Player Matchup

Sobek
Sobek
Mr_Piggy666000
Sobek
Level 49
God Stats
0W - 2L
1,554 SR
Queue Stats
3W - 7L
1,152 Elo+
Party 1
Cupid
Cupid
NixTWD
Cupid
Level 89
God Stats
5W - 3L
1,658 SR
Queue Stats
121W - 146L
1,313 Elo+
Party 1
Thor
Thor
Theshedevil1
Thor
Level 28
God Stats
3W - 6L
1,251 SR
Queue Stats
5W - 18L
1,096 Elo+
Party 1
Anubis
Anubis
lukeduke4
Anubis
Level 46
God Stats
2W - 2L
1,324 SR
Queue Stats
20W - 27L
1,302 Elo+
Party 1
Zhong Kui
Zhong Kui
temp-153996
Zhong Kui
Level 38
God Stats
5W - 10L
1,377 SR
Queue Stats
7W - 17L
1,211 Elo+
Party 1
Team Averages
Level 50
1,433 SR
1,215 Elo+

VS

Team Averages
Level 99
1,514 SR
1,311 Elo+
Chaac
Chaac
BoikotF
Chaac
Level 49
God Stats
3W - 1L
1,656 SR
Queue Stats
9W - 15L
1,267 Elo+
Solo
Medusa
Medusa
Dr-Danga9
Medusa
Level 151
God Stats
56W - 70L
1,461 SR
Queue Stats
213W - 245L
1,338 Elo+
Solo
Fenrir
Fenrir
SlimBoyGlez11
Fenrir
Level 100
God Stats
2W - 1L
1,482 SR
Queue Stats
116W - 109L
1,326 Elo+
Solo
Geb
Geb
WiTViking
Geb
Level 104
God Stats
6W - 4L
1,545 SR
Queue Stats
61W - 77L
1,338 Elo+
Solo
Ra
Ra
cyclonegamer666
Ra
Level 89
God Stats
6W - 5L
1,426 SR
Queue Stats
253W - 311L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,278
406
3,062
8,322
6,770
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
NixTWD
Cupid
10
0 / 3 / 2
5,572
429
6,725
8,860
3,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
2 / 2 / 2
6,241
480
6,241
9,316
3,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
lukeduke4
Anubis
11
3 / 7 / 0
6,743
519
6,384
10,673
5,349
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
temp-153996
Zhong Kui
11
0 / 2 / 0
6,585
507
4,858
7,047
4,995
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BoikotF
Chaac
12
1 / 0 / 2
7,085
545
4,432
9,832
5,507
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Dr-Danga9
Medusa
11
4 / 2 / 1
6,688
514
7,402
10,510
3,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 1 / 1
6,976
537
5,406
9,350
3,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 5
7,223
556
6,113
9,106
7,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
4 / 2 / 4
7,266
559
6,036
8,465
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
15
16
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
BoikotF
Chaac
1
0
2
2
W
Medusa
Dr-Danga9
Medusa
4
2
1
2.25
L
0
2
1
0.25
L
Cupid
NixTWD
Cupid
0
3
2
0.33
W
4
1
1
4.5
L
2
2
2
1.5
W
2
0
5
4.5
W
4
2
4
3
L
Anubis
lukeduke4
Anubis
3
7
0
0.43
L
Zhong Kui
temp-153996
Zhong Kui
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,270
Damage
29,389
44,218
Taken
47,263
23,950
Mitigated
24,449
8,940
Healing
16,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BoikotF
Chaac
4,432
643
0
4,095
9,832
5,507
554
4,473
5,359
0
43,572
W
Medusa
Dr-Danga9
Medusa
7,402
2,954
616
3,273
10,510
3,995
1,379
3,272
7,238
0
51,432
L
3,062
320
0
1,168
8,322
6,770
0
2,902
5,420
12,040
0
L
Cupid
NixTWD
Cupid
6,725
3,451
249
3,376
8,860
3,305
0
4,311
4,549
0
33,021
W
5,406
1,062
0
893
9,350
3,826
0
2,201
7,149
0
37,795
L
6,241
909
0
30
9,316
3,531
0
1,957
7,359
0
27,043
W
6,113
893
297
2,859
9,106
7,606
93
1,352
7,754
22,113
0
W
6,036
1,265
1,481
2,913
8,465
3,515
172
3,006
5,459
45,653
0
L
Anubis
lukeduke4
Anubis
6,384
301
0
2,330
10,673
5,349
336
2,979
7,694
46,870
0
L
Zhong Kui
temp-153996
Zhong Kui
4,858
794
0
1,787
7,047
4,995
93
0
7,047
43,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,419
Gold Earned
35,238
257
Minions Killed
330
0
Camps Cleared
0
1,140,070
Distance Traveled
1,270,549
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,085
545
86
7
0
251,098
0
W
Medusa
6,688
514
81
6
0
222,243
6
L
Sobek
5,278
406
15
1
0
267,084
0
L
Cupid
5,572
429
50
4
0
227,548
2
W
Fenrir
6,976
537
58
4
0
292,025
0
L
Thor
6,241
480
33
3
0
254,991
0
W
Geb
7,223
556
29
2
0
241,964
0
W
Ra
7,266
559
76
6
0
263,219
1
L
Anubis
6,743
519
78
6
0
188,280
8
L
Zhong Kui
6,585
507
81
6
0
202,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role