Player Matchup

Zeus
Zeus
 
Zeus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
 
Pele
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Mystogeon
Ganesha
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,529 Elo+
Party 2
Baron Samedi
Baron Samedi
NmExPurified
Baron Samedi
Level 47
God Stats
9W - 11L
1,378 SR
Queue Stats
56W - 70L
1,447 Elo+
Solo
Team Averages
Level 85
1,476 SR
1,495 Elo+

VS

Team Averages
Level 58
1,667 SR
1,420 Elo+
Jing Wei
Jing Wei
Edregwag
Jing Wei
Level 42
God Stats
5W - 4L
1,564 SR
Queue Stats
22W - 28L
1,416 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LadySei
Morgan Le Fay
Level 30
God Stats
2W - 1L
1,833 SR
Queue Stats
18W - 21L
1,452 Elo+
Party 3
King Arthur
King Arthur
TheGoodGuy509
King Arthur
Level 126
God Stats
2W - 2L
1,884 SR
Queue Stats
33W - 37L
1,510 Elo+
Party 1
Sol
Sol
ThoseChips
Sol
Level 81
God Stats
1W - 2L
1,555 SR
Queue Stats
8W - 21L
1,399 Elo+
Party 1
Anhur
Anhur
coorscrusader
Anhur
Level 9
God Stats
0W - 5L
1,500 SR
Queue Stats
4W - 18L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
10 / 1 / 10
13,150
1,195
29,292
9,190
4,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
 
Pele
18
8 / 3 / 10
12,271
1,116
17,883
15,804
8,135
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
 
Guan Yu
18
5 / 2 / 14
12,121
1,102
11,063
19,742
18,593
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
Mystogeon
Ganesha
20
0 / 0 / 29
12,413
1,128
11,111
15,393
14,881
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
NmExPurified
Baron Samedi
19
10 / 2 / 13
13,061
1,187
27,029
11,594
6,548
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

245

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Edregwag
Jing Wei
16
0 / 3 / 1
9,642
877
7,434
11,365
3,942
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
LadySei
Morgan Le Fay
16
2 / 8 / 4
11,210
1,019
11,617
19,659
6,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
TheGoodGuy509
King Arthur
16
3 / 6 / 5
11,471
1,043
22,414
32,479
32,760
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
1 / 7 / 5
11,218
1,020
15,261
18,425
5,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
2 / 9 / 2
10,632
967
8,425
20,612
6,575
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
25
33
Kills
8
8
Deaths
33
76
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
10
1
10
15
W
Pele
 
Pele
8
3
10
4.33
W
Guan Yu
 
Guan Yu
5
2
14
6
L
Jing Wei
Edregwag
Jing Wei
0
3
1
0.17
L
Morgan Le Fay
LadySei
Morgan Le Fay
2
8
4
0.5
W
Ganesha
Mystogeon
Ganesha
0
0
29
14.5
W
Baron Samedi
NmExPurified
Baron Samedi
10
2
13
8.25
L
King Arthur
TheGoodGuy509
King Arthur
3
6
5
0.92
L
1
7
5
0.5
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,378
Damage
65,151
71,723
Taken
102,540
52,354
Mitigated
54,761
14,566
Healing
6,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
29,292
3,481
0
472
9,190
4,197
0
3,092
6,098
55,771
0
W
Pele
 
Pele
17,883
5,677
0
670
15,804
8,135
0
4,880
10,924
0
39,414
W
Guan Yu
 
Guan Yu
11,063
1,684
1,888
3,425
19,742
18,593
0
8,254
11,067
0
17,541
L
Jing Wei
Edregwag
Jing Wei
7,434
5,232
0
0
11,365
3,942
0
9,121
2,152
0
19,456
L
Morgan Le Fay
LadySei
Morgan Le Fay
11,617
1,462
0
111
19,659
6,278
0
14,964
4,451
26,903
0
W
Ganesha
Mystogeon
Ganesha
11,111
389
0
359
15,393
14,881
0
6,245
9,148
34,036
0
W
Baron Samedi
NmExPurified
Baron Samedi
27,029
1,282
3,027
4,725
11,594
6,548
0
4,524
7,070
33,334
0
L
King Arthur
TheGoodGuy509
King Arthur
22,414
2,194
0
1,440
32,479
32,760
0
18,933
13,065
117
36,122
L
15,261
6,959
0
3,980
18,425
5,206
0
10,523
7,574
57,703
0
L
8,425
5,991
0
999
20,612
6,575
0
12,675
7,866
0
19,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,016
Gold Earned
54,173
217
Minions Killed
201
6
Camps Cleared
3
1,107,474
Distance Traveled
971,101
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,150
1,195
115
10
1
197,802
1
W
Pele
12,271
1,116
49
4
3
222,971
0
W
Guan Yu
12,121
1,102
13
1
1
223,299
0
L
Jing Wei
9,642
877
24
2
0
194,944
0
L
Morgan Le Fay
11,210
1,019
27
2
3
201,255
0
W
Ganesha
12,413
1,128
10
1
0
231,660
0
W
Baron Samedi
13,061
1,187
30
3
1
231,742
0
L
King Arthur
11,471
1,043
28
3
0
225,036
0
L
Sol
11,218
1,020
99
9
0
202,053
0
L
Anhur
10,632
967
23
2
0
147,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role