Player Matchup

Hachiman
Hachiman
BigBluntzFTW
Hachiman
Level 39
God Stats
27W - 26L
1,428 SR
Queue Stats
49W - 48L
1,425 Elo+
Party 2
Chang'e
Chang'e
BouncingCobra
Chang'e
Level 26
God Stats
1W - 1L
1,713 SR
Queue Stats
22W - 24L
1,494 Elo+
Party 2
King Arthur
King Arthur
BrockMcClure
King Arthur
Level 42
God Stats
10W - 7L
1,615 SR
Queue Stats
73W - 86L
1,468 Elo+
Solo
Neith
Neith
Fade101
Neith
Level 8
God Stats
3W - 1L
1,722 SR
Queue Stats
5W - 5L
1,395 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ItsBestWet
Kumbhakarna
Level 25
God Stats
4W - 7L
1,440 SR
Queue Stats
17W - 28L
1,392 Elo+
Party 2
Team Averages
Level 28
1,584 SR
1,435 Elo+

VS

Team Averages
Level 77
1,534 SR
1,526 Elo+
Izanami
Izanami
 
Izanami
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
FuFuMO
Odin
Level 40
God Stats
3W - 0L
1,692 SR
Queue Stats
6W - 1L
1,806 Elo+
Solo
Jormungandr
Jormungandr
GiggleBit
Jormungandr
Level 44
God Stats
3W - 2L
1,478 SR
Queue Stats
27W - 29L
1,427 Elo+
Party 1
Pele
Pele
Jazuni
Pele
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigBluntzFTW
Hachiman
17
2 / 0 / 1
11,210
1,019
13,099
12,197
6,133
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
17
1 / 6 / 2
10,856
987
14,028
20,137
9,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
BrockMcClure
King Arthur
17
3 / 9 / 6
11,908
1,083
14,413
27,337
33,724
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
Fade101
Neith
17
3 / 2 / 5
11,707
1,064
12,844
12,276
6,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
ItsBestWet
Kumbhakarna
17
1 / 3 / 9
12,387
1,126
7,711
32,322
48,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

154

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
9 / 1 / 10
13,118
1,193
39,147
13,610
7,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
 
Kukulkan
18
1 / 1 / 15
11,984
1,089
21,440
8,031
4,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
FuFuMO
Odin
17
3 / 0 / 10
11,167
1,015
13,912
10,929
14,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jormungandr
GiggleBit
Jormungandr
18
2 / 1 / 17
12,053
1,096
14,933
16,126
26,824
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pele
Jazuni
Pele
17
5 / 7 / 10
12,225
1,111
9,330
17,024
8,958
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
82
10
Kills
20
20
Deaths
10
23
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
1
10
14
W
Kukulkan
 
Kukulkan
1
1
15
8.5
L
Hachiman
BigBluntzFTW
Hachiman
2
0
1
2.5
L
Chang'e
1
6
2
0.33
L
King Arthur
BrockMcClure
King Arthur
3
9
6
0.67
L
Neith
Fade101
Neith
3
2
5
2.75
W
Odin
FuFuMO
Odin
3
0
10
8
W
Jormungandr
GiggleBit
Jormungandr
2
1
17
10.5
L
Kumbhakarna
ItsBestWet
Kumbhakarna
1
3
9
1.83
W
Pele
Jazuni
Pele
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,095
Damage
98,762
104,269
Taken
65,720
104,393
Mitigated
61,642
16,812
Healing
8,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
39,147
20,204
0
3,352
13,610
7,496
0
4,171
9,439
0
65,974
W
Kukulkan
 
Kukulkan
21,440
2,349
0
2,013
8,031
4,217
0
3,539
4,492
55,673
0
L
Hachiman
BigBluntzFTW
Hachiman
13,099
9,389
0
256
12,197
6,133
0
5,079
7,076
0
36,078
L
Chang'e
14,028
169
5,601
4,156
20,137
9,837
0
7,401
12,644
36,165
0
L
King Arthur
BrockMcClure
King Arthur
14,413
1,419
0
0
27,337
33,724
0
8,364
18,648
0
27,559
L
Neith
Fade101
Neith
12,844
5,852
0
2,477
12,276
6,509
0
5,793
6,338
0
39,838
W
Odin
FuFuMO
Odin
13,912
2,371
0
1,567
10,929
14,147
0
3,458
7,471
0
17,126
W
Jormungandr
GiggleBit
Jormungandr
14,933
4,097
0
150
16,126
26,824
0
4,466
11,660
35,255
0
L
Kumbhakarna
ItsBestWet
Kumbhakarna
7,711
1,107
0
4,322
32,322
48,190
0
9,736
22,009
14,731
0
W
Pele
Jazuni
Pele
9,330
2,819
0
1,390
17,024
8,958
0
6,105
10,919
0
16,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,068
Gold Earned
60,547
234
Minions Killed
224
4
Camps Cleared
8
1,085,298
Distance Traveled
1,049,187
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,118
1,193
64
6
3
206,821
0
W
Kukulkan
11,984
1,089
105
10
0
215,202
4
L
Hachiman
11,210
1,019
53
5
2
196,778
0
L
Chang'e
10,856
987
80
7
0
216,979
0
L
King Arthur
11,908
1,083
17
2
0
218,503
0
L
Neith
11,707
1,064
77
7
1
197,554
0
W
Odin
11,167
1,015
13
1
1
219,121
3
W
Jormungandr
12,053
1,096
30
3
1
228,875
0
L
Kumbhakarna
12,387
1,126
7
1
1
255,484
0
W
Pele
12,225
1,111
12
1
3
179,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role