Player Matchup

Awilix
Awilix
 
Awilix
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
KrombopulosIKE
Kukulkan
Level 15
God Stats
1W - 2L
1,693 SR
Queue Stats
3W - 4L
1,737 Elo+
Party 1
Ymir
Ymir
Sneekybeast
Ymir
Level 18
God Stats
0W - 5L
1,148 SR
Queue Stats
4W - 11L
1,290 Elo+
Party 1
Bellona
Bellona
iKiNg Priest
Bellona
Level 59
God Stats
1W - 7L
1,243 SR
Queue Stats
125W - 139L
1,440 Elo+
Party 1
Team Averages
Level 61
1,417 SR
1,493 Elo+

VS

Team Averages
Level 89
1,532 SR
1,463 Elo+
Tiamat
Tiamat
AlphaWolf619457
Tiamat
Level 79
God Stats
3W - 1L
1,496 SR
Queue Stats
30W - 28L
1,510 Elo+
Party 2
Atlas
Atlas
Chimera Eggs
Atlas
Level 48
God Stats
8W - 6L
1,559 SR
Queue Stats
25W - 22L
1,480 Elo+
Party 2
Gilgamesh
Gilgamesh
Lxoop
Gilgamesh
Level 95
God Stats
1W - 0L
1,442 SR
Queue Stats
14W - 17L
1,358 Elo+
Solo
Chaac
Chaac
SNAKEEYES747
Chaac
Level 74
God Stats
7W - 7L
1,480 SR
Queue Stats
37W - 34L
1,484 Elo+
Party 2
Hou Yi
Hou Yi
tazer573
Hou Yi
Level 149
God Stats
2W - 0L
1,682 SR
Queue Stats
63W - 63L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
8
2 / 2 / 0
5,274
527
3,618
9,021
2,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anhur
 
Anhur
7
0 / 4 / 0
4,327
433
3,129
8,475
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
9
0 / 0 / 0
4,722
472
510
2,752
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 0
4,583
458
2,549
8,752
4,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Bellona
iKiNg Priest
Bellona
8
0 / 1 / 0
4,772
477
2,776
7,337
5,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
6,049
605
2,006
2,421
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 0 / 4
5,723
572
3,888
6,156
3,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Lxoop
Gilgamesh
10
2 / 1 / 1
5,913
591
3,449
8,318
3,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
0 / 0 / 1
5,933
593
4,488
5,028
2,271
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
tazer573
Hou Yi
9
4 / 1 / 1
5,408
541
8,717
6,064
1,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
2
Kills
8
8
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
2
0
1
L
Anhur
 
Anhur
0
4
0
0
W
1
0
0
1
W
1
0
4
3
L
Kukulkan
0
0
0
0
W
Gilgamesh
Lxoop
Gilgamesh
2
1
1
2.5
W
0
0
1
0.5
L
0
1
0
0
L
Bellona
iKiNg Priest
Bellona
0
1
0
0
W
Hou Yi
tazer573
Hou Yi
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,582
Damage
22,548
36,337
Taken
27,987
16,370
Mitigated
11,670
8,044
Healing
8,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,618
1,899
0
1,466
9,021
2,707
0
431
8,590
0
27,808
L
Anhur
 
Anhur
3,129
1,798
0
2,340
8,475
2,207
0
1,442
7,033
0
21,870
W
2,006
112
0
1,578
2,421
1,177
268
474
1,947
42,424
0
W
3,888
1,666
120
2,470
6,156
3,177
0
1,041
5,115
15,290
2,354
L
Kukulkan
510
36
0
0
2,752
1,140
0
1,805
947
25,879
0
W
Gilgamesh
Lxoop
Gilgamesh
3,449
1,587
0
998
8,318
3,303
0
73
8,245
0
43,557
W
4,488
931
0
2,673
5,028
2,271
0
0
5,028
0
37,748
L
2,549
864
0
2,340
8,752
4,843
0
1,945
6,807
15,871
0
L
Bellona
iKiNg Priest
Bellona
2,776
922
0
1,898
7,337
5,473
0
0
7,337
0
24,928
W
Hou Yi
tazer573
Hou Yi
8,717
3,699
0
1,006
6,064
1,742
0
1,471
4,593
0
38,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,678
Gold Earned
29,026
209
Minions Killed
337
0
Camps Cleared
0
950,732
Distance Traveled
957,083
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,274
527
41
4
0
212,119
1
L
Anhur
4,327
433
34
3
0
171,907
1
W
Tiamat
6,049
605
92
9
0
170,774
1
W
Atlas
5,723
572
32
3
0
197,175
0
L
Kukulkan
4,722
472
51
5
0
187,842
0
W
Gilgamesh
5,913
591
74
7
0
207,682
1
W
Chaac
5,933
593
77
8
0
225,051
5
L
Ymir
4,583
458
33
3
0
185,693
1
L
Bellona
4,772
477
50
5
0
193,171
4
W
Hou Yi
5,408
541
62
6
0
156,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role