L
Aphrodite
M0bAmi9
Aphrodite
2
3
3
1.17
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,694
Damage
50,795
61,346
Taken
53,581
33,451
Mitigated
45,582
12,842
Healing
17,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,000
3,350
0
2,458
13,687
7,416
1,017
3,769
9,757
0
32,806
L
Hercules
 
Hercules
15,050
5,176
0
3,411
18,585
10,416
0
6,768
11,460
0
27,747
W
Khepri
 
Khepri
5,233
103
0
1,718
7,668
11,343
0
1,190
6,478
19,071
0
L
Ishtar
Aznice31
Ishtar
3,601
2,089
0
2,338
11,477
5,411
0
4,025
7,256
0
20,622
W
Hercules
Chronas
Hercules
16,037
4,480
559
5,624
15,960
17,333
531
3,037
12,923
119
30,027
W
Ao Kuang
DON-G277
Ao Kuang
8,665
3,362
0
6,122
12,620
6,495
1,461
3,022
9,597
27,437
0
W
Cernunnos
DhanMG1703
Cernunnos
11,781
5,127
0
1,779
7,332
3,801
2,447
1,343
5,989
0
43,680
W
Tiamat
9,079
765
0
1,343
10,001
6,610
305
2,451
7,547
29,066
0
L
Aphrodite
M0bAmi9
Aphrodite
3,357
424
1,544
2,696
9,659
6,618
0
3,970
5,468
14,181
0
L
7,686
674
0
395
7,938
3,590
0
4,564
3,254
29,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,322
Gold Earned
47,875
218
Minions Killed
236
0
Camps Cleared
0
1,141,177
Distance Traveled
1,502,962
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,957
689
63
5
0
221,796
0
L
Hercules
8,641
665
36
3
0
248,256
0
W
Khepri
9,599
738
26
2
0
341,273
1
L
Ishtar
8,034
618
38
3
0
227,393
3
W
Hercules
10,060
774
39
3
0
305,585
3
W
Ao Kuang
9,747
750
29
2
0
303,129
0
W
Cernunnos
9,306
716
93
7
0
244,835
0
W
Tiamat
9,163
705
49
4
0
308,140
3
L
Aphrodite
8,528
656
30
2
0
191,548
0
L
Nox
8,162
628
51
4
0
252,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role