Player Matchup

Danzaburou
Danzaburou
B3ASTG0ALIE22
Danzaburou
Level 106
God Stats
9W - 7L
1,530 SR
Queue Stats
212W - 216L
1,411 Elo+
Party 1
Odin
Odin
BLK-MESSIAH92
Odin
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,330 Elo+
Solo
Jormungandr
Jormungandr
GreenB0Y543210
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,129 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Night-tiime
Morgan Le Fay
Level 97
God Stats
3W - 7L
1,379 SR
Queue Stats
21W - 27L
1,411 Elo+
Party 1
Lancelot
Lancelot
PSYCHO-_-NOOB
Lancelot
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,399 Elo+
Party 1
Team Averages
Level 68
1,482 SR
1,336 Elo+

VS

Team Averages
Level 61
1,540 SR
1,400 Elo+
Arachne
Arachne
Billbro11
Arachne
Level 120
God Stats
3W - 1L
1,636 SR
Queue Stats
216W - 239L
1,396 Elo+
Solo
Nu Wa
Nu Wa
Caleb2Predator
Nu Wa
Level 59
God Stats
5W - 7L
1,347 SR
Queue Stats
93W - 88L
1,419 Elo+
Party 2
Ymir
Ymir
Cody2491
Ymir
Level 18
God Stats
16W - 6L
1,658 SR
Queue Stats
21W - 27L
1,339 Elo+
Party 2
Skadi
Skadi
DZMDragon
Skadi
Level 45
God Stats
19W - 17L
1,559 SR
Queue Stats
74W - 77L
1,410 Elo+
Party 2
Sun Wukong
Sun Wukong
TBS bouncerslvr
Sun Wukong
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 104L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B3ASTG0ALIE22
Danzaburou
16
5 / 4 / 1
9,712
540
11,462
19,663
8,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 2
8,179
454
4,212
15,426
12,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
GreenB0Y543210
Jormungandr
13
1 / 3 / 2
8,139
452
4,600
15,726
17,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Night-tiime
Morgan Le Fay
16
3 / 4 / 3
9,591
533
13,153
12,889
5,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
PSYCHO-_-NOOB
Lancelot
13
3 / 6 / 0
8,354
464
5,658
17,904
7,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Billbro11
Arachne
17
4 / 3 / 5
10,877
604
13,134
17,725
8,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 3 / 5
10,044
558
10,948
10,889
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
13
3 / 2 / 5
8,600
478
5,279
9,928
4,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
DZMDragon
Skadi
15
3 / 3 / 4
9,360
520
13,229
11,094
4,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sun Wukong
TBS bouncerslvr
Sun Wukong
16
8 / 2 / 3
10,743
597
15,123
16,509
14,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
13
Kills
20
20
Deaths
13
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
B3ASTG0ALIE22
Danzaburou
5
4
1
1.38
L
1
3
2
0.67
W
Arachne
Billbro11
Arachne
4
3
5
2.17
W
2
3
5
1.5
W
Ymir
3
2
5
2.75
W
Skadi
DZMDragon
Skadi
3
3
4
1.67
L
Jormungandr
GreenB0Y543210
Jormungandr
1
3
2
0.67
L
Morgan Le Fay
Night-tiime
Morgan Le Fay
3
4
3
1.13
L
Lancelot
PSYCHO-_-NOOB
Lancelot
3
6
0
0.5
W
Sun Wukong
TBS bouncerslvr
Sun Wukong
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,085
Damage
57,713
81,608
Taken
66,145
51,707
Mitigated
36,701
16,716
Healing
15,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
B3ASTG0ALIE22
Danzaburou
11,462
4,473
0
9,129
19,663
8,363
977
2,959
16,598
0
85,665
L
4,212
1,097
0
3,108
15,426
12,434
0
844
13,711
196
40,587
W
Arachne
Billbro11
Arachne
13,134
8,828
0
3,975
17,725
8,312
0
5,968
11,757
0
97,949
W
10,948
2,447
0
3,256
10,889
4,574
1,002
4,890
5,999
81,552
0
W
Ymir
5,279
2,161
187
372
9,928
4,920
621
2,919
7,009
19,567
0
W
Skadi
DZMDragon
Skadi
13,229
3,904
0
250
11,094
4,393
2,101
2,060
9,034
0
81,356
L
Jormungandr
GreenB0Y543210
Jormungandr
4,600
1,986
248
2,856
15,726
17,548
236
3,870
11,693
36,223
0
L
Morgan Le Fay
Night-tiime
Morgan Le Fay
13,153
1,732
0
745
12,889
5,729
0
4,662
8,178
88,063
0
L
Lancelot
PSYCHO-_-NOOB
Lancelot
5,658
1,097
0
630
17,904
7,633
0
3,892
13,871
0
63,167
W
Sun Wukong
TBS bouncerslvr
Sun Wukong
15,123
4,245
0
7,509
16,509
14,502
453
1,959
14,550
0
60,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,975
Gold Earned
49,624
506
Minions Killed
516
0
Camps Cleared
0
1,634,921
Distance Traveled
1,553,861
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,712
540
135
8
0
325,713
3
L
Odin
8,179
454
68
4
0
294,154
1
W
Arachne
10,877
604
141
8
0
389,855
4
W
Nu Wa
10,044
558
135
8
0
301,757
2
W
Ymir
8,600
478
35
2
0
261,589
0
W
Skadi
9,360
520
113
6
0
319,139
3
L
Jormungandr
8,139
452
52
3
0
316,271
0
L
Morgan Le Fay
9,591
533
146
8
0
329,792
4
L
Lancelot
8,354
464
105
6
0
368,991
1
W
Sun Wukong
10,743
597
92
5
0
281,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role