Player Matchup

Chiron
Chiron
EmphaticNymph
Chiron
Level 157
God Stats
1W - 3L
1,673 SR
Queue Stats
174W - 119L
1,545 Elo+
Party 2
Ymir
Ymir
ROWTAG317
Ymir
Level 30
God Stats
0W - 3L
1,184 SR
Queue Stats
35W - 26L
1,440 Elo+
Party 2
Thoth
Thoth
YourLobotomy
Thoth
Level 29
God Stats
0W - 2L
1,194 SR
Queue Stats
50W - 21L
1,563 Elo+
Party 2
Team Averages
Level 72
1,350 SR
1,516 Elo+

VS

Team Averages
Level 102
1,535 SR
1,560 Elo+
Ymir
Ymir
V_C_M_hash
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,607 Elo+
Party 1
Danzaburou
Danzaburou
mattiasgomez
Danzaburou
Level 155
God Stats
3W - 0L
1,604 SR
Queue Stats
69W - 54L
1,593 Elo+
Party 1
Aphrodite
Aphrodite
maurito1428mauri
Aphrodite
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 152L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,360
613
6,861
8,375
3,807
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
12
0 / 4 / 1
8,055
671
4,804
14,034
11,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
1 / 4 / 0
7,918
660
13,260
7,357
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 6
9,601
800
4,525
15,739
11,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
mattiasgomez
Danzaburou
16
6 / 1 / 3
10,264
855
14,286
10,187
4,012
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
15
2 / 0 / 8
8,993
749
7,296
11,304
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
10
10
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Ymir
0
4
1
0.13
W
2
0
6
5
L
1
4
0
0.25
W
Danzaburou
mattiasgomez
Danzaburou
6
1
3
7.5
W
Aphrodite
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,925
Damage
26,107
29,766
Taken
37,230
18,004
Mitigated
20,458
2,957
Healing
22,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,861
2,875
526
1,175
8,375
3,807
0
3,908
4,467
0
20,231
L
Ymir
4,804
929
0
1,256
14,034
11,338
0
5,977
8,057
14,308
0
W
4,525
638
0
5,376
15,739
11,578
331
6,662
9,077
22,068
0
L
13,260
182
0
0
7,357
2,859
0
1,996
5,361
44,534
0
W
Danzaburou
mattiasgomez
Danzaburou
14,286
5,555
0
3,082
10,187
4,012
2,880
4,865
5,322
0
63,713
W
Aphrodite
7,296
862
5,526
8,062
11,304
4,868
482
7,310
3,994
29,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,333
Gold Earned
28,858
121
Minions Killed
163
0
Camps Cleared
0
635,930
Distance Traveled
705,834
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,360
613
41
3
0
208,594
2
L
Ymir
8,055
671
17
1
0
202,189
0
W
Ymir
9,601
800
22
2
0
252,446
1
L
Thoth
7,918
660
63
5
0
225,147
3
W
Danzaburou
10,264
855
89
7
0
213,474
2
W
Aphrodite
8,993
749
52
4
0
239,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role