Player Matchup

Agni
Agni
 
Agni
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AFK_Frozzy
King Arthur
Level 106
God Stats
5W - 7L
1,562 SR
Queue Stats
115W - 129L
1,403 Elo+
Solo
Da Ji
Da Ji
Call_Me_PAPl-
Da Ji
Level 136
God Stats
3W - 4L
1,373 SR
Queue Stats
207W - 201L
1,495 Elo+
Solo
Ah Puch
Ah Puch
FlyingJib
Ah Puch
Level 67
God Stats
3W - 5L
1,418 SR
Queue Stats
12W - 17L
1,405 Elo+
Solo
Ganesha
Ganesha
Zajus7
Ganesha
Level 67
God Stats
7W - 9L
1,480 SR
Queue Stats
135W - 137L
1,546 Elo+
Solo
Team Averages
Level 92
1,466 SR
1,470 Elo+

VS

Team Averages
Level 128
1,522 SR
1,419 Elo+
Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AndreMV22
Amaterasu
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,401 Elo+
Solo
Guan Yu
Guan Yu
PLORCATT
Guan Yu
Level 87
God Stats
2W - 2L
1,647 SR
Queue Stats
148W - 152L
1,492 Elo+
Solo
Bastet
Bastet
Ribna
Bastet
Level 149
God Stats
11W - 4L
1,662 SR
Queue Stats
21W - 20L
1,514 Elo+
Solo
Achilles
Achilles
perfectpaul1
Achilles
Level 145
God Stats
0W - 1L
1,303 SR
Queue Stats
0W - 3L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
1 / 0 / 4
7,743
1,106
9,124
4,437
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
AFK_Frozzy
King Arthur
13
0 / 2 / 2
7,137
1,020
7,199
8,009
6,527
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
6 / 1 / 1
8,846
1,264
9,613
6,934
3,239
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
FlyingJib
Ah Puch
13
1 / 0 / 4
8,095
1,156
9,737
2,922
1,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
Zajus7
Ganesha
14
0 / 0 / 7
8,825
1,261
4,803
6,897
6,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

356

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
2 / 4 / 1
8,290
1,184
9,687
10,251
7,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
AndreMV22
Amaterasu
12
0 / 2 / 1
7,156
1,022
4,547
9,964
10,059
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
PLORCATT
Guan Yu
12
0 / 0 / 3
7,350
1,050
5,757
12,053
10,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Ribna
Bastet
11
0 / 0 / 0
5,049
721
0
0
0
Achilles
perfectpaul1
Achilles
13
1 / 2 / 2
7,717
1,102
5,691
10,822
15,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
8
Kills
3
3
Deaths
8
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
0
4
3
L
Tiamat
 
Tiamat
2
4
1
0.63
W
King Arthur
AFK_Frozzy
King Arthur
0
2
2
0.5
L
Amaterasu
AndreMV22
Amaterasu
0
2
1
0.25
W
6
1
1
6.5
W
Ah Puch
FlyingJib
Ah Puch
1
0
4
3
L
Guan Yu
PLORCATT
Guan Yu
0
0
3
1.5
L
Bastet
Ribna
Bastet
0
0
0
0
W
Ganesha
Zajus7
Ganesha
0
0
7
3.5
L
Achilles
perfectpaul1
Achilles
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,476
Damage
25,682
29,199
Taken
43,090
19,677
Mitigated
44,180
5,981
Healing
7,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,124
783
0
0
4,437
2,087
0
1,249
3,013
16,511
0
L
Tiamat
 
Tiamat
9,687
722
0
751
10,251
7,679
0
4,767
5,484
35,713
0
W
King Arthur
AFK_Frozzy
King Arthur
7,199
266
0
259
8,009
6,527
0
2,078
5,536
0
13,234
L
Amaterasu
AndreMV22
Amaterasu
4,547
2,107
155
1,988
9,964
10,059
0
5,255
4,709
0
7,007
W
9,613
3,133
0
1,290
6,934
3,239
0
1,502
5,164
0
16,674
W
Ah Puch
FlyingJib
Ah Puch
9,737
449
0
1,252
2,922
1,501
0
573
2,291
30,252
0
L
Guan Yu
PLORCATT
Guan Yu
5,757
1,126
1,034
1,804
12,053
10,884
0
7,358
4,695
0
12,743
L
Bastet
Ribna
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
Zajus7
Ganesha
4,803
584
0
3,180
6,897
6,323
0
3,624
2,819
21,073
0
L
Achilles
perfectpaul1
Achilles
5,691
1,436
0
1,932
10,822
15,558
0
6,284
4,538
0
11,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,646
Gold Earned
35,562
137
Minions Killed
113
8
Camps Cleared
3
713,051
Distance Traveled
591,821
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,743
1,106
52
7
1
124,591
0
L
Tiamat
8,290
1,184
73
10
2
140,052
2
W
King Arthur
7,137
1,020
14
2
0
154,793
0
L
Amaterasu
7,156
1,022
6
1
0
144,724
0
W
Da Ji
8,846
1,264
20
3
3
149,833
0
W
Ah Puch
8,095
1,156
51
7
4
142,692
1
L
Guan Yu
7,350
1,050
15
2
1
151,790
0
L
Bastet
5,049
721
0
0
0
0
0
W
Ganesha
8,825
1,261
0
0
0
141,142
0
L
Achilles
7,717
1,102
19
3
0
155,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role