Player Matchup

Ganesha
Ganesha
LakyDack
Ganesha
Level 24
God Stats
4W - 4L
1,478 SR
Queue Stats
16W - 11L
1,588 Elo+
Party 3
Merlin
Merlin
elnabosan
Merlin
Level 59
God Stats
0W - 1L
1,809 SR
Queue Stats
25W - 26L
1,469 Elo+
Party 3
Vamana
Vamana
leandro_dibuono
Vamana
Level 127
God Stats
0W - 1L
1,382 SR
Queue Stats
50W - 35L
1,553 Elo+
Party 3
Cliodhna
Cliodhna
vitinhoms11
Cliodhna
Level 89
God Stats
20W - 8L
1,705 SR
Queue Stats
141W - 143L
1,438 Elo+
Solo
Danzaburou
Danzaburou
xx_CRISTAX_xx
Danzaburou
Level 120
God Stats
3W - 3L
1,390 SR
Queue Stats
100W - 71L
1,519 Elo+
Party 3
Team Averages
Level 84
1,553 SR
1,513 Elo+

VS

Team Averages
Level 55
1,496 SR
1,409 Elo+
Mulan
Mulan
Estiven_Flores
Mulan
Level 63
God Stats
12W - 4L
1,617 SR
Queue Stats
92W - 126L
1,440 Elo+
Party 1
Cupid
Cupid
Matthew_TIeso
Cupid
Level 23
God Stats
2W - 1L
1,514 SR
Queue Stats
13W - 28L
1,318 Elo+
Party 1
Ymir
Ymir
dungleptsk1
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,220 Elo+
Party 2
Lancelot
Lancelot
japadestrom
Lancelot
Level 159
God Stats
1W - 0L
1,525 SR
Queue Stats
10W - 10L
1,527 Elo+
Party 2
Poseidon
Poseidon
me_ajuda_po_rra
Poseidon
Level 22
God Stats
1W - 2L
1,325 SR
Queue Stats
34W - 24L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
LakyDack
Ganesha
11
0 / 4 / 2
7,214
401
2,881
14,352
12,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
elnabosan
Merlin
14
2 / 5 / 3
8,549
475
7,349
12,363
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
2 / 1 / 1
6,641
369
1,745
3,717
2,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
vitinhoms11
Cliodhna
15
3 / 5 / 3
9,118
507
9,656
19,448
7,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
xx_CRISTAX_xx
Danzaburou
13
4 / 6 / 3
8,433
469
10,313
13,589
4,982
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 1
10,501
583
9,075
12,474
6,281
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 1 / 5
9,884
549
7,394
9,907
4,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 7
9,488
527
4,295
14,836
15,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
japadestrom
Lancelot
17
9 / 3 / 5
11,574
643
13,274
13,402
6,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
19
5 / 2 / 7
12,153
675
12,013
9,608
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
11
Kills
20
21
Deaths
11
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
3
1
0.83
L
Ganesha
LakyDack
Ganesha
0
4
2
0.25
W
2
1
5
4.5
W
2
2
7
2.75
L
Merlin
elnabosan
Merlin
2
5
3
0.7
W
Lancelot
japadestrom
Lancelot
9
3
5
3.83
L
2
1
1
2.5
W
Poseidon
5
2
7
4.25
L
Cliodhna
vitinhoms11
Cliodhna
3
5
3
0.9
L
Danzaburou
xx_CRISTAX_xx
Danzaburou
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,944
Damage
46,051
63,469
Taken
60,227
32,444
Mitigated
36,643
16,419
Healing
15,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,075
933
0
3,151
12,474
6,281
3,074
2,525
9,777
0
74,695
L
Ganesha
LakyDack
Ganesha
2,881
267
0
1,693
14,352
12,984
0
3,044
11,308
21,350
0
W
7,394
3,810
0
5,887
9,907
4,228
1,254
2,450
7,415
0
71,490
W
4,295
2,332
0
4,320
14,836
15,367
0
2,879
11,957
28,516
1,790
L
Merlin
elnabosan
Merlin
7,349
179
92
2,851
12,363
4,633
0
4,398
7,965
53,314
0
W
Lancelot
japadestrom
Lancelot
13,274
3,813
0
150
13,402
6,388
534
1,568
11,798
0
86,764
L
1,745
427
0
1,195
3,717
2,175
0
31
3,686
0
18,577
W
Poseidon
12,013
1,895
0
2,163
9,608
4,379
564
1,894
7,714
126,176
0
L
Cliodhna
vitinhoms11
Cliodhna
9,656
716
0
7,857
19,448
7,670
0
4,371
15,077
0
70,129
L
Danzaburou
xx_CRISTAX_xx
Danzaburou
10,313
3,802
0
2,731
13,589
4,982
0
4,463
9,126
0
47,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,955
Gold Earned
53,600
364
Minions Killed
569
0
Camps Cleared
0
1,491,395
Distance Traveled
1,818,713
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,501
583
132
7
0
356,566
1
L
Ganesha
7,214
401
8
0
0
354,447
0
W
Cupid
9,884
549
105
6
0
353,875
0
W
Ymir
9,488
527
32
2
0
340,045
0
L
Merlin
8,549
475
96
5
0
315,744
4
W
Lancelot
11,574
643
112
6
0
402,852
3
L
Vamana
6,641
369
43
2
0
147,111
0
W
Poseidon
12,153
675
188
10
0
365,375
3
L
Cliodhna
9,118
507
138
8
0
368,198
2
L
Danzaburou
8,433
469
79
4
0
305,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role