Player Matchup

King Arthur
King Arthur
Gold IV
CalebCebo
King Arthur
Gold IV
Level 129
God Stats
11W - 22L
1,368 SR
Queue Stats
776W - 791L
1,502 MMR
Solo
Cupid
Cupid
Gold II
Hoaggamer
Cupid
Gold II
Level 131
God Stats
3W - 2L
1,443 SR
Queue Stats
105W - 108L
1,496 MMR
Solo
Cabrakan
Cabrakan
Silver II
Praise-JEHOVAH
Cabrakan
Silver II
Level 48
God Stats
1W - 0L
1,851 SR
Queue Stats
7W - 6L
1,494 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
Raahv
Ao Kuang
Gold V
Level 123
God Stats
2W - 1L
1,436 SR
Queue Stats
49W - 48L
1,475 MMR
Solo
Agni
Agni
Gold II
VerdeLechuga
Agni
Gold II
Level 137
God Stats
2W - 4L
1,384 SR
Queue Stats
362W - 369L
1,504 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,496 SR
1,494 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,545 SR
1,518 MMR
Athena
Athena
Silver II
 
Athena
Silver II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Gold I
HawkDelSol
Hercules
Gold I
Level 124
God Stats
1W - 2L
1,443 SR
Queue Stats
53W - 52L
1,595 MMR
Party 1
Susano
Susano
Gold III
crimewaveeee
Susano
Gold III
Level 123
God Stats
0W - 1L
1,230 SR
Queue Stats
73W - 72L
1,516 MMR
Solo
Hachiman
Hachiman
Gold II
l Faces v2 l
Hachiman
Gold II
Level 142
God Stats
6W - 1L
1,847 SR
Queue Stats
211W - 214L
1,513 MMR
Solo
Hel
Hel
Gold II
nineglocks
Hel
Gold II
Level 96
God Stats
10W - 5L
1,707 SR
Queue Stats
114W - 115L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CalebCebo
King Arthur
12
0 / 1 / 0
6,795
523
6,928
8,934
6,657
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
Hoaggamer
Cupid
12
1 / 0 / 1
6,879
529
4,821
5,390
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
10
0 / 0 / 1
5,233
403
4,623
9,280
8,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Raahv
Ao Kuang
14
1 / 1 / 1
7,808
601
5,000
9,221
3,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 0 / 1
6,539
503
10,334
4,220
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
LokiMauiHorusChang'eHades

VS

Bans
KaliLancelotThorGebMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 1 / 1
5,683
437
1,661
11,139
5,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
HawkDelSol
Hercules
10
0 / 0 / 0
5,669
436
4,190
10,786
5,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
13
2 / 0 / 0
7,227
556
6,698
10,587
6,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
l Faces v2 l
Hachiman
10
0 / 2 / 0
5,989
461
4,104
8,985
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
0 / 1 / 0
6,133
472
3,352
6,349
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
2
2
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
1
0.5
W
King Arthur
CalebCebo
King Arthur
0
1
0
0
L
Hercules
HawkDelSol
Hercules
0
0
0
0
W
Cupid
Hoaggamer
Cupid
1
0
1
1.5
W
Cabrakan
0
0
1
0.5
W
Ao Kuang
Raahv
Ao Kuang
1
1
1
1.5
W
2
0
1
2.5
L
Susano
2
0
0
2
L
Hachiman
l Faces v2 l
Hachiman
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,706
Damage
20,005
37,045
Taken
47,846
22,034
Mitigated
23,640
9,145
Healing
21,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,661
503
1,506
2,354
11,139
5,560
0
6,944
4,195
13,173
0
W
King Arthur
CalebCebo
King Arthur
6,928
939
0
1,000
8,934
6,657
0
0
7,991
0
50,056
L
Hercules
HawkDelSol
Hercules
4,190
1,150
0
1,974
10,786
5,152
0
4,228
6,558
0
44,629
W
Cupid
Hoaggamer
Cupid
4,821
2,855
0
4,193
5,390
1,771
487
232
5,158
0
49,634
W
Cabrakan
4,623
760
196
2,160
9,280
8,191
0
2,205
7,075
15,096
2,825
W
Ao Kuang
Raahv
Ao Kuang
5,000
1,123
0
1,475
9,221
3,933
1,476
689
8,438
76,852
0
W
10,334
1,374
0
121
4,220
1,482
150
1,887
2,333
50,487
0
L
Susano
6,698
991
0
6,844
10,587
6,932
0
700
9,887
0
48,827
L
Hachiman
l Faces v2 l
Hachiman
4,104
2,630
0
3,938
8,985
3,016
0
2,769
6,216
0
41,660
L
3,352
609
1,545
3,421
6,349
2,980
0
4,559
1,790
46,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,254
Gold Earned
30,701
444
Minions Killed
376
0
Camps Cleared
0
1,271,792
Distance Traveled
1,314,180
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,683
437
20
2
0
267,266
5
W
King Arthur
6,795
523
93
7
0
242,589
3
L
Hercules
5,669
436
83
6
0
307,968
3
W
Cupid
6,879
529
115
9
0
220,799
4
W
Cabrakan
5,233
403
20
2
0
262,648
6
W
Ao Kuang
7,808
601
122
9
0
266,642
2
W
Agni
6,539
503
94
7
0
279,114
3
L
Susano
7,227
556
95
7
0
266,478
3
L
Hachiman
5,989
461
91
7
0
220,896
4
L
Hel
6,133
472
87
7
0
251,572
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role