Player Matchup

King Arthur
King Arthur
Da187sKILLZ
King Arthur
Level 80
God Stats
10W - 11L
1,456 SR
Queue Stats
103W - 91L
1,388 Elo+
Party 3
Aphrodite
Aphrodite
TinoT2007
Aphrodite
Level 51
God Stats
0W - 2L
1,281 SR
Queue Stats
50W - 64L
1,313 Elo+
Party 3
Hun Batz
Hun Batz
WinntaXx
Hun Batz
Level 79
God Stats
2W - 6L
1,347 SR
Queue Stats
90W - 91L
1,403 Elo+
Party 1
Zhong Kui
Zhong Kui
ixKINGxMOEix
Zhong Kui
Level 83
God Stats
0W - 3L
1,186 SR
Queue Stats
107W - 97L
1,400 Elo+
Party 3
Skadi
Skadi
lulu182389
Skadi
Level 48
God Stats
0W - 2L
1,534 SR
Queue Stats
71W - 93L
1,367 Elo+
Party 1
Team Averages
Level 68
1,361 SR
1,374 Elo+

VS

Team Averages
Level 64
1,345 SR
1,367 Elo+
Sylvanus
Sylvanus
Antmann34
Sylvanus
Level 38
God Stats
2W - 2L
1,319 SR
Queue Stats
11W - 17L
1,280 Elo+
Party 2
Cernunnos
Cernunnos
NowaSugaya
Cernunnos
Level 65
God Stats
4W - 2L
1,581 SR
Queue Stats
99W - 105L
1,485 Elo+
Party 2
Baron Samedi
Baron Samedi
SpeedDemon368
Baron Samedi
Level 40
God Stats
1W - 3L
1,125 SR
Queue Stats
19W - 24L
1,302 Elo+
Solo
Thanatos
Thanatos
TheAdmiralofPK
Thanatos
Level 49
God Stats
1W - 1L
1,221 SR
Queue Stats
45W - 52L
1,391 Elo+
Party 2
Loki
Loki
TheGrandMusai
Loki
Level 129
God Stats
15W - 16L
1,480 SR
Queue Stats
49W - 50L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Da187sKILLZ
King Arthur
12
1 / 0 / 0
7,464
622
2,882
7,225
5,498
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
TinoT2007
Aphrodite
9
0 / 5 / 1
5,784
482
2,516
9,761
5,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hun Batz
WinntaXx
Hun Batz
11
3 / 4 / 1
6,890
574
5,508
12,168
4,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
ixKINGxMOEix
Zhong Kui
10
2 / 7 / 1
6,780
565
9,253
14,118
8,612
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
9
0 / 3 / 3
5,594
466
5,071
10,894
2,472
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Antmann34
Sylvanus
10
2 / 0 / 7
7,248
604
4,888
9,307
6,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
NowaSugaya
Cernunnos
13
6 / 1 / 4
7,712
643
14,244
13,726
5,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
SpeedDemon368
Baron Samedi
12
1 / 2 / 8
7,243
604
7,921
10,559
5,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
12
7 / 1 / 5
7,348
612
5,478
9,304
4,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 2 / 1
6,517
543
3,814
4,507
1,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
6
Kills
19
19
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Antmann34
Sylvanus
2
0
7
5.5
L
King Arthur
Da187sKILLZ
King Arthur
1
0
0
1
W
Cernunnos
NowaSugaya
Cernunnos
6
1
4
8
W
Baron Samedi
SpeedDemon368
Baron Samedi
1
2
8
2.5
W
Thanatos
7
1
5
9.5
W
3
2
1
1.75
L
Aphrodite
TinoT2007
Aphrodite
0
5
1
0.1
L
Hun Batz
WinntaXx
Hun Batz
3
4
1
0.88
L
Zhong Kui
ixKINGxMOEix
Zhong Kui
2
7
1
0.36
L
Skadi
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,230
Damage
36,345
54,166
Taken
47,403
26,267
Mitigated
22,796
12,078
Healing
25,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Antmann34
Sylvanus
4,888
2,269
2,640
3,402
9,307
6,380
901
1,022
8,285
21,082
1,902
L
King Arthur
Da187sKILLZ
King Arthur
2,882
647
0
460
7,225
5,498
303
527
6,698
0
51,422
W
Cernunnos
NowaSugaya
Cernunnos
14,244
7,679
0
7,727
13,726
5,054
2,363
1,651
12,075
0
65,618
W
Baron Samedi
SpeedDemon368
Baron Samedi
7,921
1,453
378
3,510
10,559
5,319
764
5,983
4,576
50,379
0
W
Thanatos
5,478
1,731
0
8,041
9,304
4,535
0
2,726
6,578
0
36,137
W
3,814
785
0
0
4,507
1,508
256
387
4,120
0
28,803
L
Aphrodite
TinoT2007
Aphrodite
2,516
920
494
1,542
9,761
5,584
0
1,565
8,196
12,269
0
L
Hun Batz
WinntaXx
Hun Batz
5,508
1,895
0
3,518
12,168
4,101
0
2,301
9,867
0
48,546
L
Zhong Kui
ixKINGxMOEix
Zhong Kui
9,253
1,268
263
4,891
14,118
8,612
0
6,533
7,585
39,284
0
L
Skadi
5,071
1,747
0
910
10,894
2,472
0
1,633
9,261
0
31,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,512
Gold Earned
36,068
308
Minions Killed
318
0
Camps Cleared
0
1,151,625
Distance Traveled
1,136,372
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,248
604
35
3
0
212,899
1
L
King Arthur
7,464
622
116
10
0
255,890
3
W
Cernunnos
7,712
643
105
9
0
220,494
2
W
Baron Samedi
7,243
604
73
6
0
203,995
0
W
Thanatos
7,348
612
60
5
0
271,785
0
W
Loki
6,517
543
45
4
0
227,199
4
L
Aphrodite
5,784
482
16
1
0
204,312
1
L
Hun Batz
6,890
574
83
7
0
261,710
0
L
Zhong Kui
6,780
565
57
5
0
196,255
2
L
Skadi
5,594
466
36
3
0
233,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role