Player Matchup

Gilgamesh
Gilgamesh
BIGA0501
Gilgamesh
Level 45
God Stats
2W - 8L
1,210 SR
Queue Stats
54W - 80L
1,326 Elo+
Party 1
Cthulhu
Cthulhu
ShadowRocks2
Cthulhu
Level 17
God Stats
0W - 4L
1,097 SR
Queue Stats
0W - 9L
1,007 Elo+
Party 1
Kukulkan
Kukulkan
WingofFate
Kukulkan
Level 45
God Stats
1W - 8L
1,124 SR
Queue Stats
54W - 86L
1,318 Elo+
Party 1
Da Ji
Da Ji
YokoTheFoxSpirit
Da Ji
Level 49
God Stats
14W - 24L
1,314 SR
Queue Stats
49W - 70L
1,341 Elo+
Party 1
Anhur
Anhur
xXTBoneTCXx
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,128 Elo+
Party 1
Team Averages
Level 34
1,249 SR
1,224 Elo+

VS

Team Averages
Level 87
1,563 SR
1,403 Elo+
Chaac
Chaac
Dertimek
Chaac
Level 71
God Stats
6W - 2L
1,663 SR
Queue Stats
116W - 106L
1,367 Elo+
Solo
Neith
Neith
ESZepEDa
Neith
Level 88
God Stats
8W - 9L
1,389 SR
Queue Stats
22W - 33L
1,296 Elo+
Party 2
Poseidon
Poseidon
LUIX001
Poseidon
Level 125
God Stats
8W - 4L
1,697 SR
Queue Stats
181W - 186L
1,450 Elo+
Party 2
Kali
Kali
Max6942069
Kali
Level 87
God Stats
8W - 4L
1,600 SR
Queue Stats
276W - 277L
1,493 Elo+
Solo
Terra
Terra
pinoymathwiz
Terra
Level 63
God Stats
7W - 6L
1,466 SR
Queue Stats
115W - 144L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BIGA0501
Gilgamesh
11
1 / 3 / 1
6,736
481
3,328
12,311
6,368
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
ShadowRocks2
Cthulhu
8
0 / 4 / 1
5,828
416
5,641
12,314
7,316
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
WingofFate
Kukulkan
11
0 / 3 / 2
6,292
449
3,512
8,370
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 5 / 1
7,428
531
8,508
14,543
5,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 7 / 0
5,089
364
3,004
10,968
3,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dertimek
Chaac
14
3 / 1 / 2
8,370
598
9,143
11,619
7,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
ESZepEDa
Neith
11
4 / 0 / 8
7,291
521
5,695
4,772
2,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
LUIX001
Poseidon
13
6 / 1 / 5
8,328
595
12,729
5,207
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
6 / 3 / 6
8,309
594
7,363
12,674
5,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
3 / 0 / 10
7,642
546
6,248
13,960
10,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
5
Kills
22
22
Deaths
5
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BIGA0501
Gilgamesh
1
3
1
0.5
W
Chaac
Dertimek
Chaac
3
1
2
4
W
Neith
ESZepEDa
Neith
4
0
8
8
W
Poseidon
LUIX001
Poseidon
6
1
5
8.5
W
6
3
6
3
L
Cthulhu
ShadowRocks2
Cthulhu
0
4
1
0.13
L
Kukulkan
WingofFate
Kukulkan
0
3
2
0.33
L
4
5
1
0.9
W
3
0
10
8
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,993
Damage
41,178
58,506
Taken
48,232
26,326
Mitigated
27,394
10,652
Healing
15,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BIGA0501
Gilgamesh
3,328
1,516
0
2,890
12,311
6,368
320
0
12,311
0
36,439
W
Chaac
Dertimek
Chaac
9,143
2,127
0
3,613
11,619
7,914
1,140
0
11,619
0
50,050
W
Neith
ESZepEDa
Neith
5,695
2,330
0
1,297
4,772
2,093
1,063
1,523
3,190
0
32,783
W
Poseidon
LUIX001
Poseidon
12,729
2,235
0
473
5,207
2,052
414
2,002
3,107
71,534
0
W
7,363
3,807
0
3,795
12,674
5,198
0
1,342
11,332
0
55,114
L
Cthulhu
ShadowRocks2
Cthulhu
5,641
815
0
1,620
12,314
7,316
0
6,112
6,202
19,609
0
L
Kukulkan
WingofFate
Kukulkan
3,512
549
0
1,260
8,370
3,462
0
3,557
4,813
46,441
0
L
8,508
2,515
0
3,638
14,543
5,618
0
3,670
10,873
0
35,400
W
6,248
1,764
2,466
3,937
13,960
10,137
364
3,887
9,831
23,579
1,809
L
3,004
1,712
0
1,244
10,968
3,562
0
5,256
5,712
0
18,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,373
Gold Earned
39,940
216
Minions Killed
404
0
Camps Cleared
0
1,266,279
Distance Traveled
1,397,469
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,736
481
51
4
0
259,358
1
W
Chaac
8,370
598
115
8
0
244,676
0
W
Neith
7,291
521
62
4
0
266,887
1
W
Poseidon
8,328
595
114
8
0
278,029
4
W
Kali
8,309
594
84
6
0
299,520
0
L
Cthulhu
5,828
416
15
1
0
268,351
0
L
Kukulkan
6,292
449
71
5
0
258,833
0
L
Da Ji
7,428
531
50
4
0
249,035
0
W
Terra
7,642
546
29
2
0
308,357
5
L
Anhur
5,089
364
29
2
0
230,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role