Player Matchup

Vamana
Vamana
 
Vamana
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SnakesOfMedusa
Morgan Le Fay
Level 48
God Stats
5W - 5L
1,272 SR
Queue Stats
19W - 33L
1,301 Elo+
Party 2
Thanatos
Thanatos
SublZero
Thanatos
Level 24
God Stats
1W - 1L
1,347 SR
Queue Stats
10W - 15L
1,253 Elo+
Party 3
Hercules
Hercules
hercudeesnuts
Hercules
Level 29
God Stats
2W - 3L
1,350 SR
Queue Stats
14W - 19L
1,342 Elo+
Party 2
Team Averages
Level 57
1,394 SR
1,379 Elo+

VS

Team Averages
Level 72
1,444 SR
1,412 Elo+
Merlin
Merlin
DankDragin48
Merlin
Level 49
God Stats
12W - 10L
1,400 SR
Queue Stats
41W - 36L
1,419 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GuidedTAKO
Cu Chulainn
Level 99
God Stats
52W - 38L
1,497 SR
Queue Stats
114W - 102L
1,446 Elo+
Party 1
Charybdis
Charybdis
brotherallen
Charybdis
Level 100
God Stats
30W - 26L
1,514 SR
Queue Stats
43W - 40L
1,414 Elo+
Party 1
Geb
Geb
takosauruswrecks
Geb
Level 47
God Stats
18W - 19L
1,425 SR
Queue Stats
30W - 27L
1,406 Elo+
Party 1
Set
Set
wJokerwx
Set
Level 63
God Stats
3W - 4L
1,381 SR
Queue Stats
20W - 23L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
5 / 0 / 3
9,060
566
13,311
13,703
12,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
 
Neith
14
3 / 1 / 1
8,525
533
8,857
12,585
5,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
SnakesOfMedusa
Morgan Le Fay
16
8 / 2 / 2
9,817
614
16,331
11,553
5,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
SublZero
Thanatos
12
0 / 2 / 5
7,747
484
2,752
12,480
5,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
hercudeesnuts
Hercules
12
3 / 0 / 2
8,387
524
7,612
15,734
12,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 7 / 1
8,362
523
6,843
10,673
4,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
GuidedTAKO
Cu Chulainn
13
1 / 3 / 1
8,438
527
8,535
16,304
13,939
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
brotherallen
Charybdis
13
1 / 2 / 0
7,618
476
10,095
13,982
4,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
0 / 3 / 1
6,970
436
5,390
16,845
12,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
1 / 4 / 0
7,934
496
3,553
13,178
5,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
19
Kills
4
5
Deaths
19
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
0
3
6.5
W
Neith
 
Neith
3
1
1
3.5
L
Merlin
1
7
1
0.21
L
Cu Chulainn
GuidedTAKO
Cu Chulainn
1
3
1
0.5
W
Morgan Le Fay
SnakesOfMedusa
Morgan Le Fay
8
2
2
4.5
W
Thanatos
SublZero
Thanatos
0
2
5
1.25
L
Charybdis
brotherallen
Charybdis
1
2
0
0.5
W
Hercules
hercudeesnuts
Hercules
3
0
2
4
L
0
3
1
0.17
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,863
Damage
34,416
66,055
Taken
70,982
41,057
Mitigated
40,093
28,472
Healing
15,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
13,311
7,545
0
4,663
13,703
12,172
1,056
1,795
11,908
0
61,860
W
Neith
 
Neith
8,857
4,535
0
6,366
12,585
5,374
745
2,378
10,207
0
66,654
L
Merlin
6,843
397
0
410
10,673
4,350
258
5,526
5,098
56,962
0
L
Cu Chulainn
GuidedTAKO
Cu Chulainn
8,535
1,522
0
3,569
16,304
13,939
0
3,713
11,728
0
56,044
W
Morgan Le Fay
SnakesOfMedusa
Morgan Le Fay
16,331
1,841
0
2,960
11,553
5,230
709
2,402
9,151
80,015
0
W
Thanatos
SublZero
Thanatos
2,752
986
0
8,065
12,480
5,760
0
2,134
10,346
0
48,471
L
Charybdis
brotherallen
Charybdis
10,095
3,722
0
5,904
13,982
4,338
1,310
390
13,490
0
72,118
W
Hercules
hercudeesnuts
Hercules
7,612
3,111
0
6,418
15,734
12,521
186
3,524
12,210
8,981
19,799
L
5,390
992
0
3,450
16,845
12,277
660
4,422
12,334
20,347
0
L
3,553
1,565
0
1,975
13,178
5,189
0
3,702
9,476
0
47,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,536
Gold Earned
39,322
454
Minions Killed
423
0
Camps Cleared
0
1,554,933
Distance Traveled
1,440,254
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,060
566
108
7
0
341,412
0
W
Neith
8,525
533
107
7
0
291,418
6
L
Merlin
8,362
523
97
6
0
267,864
4
L
Cu Chulainn
8,438
527
107
7
0
284,813
8
W
Morgan Le Fay
9,817
614
131
8
0
319,647
2
W
Thanatos
7,747
484
75
5
0
298,203
1
L
Charybdis
7,618
476
107
7
0
293,050
1
W
Hercules
8,387
524
33
2
0
304,253
0
L
Geb
6,970
436
26
2
0
316,225
2
L
Set
7,934
496
86
5
0
278,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role