Player Matchup

King Arthur
King Arthur
AToxicMouse
King Arthur
Level 102
God Stats
11W - 3L
1,729 SR
Queue Stats
270W - 211L
1,527 Elo+
Party 2
Cthulhu
Cthulhu
Mabchy
Cthulhu
Level 129
God Stats
1W - 0L
1,615 SR
Queue Stats
74W - 65L
1,543 Elo+
Party 3
Terra
Terra
MakoTora
Terra
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 131L
1,511 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Rhymlow
Ah Muzen Cab
Level 144
God Stats
2W - 2L
1,719 SR
Queue Stats
81W - 66L
1,584 Elo+
Party 3
Vulcan
Vulcan
ordy23
Vulcan
Level 62
God Stats
2W - 0L
1,727 SR
Queue Stats
61W - 50L
1,508 Elo+
Party 2
Team Averages
Level 109
1,658 SR
1,535 Elo+

VS

Team Averages
Level 26
1,634 SR
1,311 Elo+
Anubis
Anubis
Linguineboyo
Anubis
Level 41
God Stats
1W - 1L
1,715 SR
Queue Stats
8W - 10L
1,466 Elo+
Party 1
Guan Yu
Guan Yu
MuDDyHoTDoG
Guan Yu
Level 17
God Stats
0W - 1L
1,511 SR
Queue Stats
1W - 7L
1,200 Elo+
Solo
Jormungandr
Jormungandr
Pandango24
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,542 Elo+
Party 1
Kuzenbo
Kuzenbo
Syharu
Kuzenbo
Level 22
God Stats
0W - 1L
1,742 SR
Queue Stats
0W - 3L
1,168 Elo+
Party 1
Da Ji
Da Ji
nuggetssgang
Da Ji
Level 22
God Stats
0W - 1L
1,699 SR
Queue Stats
0W - 3L
1,178 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AToxicMouse
King Arthur
18
8 / 4 / 20
11,547
770
21,456
20,903
22,708
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Mabchy
Cthulhu
18
1 / 3 / 23
11,450
763
9,586
18,020
22,001
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Terra
MakoTora
Terra
18
3 / 2 / 25
11,666
778
11,528
18,549
19,188
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
Rhymlow
Ah Muzen Cab
20
12 / 3 / 12
12,006
800
30,721
15,470
8,368
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
ordy23
Vulcan
19
8 / 3 / 16
11,422
761
17,697
10,418
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
3 / 4 / 5
10,471
698
17,591
15,525
8,656
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
MuDDyHoTDoG
Guan Yu
15
2 / 6 / 6
9,019
601
10,332
25,548
25,934
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
Pandango24
Jormungandr
17
1 / 6 / 5
10,590
706
16,382
24,549
27,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Syharu
Kuzenbo
16
5 / 7 / 6
10,720
715
7,422
20,380
31,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 9 / 3
8,738
583
5,707
16,212
8,091
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
38
32
Kills
13
15
Deaths
32
96
Assists
25
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AToxicMouse
King Arthur
8
4
20
4.5
L
Anubis
3
4
5
1.38
W
Cthulhu
Mabchy
Cthulhu
1
3
23
4.17
W
Terra
MakoTora
Terra
3
2
25
7.75
L
Guan Yu
MuDDyHoTDoG
Guan Yu
2
6
6
0.83
L
Jormungandr
Pandango24
Jormungandr
1
6
5
0.58
W
Ah Muzen Cab
Rhymlow
Ah Muzen Cab
12
3
12
6
L
Kuzenbo
Syharu
Kuzenbo
5
7
6
1.14
L
2
9
3
0.39
W
Vulcan
ordy23
Vulcan
8
3
16
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,988
Damage
57,434
83,360
Taken
102,214
76,668
Mitigated
101,508
36,893
Healing
32,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AToxicMouse
King Arthur
21,456
1,872
0
2,270
20,903
22,708
558
9,045
11,858
207
32,355
L
Anubis
17,591
284
2,361
6,080
15,525
8,656
237
6,477
9,048
35,812
0
W
Cthulhu
Mabchy
Cthulhu
9,586
807
5,819
3,680
18,020
22,001
603
7,876
10,144
24,296
0
W
Terra
MakoTora
Terra
11,528
1,688
11,562
6,539
18,549
19,188
535
9,933
8,616
19,991
0
L
Guan Yu
MuDDyHoTDoG
Guan Yu
10,332
1,871
8,760
8,596
25,548
25,934
0
9,489
16,059
0
20,875
L
Jormungandr
Pandango24
Jormungandr
16,382
2,764
389
2,427
24,549
27,707
0
6,902
17,647
41,407
0
W
Ah Muzen Cab
Rhymlow
Ah Muzen Cab
30,721
13,858
1,270
3,402
15,470
8,368
4,416
6,840
8,630
0
65,411
L
Kuzenbo
Syharu
Kuzenbo
7,422
2,222
635
1,919
20,380
31,120
90
8,878
11,502
14,252
0
L
5,707
1,050
338
530
16,212
8,091
102
7,272
8,940
0
10,437
W
Vulcan
ordy23
Vulcan
17,697
6,037
1,107
1,244
10,418
4,403
1,248
7,701
2,717
27,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,091
Gold Earned
49,538
190
Minions Killed
148
0
Camps Cleared
0
1,399,523
Distance Traveled
1,190,783
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,547
770
25
2
0
283,195
4
L
Anubis
10,471
698
51
3
0
248,106
0
W
Cthulhu
11,450
763
44
3
0
270,450
0
W
Terra
11,666
778
21
1
0
309,709
0
L
Guan Yu
9,019
601
23
2
0
270,957
0
L
Jormungandr
10,590
706
59
4
0
245,845
1
W
Ah Muzen Cab
12,006
800
66
4
0
261,887
0
L
Kuzenbo
10,720
715
4
0
0
198,582
0
L
Da Ji
8,738
583
11
1
0
227,293
0
W
Vulcan
11,422
761
34
2
0
274,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role