Player Matchup

King Arthur
King Arthur
Generalsteve225
King Arthur
Level 146
God Stats
1W - 1L
1,848 SR
Queue Stats
90W - 87L
1,557 Elo+
Party 2
Ishtar
Ishtar
MP7_Champ141
Ishtar
Level 123
God Stats
2W - 4L
1,394 SR
Queue Stats
61W - 53L
1,566 Elo+
Party 2
He Bo
He Bo
infernoleo03
He Bo
Level 157
God Stats
6W - 8L
1,516 SR
Queue Stats
240W - 250L
1,523 Elo+
Solo
Chaac
Chaac
vaedrath
Chaac
Level 128
God Stats
17W - 15L
1,674 SR
Queue Stats
98W - 95L
1,555 Elo+
Party 2
Bacchus
Bacchus
zlReacts
Bacchus
Level 126
God Stats
0W - 1L
1,838 SR
Queue Stats
54W - 59L
1,529 Elo+
Solo
Team Averages
Level 136
1,654 SR
1,546 Elo+

VS

Team Averages
Level 115
1,666 SR
1,588 Elo+
Zhong Kui
Zhong Kui
FrozenAgent
Zhong Kui
Level 128
God Stats
3W - 0L
1,716 SR
Queue Stats
26W - 31L
1,511 Elo+
Party 1
Thanatos
Thanatos
K30012
Thanatos
Level 124
God Stats
7W - 4L
1,561 SR
Queue Stats
385W - 398L
1,562 Elo+
Solo
Izanami
Izanami
Papa_Bmac
Izanami
Level 129
God Stats
2W - 2L
1,607 SR
Queue Stats
53W - 35L
1,586 Elo+
Party 1
King Arthur
King Arthur
PopPopBoarto
King Arthur
Level 68
God Stats
16W - 13L
1,630 SR
Queue Stats
113W - 79L
1,680 Elo+
Party 1
Chiron
Chiron
hunterj54
Chiron
Level 127
God Stats
5W - 0L
1,815 SR
Queue Stats
72W - 69L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Generalsteve225
King Arthur
15
1 / 2 / 2
9,321
491
8,503
13,342
11,157
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
16
1 / 1 / 0
9,593
505
11,023
12,717
6,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 6 / 7
8,860
466
15,191
14,319
5,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
vaedrath
Chaac
16
10 / 4 / 4
9,883
520
16,485
22,211
15,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bacchus
zlReacts
Bacchus
13
3 / 2 / 5
9,138
481
8,391
16,063
21,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FrozenAgent
Zhong Kui
15
2 / 2 / 5
8,706
458
9,495
17,175
19,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
K30012
Thanatos
14
8 / 8 / 1
9,751
513
9,169
22,009
9,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Papa_Bmac
Izanami
17
1 / 1 / 1
10,205
537
4,156
12,785
5,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
PopPopBoarto
King Arthur
16
2 / 0 / 4
10,215
538
16,327
16,449
19,435
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
hunterj54
Chiron
15
2 / 5 / 6
9,752
513
14,153
18,522
8,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
32
16
Kills
15
15
Deaths
16
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
FrozenAgent
Zhong Kui
2
2
5
2.25
L
King Arthur
Generalsteve225
King Arthur
1
2
2
1
W
Thanatos
K30012
Thanatos
8
8
1
1.06
L
Ishtar
1
1
0
1
W
Izanami
Papa_Bmac
Izanami
1
1
1
1.5
W
King Arthur
PopPopBoarto
King Arthur
2
0
4
4
W
Chiron
hunterj54
Chiron
2
5
6
1
L
1
6
7
0.75
L
Chaac
vaedrath
Chaac
10
4
4
3
L
Bacchus
zlReacts
Bacchus
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,593
Damage
53,300
78,652
Taken
86,940
59,900
Mitigated
62,279
20,613
Healing
32,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
FrozenAgent
Zhong Kui
9,495
706
0
3,022
17,175
19,579
656
7,735
9,440
39,296
1,841
L
King Arthur
Generalsteve225
King Arthur
8,503
1,809
0
2,510
13,342
11,157
0
198
13,144
0
73,047
W
Thanatos
K30012
Thanatos
9,169
2,792
0
12,739
22,009
9,808
0
6,274
15,735
0
57,462
L
Ishtar
11,023
6,545
0
6,670
12,717
6,541
0
1,106
11,611
0
94,583
W
Izanami
Papa_Bmac
Izanami
4,156
3,359
0
7,176
12,785
5,136
1,917
631
12,154
0
87,643
W
King Arthur
PopPopBoarto
King Arthur
16,327
2,551
0
3,447
16,449
19,435
0
1,731
14,718
0
75,489
W
Chiron
hunterj54
Chiron
14,153
4,539
469
5,435
18,522
8,321
870
7,070
11,434
0
84,654
L
15,191
868
0
425
14,319
5,219
116
2,632
11,687
74,180
0
L
Chaac
vaedrath
Chaac
16,485
3,934
0
8,321
22,211
15,150
0
2,692
19,519
0
73,820
L
Bacchus
zlReacts
Bacchus
8,391
1,415
0
2,687
16,063
21,833
0
2,514
13,549
26,557
1,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,795
Gold Earned
48,629
564
Minions Killed
595
0
Camps Cleared
0
1,814,807
Distance Traveled
1,715,131
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,706
458
70
4
0
355,740
0
L
King Arthur
9,321
491
142
7
0
362,609
1
W
Thanatos
9,751
513
75
4
0
355,898
2
L
Ishtar
9,593
505
162
9
0
330,300
3
W
Izanami
10,205
537
178
9
0
329,704
7
W
King Arthur
10,215
538
145
8
0
365,378
4
W
Chiron
9,752
513
127
7
0
308,411
4
L
He Bo
8,860
466
125
7
0
342,587
3
L
Chaac
9,883
520
111
6
0
395,907
2
L
Bacchus
9,138
481
24
1
0
383,404
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role