Player Matchup

Achilles
Achilles
SauceTr4p
Achilles
Level 102
God Stats
2W - 2L
1,555 SR
Queue Stats
119W - 110L
1,426 Elo+
Party 1
Kuzenbo
Kuzenbo
SirSauced420
Kuzenbo
Level 155
God Stats
0W - 5L
1,351 SR
Queue Stats
115W - 123L
1,433 Elo+
Party 1
Ares
Ares
WolfInSpace3D
Ares
Level 131
God Stats
1W - 2L
1,648 SR
Queue Stats
124W - 125L
1,474 Elo+
Party 1
Medusa
Medusa
julian9580
Medusa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,415 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xIDevastator
Ah Muzen Cab
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,472 Elo+
Party 1
Team Averages
Level 108
1,511 SR
1,444 Elo+

VS

Team Averages
Level 107
1,443 SR
1,400 Elo+
Nox
Nox
DocOfTheDoctor
Nox
Level 66
God Stats
6W - 2L
1,656 SR
Queue Stats
165W - 167L
1,433 Elo+
Party 2
Izanami
Izanami
TheKingZeus34
Izanami
Level 107
God Stats
5W - 3L
1,473 SR
Queue Stats
376W - 475L
1,424 Elo+
Party 2
Mercury
Mercury
Thehobonamedbob
Mercury
Level 86
God Stats
18W - 20L
1,465 SR
Queue Stats
255W - 340L
1,390 Elo+
Party 2
King Arthur
King Arthur
chiz-it
King Arthur
Level 114
God Stats
4W - 11L
1,208 SR
Queue Stats
951W - 1,134L
1,372 Elo+
Party 2
Khepri
Khepri
nLukazz
Khepri
Level 160
God Stats
4W - 4L
1,413 SR
Queue Stats
529W - 575L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SauceTr4p
Achilles
19
3 / 9 / 10
12,348
561
14,111
30,403
21,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
SirSauced420
Kuzenbo
19
1 / 7 / 10
11,855
539
12,293
24,723
38,227
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
1 / 4 / 12
12,634
574
18,579
28,042
33,567
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
julian9580
Medusa
20
12 / 7 / 4
14,743
670
36,052
33,530
19,243
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
xIDevastator
Ah Muzen Cab
20
3 / 3 / 11
13,562
616
16,232
12,574
7,090
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 14
16,347
743
37,417
19,063
14,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
20
4 / 5 / 12
13,835
629
24,176
19,977
13,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
1 / 6 / 12
12,064
548
13,481
18,720
10,717
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
chiz-it
King Arthur
20
10 / 2 / 12
14,651
666
21,205
37,960
27,385
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
nLukazz
Khepri
20
2 / 3 / 26
14,610
664
21,446
39,554
55,004
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
106
20
Kills
30
30
Deaths
21
47
Assists
76
Player
Kills
Deaths
Assists
KDA
W
13
5
14
4
L
Achilles
SauceTr4p
Achilles
3
9
10
0.89
L
Kuzenbo
SirSauced420
Kuzenbo
1
7
10
0.86
W
Izanami
4
5
12
2
W
1
6
12
1.17
L
1
4
12
1.75
W
King Arthur
chiz-it
King Arthur
10
2
12
8
L
Medusa
julian9580
Medusa
12
7
4
2
W
Khepri
nLukazz
Khepri
2
3
26
5
L
Ah Muzen Cab
xIDevastator
Ah Muzen Cab
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,267
Damage
117,725
129,272
Taken
135,274
119,348
Mitigated
121,423
33,940
Healing
61,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
37,417
5,108
3,483
4,408
19,063
14,753
1,154
5,158
13,905
76,619
0
L
Achilles
SauceTr4p
Achilles
14,111
5,440
784
3,968
30,403
21,221
0
14,207
15,703
0
22,095
L
Kuzenbo
SirSauced420
Kuzenbo
12,293
3,145
1,752
2,385
24,723
38,227
0
10,595
13,368
30,391
0
W
Izanami
24,176
13,474
707
3,886
19,977
13,564
2,489
4,613
15,364
0
59,333
W
13,481
5,328
4,454
4,479
18,720
10,717
3,148
5,257
13,463
0
25,637
L
18,579
475
4,435
4,931
28,042
33,567
0
11,985
15,380
25,969
0
W
King Arthur
chiz-it
King Arthur
21,205
4,109
2,582
17,105
37,960
27,385
153
8,623
29,337
0
40,879
L
Medusa
julian9580
Medusa
36,052
17,362
964
11,944
33,530
19,243
0
15,380
17,780
0
78,368
W
Khepri
nLukazz
Khepri
21,446
1,359
3,207
17,130
39,554
55,004
392
7,221
32,333
38,150
0
L
Ah Muzen Cab
xIDevastator
Ah Muzen Cab
16,232
5,842
0
2,777
12,574
7,090
0
6,696
5,781
0
36,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,142
Gold Earned
71,507
209
Minions Killed
282
0
Camps Cleared
0
1,588,883
Distance Traveled
1,989,783
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
16,347
743
92
4
0
341,815
2
L
Achilles
12,348
561
19
1
0
324,176
0
L
Kuzenbo
11,855
539
33
2
0
263,211
1
W
Izanami
13,835
629
104
5
0
345,978
1
W
Mercury
12,064
548
23
1
0
507,814
3
L
Ares
12,634
574
11
1
0
310,369
2
W
King Arthur
14,651
666
41
2
0
379,923
0
L
Medusa
14,743
670
103
5
0
316,883
0
W
Khepri
14,610
664
22
1
0
414,253
0
L
Ah Muzen Cab
13,562
616
43
2
0
374,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role