Player Matchup

Lancelot
Lancelot
Andredreh
Lancelot
Level 79
God Stats
1W - 2L
1,427 SR
Queue Stats
30W - 27L
1,404 Elo+
Solo
Izanami
Izanami
Broseph1469
Izanami
Level 18
God Stats
2W - 13L
1,102 SR
Queue Stats
2W - 14L
1,018 Elo+
Party 1
Fenrir
Fenrir
Dreath3004
Fenrir
Level 35
God Stats
2W - 10L
1,159 SR
Queue Stats
3W - 14L
1,085 Elo+
Party 1
Thoth
Thoth
HBG_Sauce_packet
Thoth
Level 75
God Stats
1W - 1L
1,717 SR
Queue Stats
156W - 166L
1,335 Elo+
Solo
Neith
Neith
MHeath54
Neith
Level 8
God Stats
0W - 7L
1,006 SR
Queue Stats
1W - 13L
892 Elo+
Party 1
Team Averages
Level 43
1,282 SR
1,147 Elo+

VS

Team Averages
Level 58
1,315 SR
1,291 Elo+
Morgan Le Fay
Morgan Le Fay
El_YaYo_PR
Morgan Le Fay
Level 57
God Stats
14W - 21L
1,349 SR
Queue Stats
96W - 129L
1,289 Elo+
Party 2
Nu Wa
Nu Wa
Lennoncio8
Nu Wa
Level 35
God Stats
34W - 44L
1,400 SR
Queue Stats
49W - 83L
1,260 Elo+
Party 2
Freya
Freya
YumeTensei
Freya
Level 87
God Stats
1W - 3L
1,146 SR
Queue Stats
166W - 177L
1,333 Elo+
Solo
Atlas
Atlas
elimbecil
Atlas
Level 46
God Stats
1W - 2L
1,304 SR
Queue Stats
37W - 60L
1,286 Elo+
Solo
Hades
Hades
que_tu_hacias_og
Hades
Level 64
God Stats
18W - 24L
1,378 SR
Queue Stats
117W - 154L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Andredreh
Lancelot
11
0 / 4 / 1
7,093
394
4,166
9,148
6,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Broseph1469
Izanami
12
0 / 7 / 1
7,263
404
4,145
11,387
4,556
Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Dreath3004
Fenrir
11
1 / 6 / 1
7,417
412
2,428
15,029
5,715
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 9 / 0
8,125
451
8,418
12,872
4,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
MHeath54
Neith
11
0 / 3 / 1
6,706
373
2,639
10,756
3,953
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
El_YaYo_PR
Morgan Le Fay
17
16 / 1 / 3
11,065
615
15,500
10,647
5,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
15
3 / 1 / 11
10,125
563
9,914
12,849
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Freya
15
6 / 2 / 6
9,617
534
5,478
9,706
4,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
elimbecil
Atlas
14
1 / 1 / 11
9,421
523
6,667
13,083
14,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 1 / 7
10,704
595
5,168
10,125
7,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
67
3
Kills
29
29
Deaths
6
4
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Andredreh
Lancelot
0
4
1
0.13
L
Izanami
Broseph1469
Izanami
0
7
1
0.07
L
Fenrir
Dreath3004
Fenrir
1
6
1
0.25
W
Morgan Le Fay
El_YaYo_PR
Morgan Le Fay
16
1
3
17.5
L
2
9
0
0.22
W
Nu Wa
3
1
11
8.5
L
Neith
MHeath54
Neith
0
3
1
0.17
W
Freya
6
2
6
4.5
W
Atlas
elimbecil
Atlas
1
1
11
6.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,796
Damage
42,727
59,192
Taken
56,410
25,404
Mitigated
36,398
4,273
Healing
18,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Andredreh
Lancelot
4,166
681
0
1,850
9,148
6,323
0
5,713
3,435
0
36,689
L
Izanami
Broseph1469
Izanami
4,145
2,907
0
443
11,387
4,556
528
9,341
1,851
0
47,498
L
Fenrir
Dreath3004
Fenrir
2,428
1,140
0
1,283
15,029
5,715
780
6,810
8,149
0
46,045
W
Morgan Le Fay
El_YaYo_PR
Morgan Le Fay
15,500
2,187
101
2,688
10,647
5,405
1,617
689
9,958
82,354
0
L
8,418
533
0
412
12,872
4,857
0
10,487
2,284
49,905
0
W
Nu Wa
9,914
2,423
0
3,588
12,849
4,951
4,552
6,784
6,065
61,642
0
L
Neith
MHeath54
Neith
2,639
563
0
285
10,756
3,953
180
9,785
931
0
32,016
W
Freya
5,478
1,766
0
3,950
9,706
4,278
3,786
556
9,150
55,136
3,934
W
Atlas
elimbecil
Atlas
6,667
2,664
0
2,525
13,083
14,343
1,723
186
12,897
31,069
2,221
W
5,168
995
0
5,296
10,125
7,421
2,116
659
9,466
59,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,604
Gold Earned
50,932
304
Minions Killed
475
0
Camps Cleared
0
1,411,979
Distance Traveled
1,661,120
3
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,093
394
50
3
0
237,476
1
L
Izanami
7,263
404
77
4
0
265,508
0
L
Fenrir
7,417
412
71
4
0
276,448
0
W
Morgan Le Fay
11,065
615
115
6
0
368,725
8
L
Thoth
8,125
451
60
3
0
303,987
1
W
Nu Wa
10,125
563
110
6
0
321,033
11
L
Neith
6,706
373
46
3
0
328,560
1
W
Freya
9,617
534
103
6
0
355,553
0
W
Atlas
9,421
523
29
2
0
316,901
4
W
Hades
10,704
595
118
7
0
298,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role