Player Matchup

Sol
Sol
GameOfHeffs
Sol
Level 29
God Stats
11W - 8L
1,546 SR
Queue Stats
36W - 30L
1,512 Elo+
Party 2
Ares
Ares
PercyThePotato
Ares
Level 108
God Stats
4W - 11L
1,364 SR
Queue Stats
140W - 138L
1,541 Elo+
Party 2
Apollo
Apollo
Satanloaf
Apollo
Level 88
God Stats
1W - 1L
1,834 SR
Queue Stats
67W - 72L
1,517 Elo+
Party 2
Team Averages
Level 75
1,581 SR
1,523 Elo+

VS

Team Averages
Level 105
1,525 SR
1,624 Elo+
Cabrakan
Cabrakan
CreepItOut
Cabrakan
Level 160
God Stats
2W - 1L
1,423 SR
Queue Stats
97W - 76L
1,583 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rothgar1
Tsukuyomi
Level 29
God Stats
1W - 0L
1,314 SR
Queue Stats
34W - 30L
1,549 Elo+
Party 1
Hachiman
Hachiman
Ven0mBurst
Hachiman
Level 125
God Stats
2W - 0L
1,838 SR
Queue Stats
34W - 25L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 1
8,368
697
7,918
10,650
5,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 3 / 3
8,437
703
6,039
14,236
15,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
Satanloaf
Apollo
13
1 / 4 / 1
8,051
671
7,406
11,572
5,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CreepItOut
Cabrakan
15
1 / 0 / 8
10,065
839
9,628
15,586
24,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Rothgar1
Tsukuyomi
13
1 / 3 / 5
8,476
706
6,807
10,359
6,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Ven0mBurst
Hachiman
16
8 / 1 / 2
10,436
870
14,701
8,738
4,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
10
10
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
CreepItOut
Cabrakan
1
0
8
5
L
3
3
1
1.17
L
0
3
3
0.5
W
Tsukuyomi
Rothgar1
Tsukuyomi
1
3
5
1.17
L
Apollo
Satanloaf
Apollo
1
4
1
0.38
W
Hachiman
Ven0mBurst
Hachiman
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,363
Damage
31,136
36,458
Taken
34,683
27,518
Mitigated
34,831
9,500
Healing
9,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
CreepItOut
Cabrakan
9,628
1,458
0
2,796
15,586
24,330
195
5,257
10,329
22,801
0
L
7,918
2,872
0
3,866
10,650
5,966
0
3,643
6,852
28,358
2,493
L
6,039
1,002
0
3,501
14,236
15,663
0
3,056
10,707
15,756
0
W
Tsukuyomi
Rothgar1
Tsukuyomi
6,807
1,686
0
2,944
10,359
6,223
378
5,260
5,099
0
24,367
L
Apollo
Satanloaf
Apollo
7,406
3,370
0
2,133
11,572
5,889
0
2,969
8,439
0
43,436
W
Hachiman
Ven0mBurst
Hachiman
14,701
7,557
0
3,863
8,738
4,278
2,302
3,025
5,713
0
60,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,856
Gold Earned
28,977
144
Minions Killed
157
0
Camps Cleared
0
650,266
Distance Traveled
668,226
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,065
839
29
2
0
231,042
3
L
Sol
8,368
697
55
5
0
209,758
0
L
Ares
8,437
703
17
1
0
226,057
1
W
Tsukuyomi
8,476
706
42
4
0
223,409
1
L
Apollo
8,051
671
72
6
0
214,451
1
W
Hachiman
10,436
870
86
7
0
213,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role