Player Matchup

Susano
Susano
AngieLewd
Susano
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
259W - 22L
2,053 Elo+
Party 2
Cthulhu
Cthulhu
IsaacMtz22
Cthulhu
Level 160
God Stats
6W - 1L
1,724 SR
Queue Stats
409W - 134L
1,946 Elo+
Party 2
Sol
Sol
Mohawkdancer
Sol
Level 86
God Stats
3W - 0L
1,815 SR
Queue Stats
198W - 189L
1,528 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XoXoXKarmaXoXoX
Morgan Le Fay
Level 156
God Stats
37W - 38L
1,521 SR
Queue Stats
189W - 205L
1,478 Elo+
Solo
Hercules
Hercules
lWandererI
Hercules
Level 160
God Stats
9W - 2L
1,651 SR
Queue Stats
189W - 52L
1,798 Elo+
Party 2
Team Averages
Level 122
1,642 SR
1,760 Elo+

VS

Team Averages
Level 81
1,588 SR
1,584 Elo+
Horus
Horus
AngryGorilla44
Horus
Level 80
God Stats
35W - 23L
1,662 SR
Queue Stats
356W - 310L
1,598 Elo+
Party 1
Bakasura
Bakasura
JingJangle
Bakasura
Level 24
God Stats
1W - 1L
1,664 SR
Queue Stats
57W - 31L
1,622 Elo+
Party 1
Kuzenbo
Kuzenbo
Stavorm
Kuzenbo
Level 138
God Stats
2W - 2L
1,493 SR
Queue Stats
57W - 51L
1,576 Elo+
Party 3
Izanami
Izanami
TAMATER91
Izanami
Level 41
God Stats
19W - 14L
1,556 SR
Queue Stats
34W - 28L
1,533 Elo+
Party 3
Ra
Ra
TheLastRoninHD
Ra
Level 124
God Stats
1W - 2L
1,562 SR
Queue Stats
257W - 206L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AngieLewd
Susano
17
10 / 0 / 7
12,322
1,232
22,762
8,018
4,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
IsaacMtz22
Cthulhu
17
1 / 0 / 16
11,579
1,158
15,112
10,501
11,753
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 0 / 11
10,874
1,087
12,243
9,130
5,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
XoXoXKarmaXoXoX
Morgan Le Fay
17
2 / 1 / 8
10,750
1,075
13,189
6,886
3,441
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
lWandererI
Hercules
18
4 / 0 / 13
11,162
1,116
16,554
14,820
17,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

263

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 1
9,798
980
7,277
15,745
21,464
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
JingJangle
Bakasura
15
1 / 7 / 0
9,652
965
8,775
17,354
12,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Stavorm
Kuzenbo
15
0 / 3 / 1
10,752
1,075
11,502
24,698
36,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
TAMATER91
Izanami
15
0 / 5 / 1
9,441
944
6,261
13,167
5,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 3 / 0
10,128
1,013
10,063
12,263
5,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
4
18
Kills
1
1
Deaths
18
55
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Susano
AngieLewd
Susano
10
0
7
13.5
L
0
0
1
0.5
W
Cthulhu
IsaacMtz22
Cthulhu
1
0
16
9
L
Bakasura
JingJangle
Bakasura
1
7
0
0.14
W
1
0
11
6.5
L
Kuzenbo
Stavorm
Kuzenbo
0
3
1
0.17
L
Izanami
TAMATER91
Izanami
0
5
1
0.1
L
0
3
0
0
W
Morgan Le Fay
XoXoXKarmaXoXoX
Morgan Le Fay
2
1
8
6
W
Hercules
lWandererI
Hercules
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,860
Damage
43,878
49,355
Taken
83,227
41,825
Mitigated
81,698
15,346
Healing
13,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
AngieLewd
Susano
22,762
6,561
0
213
8,018
4,372
0
3,770
3,814
0
36,009
L
7,277
1,975
1,503
2,431
15,745
21,464
0
9,194
6,238
0
12,268
W
Cthulhu
IsaacMtz22
Cthulhu
15,112
823
3,368
2,172
10,501
11,753
0
5,194
5,133
33,073
0
L
Bakasura
JingJangle
Bakasura
8,775
5,012
0
812
17,354
12,067
0
8,316
8,801
0
10,995
W
12,243
4,790
0
3,044
9,130
5,146
0
2,922
5,803
41,941
3,081
L
Kuzenbo
Stavorm
Kuzenbo
11,502
2,978
0
3,220
24,698
36,728
0
13,036
11,284
25,670
0
L
Izanami
TAMATER91
Izanami
6,261
5,185
0
1,174
13,167
5,508
0
4,987
8,128
0
29,574
L
10,063
874
3,363
1,430
12,263
5,931
0
4,499
7,668
53,914
0
W
Morgan Le Fay
XoXoXKarmaXoXoX
Morgan Le Fay
13,189
1,741
78
1,730
6,886
3,441
0
3,404
3,342
51,718
0
W
Hercules
lWandererI
Hercules
16,554
6,140
0
4,741
14,820
17,113
0
6,275
7,773
0
24,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,687
Gold Earned
49,771
259
Minions Killed
220
13
Camps Cleared
5
1,126,387
Distance Traveled
1,093,465
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,322
1,232
32
3
2
244,693
3
L
Horus
9,798
980
6
1
0
231,217
1
W
Cthulhu
11,579
1,158
40
4
1
246,293
3
L
Bakasura
9,652
965
12
1
3
230,274
1
W
Sol
10,874
1,087
77
8
9
214,926
1
L
Kuzenbo
10,752
1,075
22
2
0
236,834
1
L
Izanami
9,441
944
65
7
1
164,161
0
L
Ra
10,128
1,013
115
12
1
230,979
1
W
Morgan Le Fay
10,750
1,075
94
9
0
208,666
1
W
Hercules
11,162
1,116
16
2
1
211,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role