Player Matchup

Loki
Loki
ElevenSixes
Loki
Level 117
God Stats
0W - 1L
1,537 SR
Queue Stats
14W - 29L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
Grendaleez
Cthulhu
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 90L
1,389 Elo+
Solo
Tiamat
Tiamat
JJdvs
Tiamat
Level 53
God Stats
0W - 1L
1,561 SR
Queue Stats
23W - 17L
1,531 Elo+
Party 1
Team Averages
Level 103
1,532 SR
1,437 Elo+

VS

Team Averages
Level 135
1,643 SR
1,642 Elo+
Hercules
Hercules
CharlosXD
Hercules
Level 150
God Stats
2W - 0L
1,581 SR
Queue Stats
52W - 38L
1,643 Elo+
Party 2
Baron Samedi
Baron Samedi
Ivmp
Baron Samedi
Level 128
God Stats
5W - 2L
1,633 SR
Queue Stats
70W - 56L
1,612 Elo+
Party 2
Ishtar
Ishtar
Lohras
Ishtar
Level 126
God Stats
3W - 0L
1,714 SR
Queue Stats
70W - 53L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,145
615
3,917
9,947
3,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Grendaleez
Cthulhu
11
0 / 5 / 0
6,661
666
6,616
13,486
14,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiamat
JJdvs
Tiamat
11
0 / 4 / 0
6,337
634
7,168
10,020
5,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CharlosXD
Hercules
14
6 / 0 / 7
8,313
831
8,635
9,663
5,679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Ivmp
Baron Samedi
13
3 / 0 / 10
8,081
808
8,533
6,913
3,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Lohras
Ishtar
14
4 / 0 / 9
8,401
840
12,619
9,182
3,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
13
13
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hercules
CharlosXD
Hercules
6
0
7
9.5
L
0
4
0
0
L
Cthulhu
Grendaleez
Cthulhu
0
5
0
0
W
Baron Samedi
Ivmp
Baron Samedi
3
0
10
8
L
Tiamat
JJdvs
Tiamat
0
4
0
0
W
Ishtar
Lohras
Ishtar
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,701
Damage
29,787
33,453
Taken
25,758
24,034
Mitigated
13,043
4,784
Healing
15,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CharlosXD
Hercules
8,635
3,313
0
3,251
9,663
5,679
667
5,452
4,211
0
23,735
L
3,917
519
0
1,379
9,947
3,957
0
2,499
7,274
0
17,378
L
Cthulhu
Grendaleez
Cthulhu
6,616
712
177
962
13,486
14,739
0
3,535
9,584
18,366
0
W
Baron Samedi
Ivmp
Baron Samedi
8,533
1,340
1,842
4,069
6,913
3,459
330
3,788
3,125
20,944
0
L
Tiamat
JJdvs
Tiamat
7,168
604
0
2,266
10,020
5,338
0
1,798
8,023
23,718
0
W
Ishtar
Lohras
Ishtar
12,619
8,718
0
6,153
9,182
3,905
1,814
4,584
4,598
0
44,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,143
Gold Earned
24,795
88
Minions Killed
115
0
Camps Cleared
0
548,972
Distance Traveled
590,501
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,313
831
22
2
0
221,664
1
L
Loki
6,145
615
30
3
0
184,691
2
L
Cthulhu
6,661
666
25
3
0
179,687
1
W
Baron Samedi
8,081
808
34
3
0
182,494
2
L
Tiamat
6,337
634
33
3
0
184,594
1
W
Ishtar
8,401
840
59
6
0
186,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role