Player Matchup

Nike
Nike
 
Nike
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Randomsh1k
Yemoja
Level 119
God Stats
6W - 5L
1,540 SR
Queue Stats
262W - 270L
1,512 Elo+
Solo
Da Ji
Da Ji
SaYaO
Da Ji
Level 104
God Stats
2W - 4L
1,215 SR
Queue Stats
93W - 100L
1,497 Elo+
Solo
Ymir
Ymir
wubq
Ymir
Level 105
God Stats
10W - 4L
1,690 SR
Queue Stats
231W - 218L
1,468 Elo+
Solo
Agni
Agni
鹰击长空鱼翔浅底万类霜天竞自由
Agni
Level 115
God Stats
4W - 5L
1,365 SR
Queue Stats
246W - 257L
1,435 Elo+
Solo
Team Averages
Level 108
1,462 SR
1,482 Elo+

VS

Team Averages
Level 38
1,509 SR
1,351 Elo+
Yemoja
Yemoja
ENiGMA9
Yemoja
Level 108
God Stats
2W - 3L
1,544 SR
Queue Stats
285W - 261L
1,523 Elo+
Solo
Anubis
Anubis
HärraHabe
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,285 Elo+
Party 1
Freya
Freya
HärraVunts
Freya
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,286 Elo+
Party 1
Cernunnos
Cernunnos
M6llumees
Cernunnos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,315 Elo+
Party 1
Yu Huang
Yu Huang
SarcasticSaara
Yu Huang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
6 / 4 / 25
9,994
909
14,102
19,299
15,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Randomsh1k
Yemoja
14
0 / 1 / 25
9,364
851
1,484
10,788
7,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
SaYaO
Da Ji
18
19 / 3 / 13
11,059
1,005
22,526
15,526
9,563
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
wubq
Ymir
15
3 / 2 / 24
9,929
903
7,229
18,792
20,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 1 / 24
10,222
929
22,342
10,402
5,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ENiGMA9
Yemoja
15
0 / 4 / 7
8,751
796
3,712
12,529
14,850
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
HärraHabe
Anubis
14
2 / 6 / 6
8,554
778
11,506
14,997
9,170
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 7 / 5
10,195
927
12,829
17,940
8,019
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
M6llumees
Cernunnos
12
1 / 8 / 5
7,260
660
14,463
15,050
7,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
13
1 / 9 / 2
7,265
660
9,881
14,735
7,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
34
34
Kills
9
11
Deaths
34
111
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
6
4
25
4.63
L
Yemoja
ENiGMA9
Yemoja
0
4
7
0.88
L
Anubis
HärraHabe
Anubis
2
6
6
0.83
L
5
7
5
1.07
L
Cernunnos
M6llumees
Cernunnos
1
8
5
0.44
W
Yemoja
Randomsh1k
Yemoja
0
1
25
12.5
W
Da Ji
SaYaO
Da Ji
19
3
13
8.5
L
Yu Huang
1
9
2
0.22
W
Ymir
wubq
Ymir
3
2
24
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,683
Damage
52,391
74,807
Taken
75,251
57,935
Mitigated
46,715
42,122
Healing
22,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
14,102
1,277
1,484
5,139
19,299
15,425
824
8,455
10,844
0
28,070
L
Yemoja
ENiGMA9
Yemoja
3,712
869
7,166
2,554
12,529
14,850
84
5,007
7,522
6,807
0
L
Anubis
HärraHabe
Anubis
11,506
1,490
185
4,207
14,997
9,170
54
6,484
8,513
20,525
0
L
12,829
4,876
492
5,671
17,940
8,019
392
6,171
11,769
20,815
0
L
Cernunnos
M6llumees
Cernunnos
14,463
7,265
0
1,455
15,050
7,412
212
6,862
8,188
0
20,351
W
Yemoja
Randomsh1k
Yemoja
1,484
906
16,739
4,880
10,788
7,474
1,428
8,874
1,914
5,021
0
W
Da Ji
SaYaO
Da Ji
22,526
4,246
1,577
1,287
15,526
9,563
1,714
6,158
9,368
0
33,847
L
Yu Huang
9,881
1,336
0
620
14,735
7,264
290
6,531
8,204
23,423
0
W
Ymir
wubq
Ymir
7,229
977
981
3,978
18,792
20,420
865
8,142
10,650
13,931
0
W
22,342
2,180
3,405
2,652
10,402
5,053
2,418
6,299
4,103
41,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,568
Gold Earned
42,025
98
Minions Killed
84
0
Camps Cleared
0
956,900
Distance Traveled
847,773
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,994
909
25
2
0
200,010
5
L
Yemoja
8,751
796
12
1
0
170,802
0
L
Anubis
8,554
778
21
2
0
175,081
4
L
Freya
10,195
927
16
1
0
195,917
0
L
Cernunnos
7,260
660
12
1
0
158,372
0
W
Yemoja
9,364
851
5
0
0
170,746
0
W
Da Ji
11,059
1,005
14
1
0
201,871
2
L
Yu Huang
7,265
660
23
2
0
147,601
0
W
Ymir
9,929
903
11
1
0
179,278
0
W
Agni
10,222
929
43
4
0
204,995
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role