Player Matchup

Sylvanus
Sylvanus
Gold IV
 
Sylvanus
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
 
Baba Yaga
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold V
Edwardb0428
Achilles
Gold V
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,968 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,500 SR
1,656 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,611 SR
1,643 MMR
Discordia
Discordia
Diamond V
 
Discordia
Diamond V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold III
JackxJauregui
Bacchus
Gold III
Level 128
God Stats
3W - 0L
1,565 SR
Queue Stats
82W - 114L
1,293 MMR
Solo
Artemis
Artemis
Masters
SHRIQUI01
Artemis
Masters
Level 155
God Stats
7W - 2L
1,770 SR
Queue Stats
272W - 114L
2,136 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 2 / 1
7,081
708
2,788
11,433
9,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baba Yaga
 
Baba Yaga
11
0 / 4 / 0
6,335
634
6,487
9,783
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Edwardb0428
Achilles
11
1 / 5 / 0
6,407
641
6,615
12,501
9,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AtlasGaneshaAh Muzen Cab

VS

Bans
Baron SamediThothArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
4 / 2 / 6
7,747
775
8,837
6,858
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
12
1 / 0 / 6
7,942
794
4,023
12,399
14,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SHRIQUI01
Artemis
14
6 / 0 / 3
8,487
849
17,918
7,783
3,290
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
11
11
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
1
0.75
L
Baba Yaga
 
Baba Yaga
0
4
0
0
W
Discordia
 
Discordia
4
2
6
3.5
L
Achilles
Edwardb0428
Achilles
1
5
0
0.2
W
Bacchus
1
0
6
4
W
Artemis
SHRIQUI01
Artemis
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,890
Damage
30,778
33,717
Taken
27,040
23,141
Mitigated
21,103
9,138
Healing
7,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,788
778
1,804
3,737
11,433
9,366
0
5,103
6,330
11,563
0
L
Baba Yaga
 
Baba Yaga
6,487
475
0
1,408
9,783
4,356
0
3,898
5,885
35,031
0
W
Discordia
 
Discordia
8,837
700
0
250
6,858
2,852
113
2,433
4,233
24,331
0
L
Achilles
Edwardb0428
Achilles
6,615
1,281
0
2,189
12,501
9,419
0
3,923
8,578
0
14,459
W
Bacchus
4,023
1,189
0
3,869
12,399
14,961
0
3,839
8,188
13,351
0
W
Artemis
SHRIQUI01
Artemis
17,918
11,973
0
3,232
7,783
3,290
1,955
3,039
4,622
0
47,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,823
Gold Earned
24,176
103
Minions Killed
132
0
Camps Cleared
0
531,041
Distance Traveled
523,781
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,081
708
26
3
0
169,276
3
L
Baba Yaga
6,335
634
57
6
0
173,935
1
W
Discordia
7,747
775
41
4
0
170,671
2
L
Achilles
6,407
641
20
2
0
187,830
2
W
Bacchus
7,942
794
10
1
0
191,798
0
W
Artemis
8,487
849
81
8
0
161,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role