Player Matchup

King Arthur
King Arthur
Darkclaw34
King Arthur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,488 Elo+
Solo
Hera
Hera
KarasuTennou
Hera
Level 149
God Stats
10W - 6L
1,857 SR
Queue Stats
60W - 70L
1,577 Elo+
Solo
Nemesis
Nemesis
OkabeKyouma
Nemesis
Level 129
God Stats
2W - 1L
1,659 SR
Queue Stats
91W - 99L
1,585 Elo+
Solo
Team Averages
Level 129
1,672 SR
1,550 Elo+

VS

Team Averages
Level 129
1,547 SR
1,634 Elo+
Atlas
Atlas
MasterBrandon00
Atlas
Level 159
God Stats
2W - 2L
1,761 SR
Queue Stats
34W - 28L
1,675 Elo+
Party 1
Sobek
Sobek
lordfeiza
Sobek
Level 108
God Stats
1W - 1L
1,208 SR
Queue Stats
18W - 22L
1,619 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ximLethaLx
Ah Muzen Cab
Level 119
God Stats
1W - 0L
1,672 SR
Queue Stats
10W - 8L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Darkclaw34
King Arthur
12
2 / 5 / 6
8,616
718
12,443
16,645
16,496
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
6 / 7 / 3
9,867
822
13,821
11,034
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
OkabeKyouma
Nemesis
11
2 / 8 / 5
7,887
657
7,846
14,124
9,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 13
10,831
903
13,775
18,089
22,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
lordfeiza
Sobek
14
6 / 4 / 11
9,854
821
9,389
15,890
19,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
ximLethaLx
Ah Muzen Cab
16
8 / 2 / 8
10,576
881
12,639
10,832
5,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
10
Kills
20
20
Deaths
10
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Darkclaw34
King Arthur
2
5
6
1
L
6
7
3
1.07
W
6
4
13
3.13
L
Nemesis
OkabeKyouma
Nemesis
2
8
5
0.56
W
Sobek
lordfeiza
Sobek
6
4
11
2.88
W
Ah Muzen Cab
ximLethaLx
Ah Muzen Cab
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,110
Damage
35,803
41,803
Taken
44,811
30,539
Mitigated
48,100
2,348
Healing
10,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Darkclaw34
King Arthur
12,443
2,153
0
962
16,645
16,496
0
7,116
9,102
0
25,957
L
13,821
2,428
0
168
11,034
4,562
197
6,919
3,879
37,382
0
W
13,775
6,087
886
3,106
18,089
22,958
224
5,690
12,399
23,997
0
L
Nemesis
OkabeKyouma
Nemesis
7,846
3,636
0
1,218
14,124
9,481
0
8,226
5,607
0
19,536
W
Sobek
lordfeiza
Sobek
9,389
1,550
0
3,958
15,890
19,732
176
5,157
10,733
25,323
0
W
Ah Muzen Cab
ximLethaLx
Ah Muzen Cab
12,639
5,477
0
2,781
10,832
5,410
2,301
3,021
7,811
0
53,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,370
Gold Earned
31,261
130
Minions Killed
132
0
Camps Cleared
0
636,927
Distance Traveled
661,021
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,616
718
37
3
0
211,139
4
L
Hera
9,867
822
70
6
0
211,289
1
W
Atlas
10,831
903
13
1
0
207,314
4
L
Nemesis
7,887
657
23
2
0
214,499
1
W
Sobek
9,854
821
34
3
0
234,413
0
W
Ah Muzen Cab
10,576
881
85
7
0
219,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role