Player Matchup

Kumbhakarna
Kumbhakarna
Delta4one
Kumbhakarna
Level 119
God Stats
3W - 5L
1,502 SR
Queue Stats
1,085W - 1,141L
1,435 Elo+
Solo
Mulan
Mulan
GhettoSlurpeee
Mulan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 29L
1,568 Elo+
Party 1
Tiamat
Tiamat
HellaWorthy
Tiamat
Level 129
God Stats
4W - 2L
1,668 SR
Queue Stats
235W - 208L
1,564 Elo+
Party 1
Hera
Hera
RIPurSACrightOFF
Hera
Level 160
God Stats
2W - 4L
1,421 SR
Queue Stats
230W - 233L
1,512 Elo+
Solo
Tyr
Tyr
Saitama1390
Tyr
Level 63
God Stats
1W - 1L
1,713 SR
Queue Stats
9W - 18L
1,357 Elo+
Solo
Team Averages
Level 103
1,561 SR
1,487 Elo+

VS

Team Averages
Level 101
1,469 SR
1,559 Elo+
Ares
Ares
DeadlyDrop2
Ares
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,606 Elo+
Solo
Maui
Maui
DemonKingofLanka
Maui
Level 109
God Stats
2W - 0L
1,499 SR
Queue Stats
110W - 97L
1,605 Elo+
Solo
Achilles
Achilles
Jakelilopickle
Achilles
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 127L
1,458 Elo+
Solo
Thoth
Thoth
NanamiMao
Thoth
Level 127
God Stats
1W - 2L
1,096 SR
Queue Stats
63W - 61L
1,579 Elo+
Solo
Hou Yi
Hou Yi
YinYangDemon
Hou Yi
Level 127
God Stats
1W - 0L
1,749 SR
Queue Stats
9W - 7L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Delta4one
Kumbhakarna
10
0 / 3 / 3
6,575
658
2,442
13,016
10,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
0 / 5 / 5
6,641
664
6,642
13,551
10,634
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
14
2 / 3 / 3
7,488
749
12,073
7,433
5,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 6 / 3
7,670
767
8,431
9,893
4,662
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 7 / 2
8,053
805
7,175
22,309
19,845
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 20
8,819
882
9,157
12,468
16,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 0 / 24
8,882
888
8,004
9,888
9,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
15
5 / 2 / 17
8,460
846
10,353
11,496
13,696
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thoth
NanamiMao
Thoth
15
6 / 1 / 13
8,685
869
14,912
7,586
4,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
16
11 / 1 / 10
9,762
976
14,199
8,542
5,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
108
6
Kills
24
24
Deaths
6
16
Assists
84
Player
Kills
Deaths
Assists
KDA
W
2
2
20
6
L
Kumbhakarna
Delta4one
Kumbhakarna
0
3
3
0.5
W
0
0
24
12
L
0
5
5
0.5
L
Tiamat
2
3
3
1.17
W
Achilles
5
2
17
6.75
W
Thoth
NanamiMao
Thoth
6
1
13
12.5
L
2
6
3
0.58
L
2
7
2
0.43
W
Hou Yi
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,763
Damage
56,625
66,202
Taken
49,980
51,669
Mitigated
49,072
15,480
Healing
18,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,157
1,033
1,504
2,034
12,468
16,051
443
5,542
6,926
11,632
0
L
Kumbhakarna
Delta4one
Kumbhakarna
2,442
198
388
2,805
13,016
10,831
120
7,300
5,716
4,964
0
W
8,004
525
4,241
3,193
9,888
9,786
359
4,742
5,146
11,944
0
L
6,642
814
396
2,612
13,551
10,634
0
6,057
7,494
0
11,897
L
Tiamat
12,073
0
502
1,271
7,433
5,697
0
3,763
3,670
21,168
0
W
Achilles
10,353
3,485
913
855
11,496
13,696
981
4,574
6,922
0
17,406
W
Thoth
NanamiMao
Thoth
14,912
1,251
1,270
1,431
7,586
4,348
1,947
3,618
3,968
29,769
0
L
8,431
1,547
352
998
9,893
4,662
540
5,684
4,209
25,067
0
L
7,175
806
720
5,436
22,309
19,845
165
9,269
13,040
0
11,171
W
Hou Yi
14,199
8,525
556
2,391
8,542
5,191
3,851
4,470
4,072
0
30,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,427
Gold Earned
44,608
78
Minions Killed
99
0
Camps Cleared
0
873,866
Distance Traveled
957,924
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,819
882
2
0
0
199,753
0
L
Kumbhakarna
6,575
658
8
1
0
166,919
0
W
Maui
8,882
888
7
1
0
212,367
1
L
Mulan
6,641
664
8
1
0
166,359
0
L
Tiamat
7,488
749
17
2
0
196,096
0
W
Achilles
8,460
846
15
2
0
185,681
0
W
Thoth
8,685
869
31
3
0
188,421
0
L
Hera
7,670
767
41
4
0
178,838
1
L
Tyr
8,053
805
4
0
0
165,654
0
W
Hou Yi
9,762
976
44
4
0
171,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role