Player Matchup

Rama
Rama
Kazgad
Rama
Level 159
God Stats
6W - 1L
1,915 SR
Queue Stats
246W - 63L
1,897 Elo+
Party 2
Chaac
Chaac
NegaVret
Chaac
Level 36
God Stats
8W - 1L
1,959 SR
Queue Stats
79W - 10L
1,884 Elo+
Party 2
Sylvanus
Sylvanus
Visgatis
Sylvanus
Level 154
God Stats
9W - 0L
2,084 SR
Queue Stats
309W - 87L
1,860 Elo+
Party 2
Set
Set
WallofFlames
Set
Level 117
God Stats
4W - 0L
1,693 SR
Queue Stats
302W - 91L
1,780 Elo+
Party 2
Fafnir
Fafnir
xX5W4GM4573RXx
Fafnir
Level 31
God Stats
4W - 0L
1,808 SR
Queue Stats
10W - 0L
1,801 Elo+
Party 2
Team Averages
Level 99
1,892 SR
1,845 Elo+

VS

Team Averages
Level 51
1,549 SR
1,564 Elo+
Medusa
Medusa
Anikiller700
Medusa
Level 85
God Stats
1W - 2L
1,582 SR
Queue Stats
119W - 86L
1,610 Elo+
Party 3
Amaterasu
Amaterasu
Arkino707
Amaterasu
Level 62
God Stats
5W - 3L
1,706 SR
Queue Stats
154W - 119L
1,585 Elo+
Party 3
Nu Wa
Nu Wa
Fabsloko
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,682 Elo+
Party 3
Hel
Hel
GeidiPrimes2
Hel
Level 77
God Stats
2W - 2L
1,447 SR
Queue Stats
77W - 77L
1,507 Elo+
Party 1
Izanami
Izanami
Miiddayy
Izanami
Level 26
God Stats
13W - 18L
1,512 SR
Queue Stats
13W - 21L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Kazgad
Rama
18
7 / 1 / 21
11,660
1,296
15,827
9,289
4,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
NegaVret
Chaac
17
14 / 1 / 23
11,959
1,329
29,273
13,950
8,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Visgatis
Sylvanus
18
11 / 0 / 27
11,850
1,317
24,400
13,986
8,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 1 / 26
10,846
1,205
16,951
13,197
7,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
9 / 2 / 32
11,466
1,274
18,965
16,596
13,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

327

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
3 / 6 / 2
9,895
1,099
13,562
20,068
5,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Arkino707
Amaterasu
14
0 / 8 / 3
8,930
992
6,924
24,078
20,771
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Fabsloko
Nu Wa
14
1 / 10 / 3
9,200
1,022
13,457
16,622
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 11 / 3
9,346
1,038
13,357
22,196
6,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Miiddayy
Izanami
14
0 / 12 / 4
8,981
998
10,604
26,667
7,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
20
47
Kills
5
5
Deaths
47
129
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
6
2
0.67
L
Amaterasu
Arkino707
Amaterasu
0
8
3
0.19
L
Nu Wa
Fabsloko
Nu Wa
1
10
3
0.25
L
1
11
3
0.23
W
Rama
Kazgad
Rama
7
1
21
17.5
L
Izanami
Miiddayy
Izanami
0
12
4
0.17
W
Chaac
NegaVret
Chaac
14
1
23
25.5
W
Sylvanus
Visgatis
Sylvanus
11
0
27
24.5
W
6
1
26
19
W
9
2
32
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,416
Damage
57,904
67,018
Taken
109,631
42,568
Mitigated
45,350
27,837
Healing
10,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
13,562
6,190
0
220
20,068
5,645
0
7,954
12,114
0
36,738
L
Amaterasu
Arkino707
Amaterasu
6,924
3,048
446
1,736
24,078
20,771
0
9,839
14,239
0
10,442
L
Nu Wa
Fabsloko
Nu Wa
13,457
4,127
0
198
16,622
4,259
0
6,707
9,915
22,450
0
L
13,357
657
3,686
3,573
22,196
6,820
0
7,438
14,758
21,119
0
W
Rama
Kazgad
Rama
15,827
12,815
0
0
9,289
4,183
0
2,772
6,517
0
56,357
L
Izanami
Miiddayy
Izanami
10,604
7,974
0
599
26,667
7,855
0
11,427
15,240
0
30,955
W
Chaac
NegaVret
Chaac
29,273
6,325
0
4,174
13,950
8,830
0
6,150
7,800
0
45,920
W
Sylvanus
Visgatis
Sylvanus
24,400
7,360
10,037
8,763
13,986
8,289
0
7,115
6,871
39,461
0
W
16,951
5,111
0
458
13,197
7,376
0
4,883
8,314
0
29,225
W
18,965
6,278
0
4,405
16,596
13,890
0
5,894
10,027
24,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,781
Gold Earned
46,352
207
Minions Killed
138
9
Camps Cleared
3
900,726
Distance Traveled
836,925
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,895
1,099
52
6
1
176,399
1
L
Amaterasu
8,930
992
8
1
1
173,509
0
L
Nu Wa
9,200
1,022
22
2
1
158,007
0
L
Hel
9,346
1,038
20
2
0
186,873
0
W
Rama
11,660
1,296
100
11
3
176,729
0
L
Izanami
8,981
998
36
4
0
142,137
0
W
Chaac
11,959
1,329
43
5
3
183,551
2
W
Sylvanus
11,850
1,317
33
4
2
176,652
0
W
Set
10,846
1,205
21
2
1
199,416
0
W
Fafnir
11,466
1,274
10
1
0
164,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role