Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
CabeloGOD
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,481 Elo+
Party 2
Nox
Nox
NNeto22
Nox
Level 106
God Stats
7W - 4L
1,696 SR
Queue Stats
162W - 140L
1,474 Elo+
Party 2
Chiron
Chiron
ThalissonPride
Chiron
Level 149
God Stats
39W - 27L
1,575 SR
Queue Stats
444W - 363L
1,515 Elo+
Party 2
Loki
Loki
androxus14
Loki
Level 85
God Stats
4W - 7L
1,440 SR
Queue Stats
127W - 149L
1,469 Elo+
Solo
Team Averages
Level 105
1,542 SR
1,488 Elo+

VS

Team Averages
Level 83
1,574 SR
1,621 Elo+
Thanatos
Thanatos
Cuervo06maty
Thanatos
Level 100
God Stats
3W - 2L
1,470 SR
Queue Stats
67W - 48L
1,578 Elo+
Party 3
Atlas
Atlas
OfelipePR
Atlas
Level 160
God Stats
8W - 14L
1,402 SR
Queue Stats
1,095W - 1,118L
1,547 Elo+
Party 1
Sol
Sol
TDG LF Mota
Sol
Level 106
God Stats
17W - 20L
1,481 SR
Queue Stats
556W - 503L
1,576 Elo+
Party 1
Artemis
Artemis
Thiagokn
Artemis
Level 44
God Stats
19W - 10L
1,619 SR
Queue Stats
66W - 51L
1,560 Elo+
Party 3
Jormungandr
Jormungandr
TrancaEquina
Jormungandr
Level 7
God Stats
4W - 1L
1,899 SR
Queue Stats
5W - 2L
1,844 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
1 / 3 / 1
6,233
479
8,321
11,993
4,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
CabeloGOD
Baron Samedi
10
1 / 5 / 0
6,163
474
6,127
10,522
6,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nox
10
0 / 1 / 2
6,228
479
4,159
9,837
7,788
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 5 / 0
5,899
454
6,087
10,705
3,298
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 0
6,406
493
1,842
9,442
3,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cuervo06maty
Thanatos
14
6 / 0 / 3
8,287
637
5,169
9,551
4,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
OfelipePR
Atlas
11
3 / 0 / 2
7,299
561
4,584
9,946
8,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 1 / 6
7,056
543
8,155
6,837
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Thiagokn
Artemis
13
4 / 0 / 0
7,763
597
8,886
7,939
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
TrancaEquina
Jormungandr
12
4 / 1 / 1
7,695
592
9,550
11,398
7,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
17
17
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
3
1
0.5
L
Baron Samedi
CabeloGOD
Baron Samedi
1
5
0
0.2
W
Thanatos
Cuervo06maty
Thanatos
6
0
3
7.5
L
Nox
0
1
2
1
W
Atlas
OfelipePR
Atlas
3
0
2
4
W
0
1
6
3
L
0
5
0
0
W
Artemis
Thiagokn
Artemis
4
0
0
4
W
Jormungandr
TrancaEquina
Jormungandr
4
1
1
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,536
Damage
36,344
52,499
Taken
45,671
26,178
Mitigated
26,243
16,743
Healing
22,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
8,321
3,274
0
4,923
11,993
4,694
0
5,065
6,928
0
45,308
L
Baron Samedi
CabeloGOD
Baron Samedi
6,127
1,040
329
2,116
10,522
6,463
40
7,271
3,251
30,116
0
W
Thanatos
Cuervo06maty
Thanatos
5,169
1,084
0
10,674
9,551
4,914
0
1,204
8,255
0
57,928
L
Nox
4,159
666
0
3,102
9,837
7,788
0
3,452
6,385
21,265
0
W
Atlas
OfelipePR
Atlas
4,584
1,529
353
2,602
9,946
8,344
243
1,813
8,107
24,352
4,835
W
8,155
3,607
0
3,484
6,837
2,375
2,410
974
5,849
52,604
0
L
6,087
2,189
240
2,213
10,705
3,298
0
814
9,869
0
46,780
W
Artemis
Thiagokn
Artemis
8,886
4,115
0
2,719
7,939
3,229
1,123
1,075
6,864
0
55,018
W
Jormungandr
TrancaEquina
Jormungandr
9,550
4,016
0
2,200
11,398
7,381
396
4,656
6,310
48,697
0
L
1,842
434
0
3,820
9,442
3,935
0
5,130
4,312
0
52,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,929
Gold Earned
38,100
347
Minions Killed
406
0
Camps Cleared
0
1,252,797
Distance Traveled
1,326,862
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,233
479
94
7
0
293,459
4
L
Baron Samedi
6,163
474
54
4
0
211,711
0
W
Thanatos
8,287
637
98
8
0
315,927
3
L
Nox
6,228
479
21
2
0
264,498
2
W
Atlas
7,299
561
42
3
0
268,770
4
W
Sol
7,056
543
77
6
0
240,039
2
L
Chiron
5,899
454
85
7
0
194,048
3
W
Artemis
7,763
597
110
8
0
237,120
4
W
Jormungandr
7,695
592
79
6
0
265,006
5
L
Loki
6,406
493
93
7
0
289,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role