Player Matchup

Geb
Geb
DrFloogarp
Geb
Level 138
God Stats
9W - 0L
1,732 SR
Queue Stats
154W - 146L
1,577 Elo+
Solo
Anhur
Anhur
Hexiuh
Anhur
Level 102
God Stats
1W - 1L
1,276 SR
Queue Stats
35W - 34L
1,550 Elo+
Party 2
Jormungandr
Jormungandr
Keegu
Jormungandr
Level 124
God Stats
1W - 2L
1,253 SR
Queue Stats
26W - 20L
1,567 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tokarev1
Ah Muzen Cab
Level 158
God Stats
2W - 0L
1,763 SR
Queue Stats
59W - 54L
1,516 Elo+
Solo
Hercules
Hercules
Tyrifying
Hercules
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,651 Elo+
Party 2
Team Averages
Level 133
1,505 SR
1,572 Elo+

VS

Team Averages
Level 107
1,584 SR
1,579 Elo+
Zeus
Zeus
Bricksquad_12313
Zeus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 64L
1,586 Elo+
Party 1
Artemis
Artemis
Duckg0quack
Artemis
Level 155
God Stats
2W - 1L
1,950 SR
Queue Stats
65W - 42L
1,630 Elo+
Party 1
The Morrigan
The Morrigan
SneakyChap
The Morrigan
Level 129
God Stats
5W - 8L
1,526 SR
Queue Stats
197W - 199L
1,562 Elo+
Solo
Thanatos
Thanatos
Viridyan
Thanatos
Level 66
God Stats
1W - 4L
1,443 SR
Queue Stats
100W - 94L
1,561 Elo+
Party 3
Sobek
Sobek
jedi936
Sobek
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 119L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 15
10,616
758
7,477
20,106
25,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Hexiuh
Anhur
16
1 / 2 / 20
10,255
733
9,216
9,632
4,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Keegu
Jormungandr
18
10 / 5 / 11
11,534
824
14,062
22,835
31,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Tokarev1
Ah Muzen Cab
20
7 / 1 / 18
12,326
880
26,598
17,290
10,048
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hercules
Tyrifying
Hercules
19
8 / 2 / 17
11,690
835
19,545
20,250
21,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 8
10,769
769
18,972
13,844
7,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Duckg0quack
Artemis
17
3 / 4 / 8
9,486
678
17,428
14,936
8,815
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Morrigan
SneakyChap
The Morrigan
15
2 / 6 / 4
8,646
618
9,958
11,436
6,235
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
Viridyan
Thanatos
16
4 / 7 / 6
9,750
696
15,257
15,003
12,655
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
jedi936
Sobek
15
0 / 7 / 11
9,342
667
5,043
24,477
33,883
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
51
28
Kills
14
15
Deaths
28
81
Assists
37
Player
Kills
Deaths
Assists
KDA
L
5
4
8
2.25
W
2
5
15
1.9
L
Artemis
Duckg0quack
Artemis
3
4
8
1.75
W
Anhur
Hexiuh
Anhur
1
2
20
5.5
W
Jormungandr
Keegu
Jormungandr
10
5
11
3.1
L
The Morrigan
SneakyChap
The Morrigan
2
6
4
0.67
W
Ah Muzen Cab
Tokarev1
Ah Muzen Cab
7
1
18
16
W
Hercules
Tyrifying
Hercules
8
2
17
8.25
L
Thanatos
Viridyan
Thanatos
4
7
6
1
L
Sobek
jedi936
Sobek
0
7
11
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,898
Damage
66,658
90,113
Taken
79,696
93,237
Mitigated
68,841
40,231
Healing
28,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,972
2,160
1,479
3,840
13,844
7,253
38
4,413
9,074
43,672
0
W
7,477
683
1,653
3,656
20,106
25,070
168
7,243
12,591
13,016
0
L
Artemis
Duckg0quack
Artemis
17,428
8,547
1,435
4,985
14,936
8,815
0
2,911
11,494
0
30,199
W
Anhur
Hexiuh
Anhur
9,216
6,004
2,257
2,611
9,632
4,939
3,473
3,378
6,210
0
21,955
W
Jormungandr
Keegu
Jormungandr
14,062
1,947
1,101
4,716
22,835
31,450
640
9,669
12,869
21,780
0
L
The Morrigan
SneakyChap
The Morrigan
9,958
931
105
1,421
11,436
6,235
0
3,911
7,139
19,198
258
W
Ah Muzen Cab
Tokarev1
Ah Muzen Cab
26,598
11,285
2,502
10,145
17,290
10,048
3,459
6,145
10,869
0
81,684
W
Hercules
Tyrifying
Hercules
19,545
4,068
2,159
9,431
20,250
21,730
1,498
7,228
12,490
0
27,040
L
Thanatos
Viridyan
Thanatos
15,257
3,208
599
9,465
15,003
12,655
0
3,917
10,378
0
20,937
L
Sobek
jedi936
Sobek
5,043
202
1,141
4,070
24,477
33,883
0
4,832
18,494
8,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,421
Gold Earned
47,993
163
Minions Killed
162
0
Camps Cleared
0
1,350,775
Distance Traveled
1,183,253
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,769
769
55
4
0
238,815
5
W
Geb
10,616
758
11
1
0
266,602
4
L
Artemis
9,486
678
32
2
0
251,798
1
W
Anhur
10,255
733
21
2
0
274,949
0
W
Jormungandr
11,534
824
20
1
0
240,593
1
L
The Morrigan
8,646
618
50
4
0
193,918
4
W
Ah Muzen Cab
12,326
880
98
7
0
295,912
1
W
Hercules
11,690
835
13
1
0
272,719
6
L
Thanatos
9,750
696
13
1
0
264,633
1
L
Sobek
9,342
667
12
1
0
234,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role