Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LARGExTEXAS
Cthulhu
Level 142
God Stats
2W - 1L
1,792 SR
Queue Stats
41W - 56L
1,543 Elo+
Solo
Merlin
Merlin
MwGzMoney
Merlin
Level 160
God Stats
2W - 1L
1,816 SR
Queue Stats
230W - 233L
1,626 Elo+
Solo
Pele
Pele
Suspenciaa
Pele
Level 160
God Stats
12W - 7L
1,627 SR
Queue Stats
297W - 279L
1,593 Elo+
Solo
Sol
Sol
sivart11
Sol
Level 152
God Stats
9W - 3L
1,752 SR
Queue Stats
573W - 608L
1,636 Elo+
Solo
Team Averages
Level 155
1,697 SR
1,580 Elo+

VS

Team Averages
Level 145
1,742 SR
1,603 Elo+
Cu Chulainn
Cu Chulainn
Beloferonte
Cu Chulainn
Level 140
God Stats
1W - 2L
1,484 SR
Queue Stats
69W - 72L
1,579 Elo+
Party 1
Loki
Loki
MattDaPhat420
Loki
Level 149
God Stats
0W - 2L
1,569 SR
Queue Stats
66W - 49L
1,602 Elo+
Solo
Hera
Hera
Mestiak
Hera
Level 145
God Stats
7W - 3L
1,831 SR
Queue Stats
170W - 162L
1,573 Elo+
Party 1
Arachne
Arachne
Zulxx
Arachne
Level 160
God Stats
1W - 1L
1,672 SR
Queue Stats
108W - 95L
1,610 Elo+
Solo
Apollo
Apollo
koplitos
Apollo
Level 129
God Stats
1W - 1L
2,152 SR
Queue Stats
91W - 81L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
18
2 / 2 / 19
10,570
705
11,211
20,876
28,731
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
LARGExTEXAS
Cthulhu
17
2 / 4 / 21
10,646
710
15,971
23,384
43,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Merlin
MwGzMoney
Merlin
19
5 / 2 / 22
11,854
790
19,649
13,987
7,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
8 / 3 / 13
12,208
814
18,537
18,780
14,051
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

20
13 / 3 / 10
12,469
831
22,640
19,810
10,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Beloferonte
Cu Chulainn
18
2 / 5 / 6
10,723
715
18,123
29,586
28,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 7 / 3
9,071
605
12,681
13,030
5,215
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
Mestiak
Hera
17
1 / 8 / 5
9,691
646
16,244
14,540
6,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
Zulxx
Arachne
16
4 / 6 / 4
10,589
706
11,292
23,414
20,331
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
koplitos
Apollo
18
4 / 5 / 3
10,555
704
22,624
15,798
7,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
34
30
Kills
13
14
Deaths
31
85
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
2
19
5.75
L
Cu Chulainn
Beloferonte
Cu Chulainn
2
5
6
1
W
Cthulhu
LARGExTEXAS
Cthulhu
2
4
21
3.13
L
2
7
3
0.5
L
Hera
Mestiak
Hera
1
8
5
0.44
W
Merlin
MwGzMoney
Merlin
5
2
22
8
W
8
3
13
4.83
L
Arachne
Zulxx
Arachne
4
6
4
1
L
Apollo
koplitos
Apollo
4
5
3
1.1
W
13
3
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,008
Damage
80,964
96,837
Taken
96,368
104,445
Mitigated
68,233
37,874
Healing
31,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
11,211
710
2,192
3,558
20,876
28,731
204
3,242
17,634
19,670
0
L
Cu Chulainn
Beloferonte
Cu Chulainn
18,123
1,149
740
10,783
29,586
28,879
0
19,117
9,886
0
31,151
W
Cthulhu
LARGExTEXAS
Cthulhu
15,971
299
4,450
5,382
23,384
43,092
162
4,169
19,215
33,226
0
L
12,681
1,256
1,081
854
13,030
5,215
0
9,546
3,079
0
27,615
L
Hera
Mestiak
Hera
16,244
2,343
396
2,195
14,540
6,623
14
10,261
3,819
37,745
0
W
Merlin
MwGzMoney
Merlin
19,649
1,669
2,581
4,251
13,987
7,826
660
1,368
12,619
44,776
0
W
18,537
3,664
1,741
5,993
18,780
14,051
1,150
3,630
15,150
0
37,686
L
Arachne
Zulxx
Arachne
11,292
4,389
2,749
9,339
23,414
20,331
22
15,694
7,118
462
13,235
L
Apollo
koplitos
Apollo
22,624
8,790
0
3,653
15,798
7,185
46
12,343
2,995
0
40,882
W
22,640
10,393
667
7,059
19,810
10,745
6,111
4,209
15,601
47,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,747
Gold Earned
50,629
218
Minions Killed
151
0
Camps Cleared
0
1,476,150
Distance Traveled
1,397,364
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,570
705
15
1
0
327,323
0
L
Cu Chulainn
10,723
715
27
2
0
296,944
1
W
Cthulhu
10,646
710
40
3
0
301,703
0
L
Loki
9,071
605
20
1
0
285,793
0
L
Hera
9,691
646
56
4
0
250,439
4
W
Merlin
11,854
790
55
4
0
286,839
1
W
Pele
12,208
814
51
3
0
281,100
3
L
Arachne
10,589
706
5
0
0
295,290
0
L
Apollo
10,555
704
43
3
0
268,898
0
W
Sol
12,469
831
57
4
0
279,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role