Player Matchup

Osiris
Osiris
CherekDauvan
Osiris
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 111L
1,510 Elo+
Party 2
Poseidon
Poseidon
Leonkrrgn
Poseidon
Level 155
God Stats
9W - 11L
1,483 SR
Queue Stats
334W - 356L
1,377 Elo+
Solo
Aphrodite
Aphrodite
MorTe_CurrambA10
Aphrodite
Level 77
God Stats
10W - 9L
1,514 SR
Queue Stats
111W - 120L
1,377 Elo+
Party 3
Skadi
Skadi
MorTe_GreeD49
Skadi
Level 87
God Stats
4W - 4L
1,445 SR
Queue Stats
123W - 119L
1,442 Elo+
Party 3
Susano
Susano
SAUCY E MAN5498
Susano
Level 68
God Stats
2W - 2L
1,625 SR
Queue Stats
187W - 209L
1,407 Elo+
Party 2
Team Averages
Level 90
1,513 SR
1,423 Elo+

VS

Team Averages
Level 95
1,518 SR
1,445 Elo+
Aphrodite
Aphrodite
DanteVertigo221
Aphrodite
Level 101
God Stats
3W - 2L
1,546 SR
Queue Stats
93W - 102L
1,377 Elo+
Party 1
Danzaburou
Danzaburou
G0J1R45682
Danzaburou
Level 99
God Stats
12W - 11L
1,517 SR
Queue Stats
83W - 94L
1,372 Elo+
Party 1
Izanami
Izanami
RGD Spark
Izanami
Level 51
God Stats
15W - 21L
1,473 SR
Queue Stats
53W - 69L
1,482 Elo+
Solo
Thor
Thor
ShinobiMarq
Thor
Level 135
God Stats
18W - 22L
1,451 SR
Queue Stats
394W - 388L
1,540 Elo+
Solo
Kukulkan
Kukulkan
Yeti3103
Kukulkan
Level 89
God Stats
20W - 10L
1,603 SR
Queue Stats
133W - 146L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
3 / 8 / 1
9,537
454
14,067
29,360
39,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Poseidon
Leonkrrgn
Poseidon
16
0 / 7 / 0
10,196
486
10,139
16,236
6,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
12
0 / 3 / 1
8,194
390
4,582
16,431
14,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
1 / 6 / 0
8,687
414
12,769
18,296
6,621
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 6 / 1
8,556
407
6,934
16,054
5,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DanteVertigo221
Aphrodite
17
1 / 1 / 10
11,548
550
5,519
17,807
15,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Danzaburou
G0J1R45682
Danzaburou
17
6 / 0 / 4
11,586
552
16,202
16,470
7,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
RGD Spark
Izanami
19
6 / 2 / 3
13,286
633
18,408
22,334
10,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
7 / 2 / 10
12,387
590
15,570
20,634
9,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Yeti3103
Kukulkan
20
9 / 0 / 2
12,854
612
13,839
10,611
5,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
58
5
Kills
29
30
Deaths
5
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Osiris
3
8
1
0.44
W
Aphrodite
DanteVertigo221
Aphrodite
1
1
10
6
W
Danzaburou
G0J1R45682
Danzaburou
6
0
4
8
L
Poseidon
Leonkrrgn
Poseidon
0
7
0
0
L
Aphrodite
0
3
1
0.17
L
1
6
0
0.17
W
Izanami
RGD Spark
Izanami
6
2
3
3.75
L
1
6
1
0.25
W
7
2
10
6
W
Kukulkan
Yeti3103
Kukulkan
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,491
Damage
69,538
96,377
Taken
87,856
73,702
Mitigated
48,770
27,946
Healing
48,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
14,067
6,997
0
9,155
29,360
39,694
0
3,208
26,152
0
57,890
W
Aphrodite
DanteVertigo221
Aphrodite
5,519
1,138
7,388
9,446
17,807
15,494
1,819
3,736
14,071
41,909
0
W
Danzaburou
G0J1R45682
Danzaburou
16,202
5,689
360
8,671
16,470
7,411
5,332
3,793
12,677
0
92,654
L
Poseidon
Leonkrrgn
Poseidon
10,139
1,290
0
4,055
16,236
6,768
748
6,138
10,098
102,756
0
L
Aphrodite
4,582
531
3,111
6,825
16,431
14,624
215
4,269
12,162
30,542
0
L
12,769
3,996
0
500
18,296
6,621
528
2,924
15,372
0
81,844
W
Izanami
RGD Spark
Izanami
18,408
14,114
0
10,560
22,334
10,293
2,589
755
21,579
0
122,785
L
6,934
1,338
0
4,300
16,054
5,995
0
2,819
13,235
0
46,948
W
15,570
3,674
0
8,271
20,634
9,751
336
3,258
17,376
0
90,057
W
Kukulkan
Yeti3103
Kukulkan
13,839
1,303
0
3,641
10,611
5,821
2,378
4,999
5,612
120,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,170
Gold Earned
61,661
503
Minions Killed
683
0
Camps Cleared
0
1,698,752
Distance Traveled
1,947,194
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,537
454
91
4
0
329,092
0
W
Aphrodite
11,548
550
51
2
0
390,491
4
W
Danzaburou
11,586
552
131
6
0
384,384
2
L
Poseidon
10,196
486
178
8
0
363,689
4
L
Aphrodite
8,194
390
40
2
0
283,484
0
L
Skadi
8,687
414
113
5
0
339,356
2
W
Izanami
13,286
633
182
9
0
344,817
2
L
Susano
8,556
407
81
4
0
383,131
3
W
Thor
12,387
590
125
6
0
428,799
3
W
Kukulkan
12,854
612
194
9
0
398,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role