Player Matchup

Bastet
Bastet
 
Bastet
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
AgSRiVs
Danzaburou
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,169 Elo+
Party 2
Merlin
Merlin
Haliphr
Merlin
Level 33
God Stats
32W - 34L
1,472 SR
Queue Stats
52W - 74L
1,390 Elo+
Party 3
Chaac
Chaac
MadOnion85
Chaac
Level 69
God Stats
1W - 3L
1,108 SR
Queue Stats
146W - 171L
1,407 Elo+
Party 3
Hades
Hades
Marcosfederic036
Hades
Level 89
God Stats
3W - 1L
1,566 SR
Queue Stats
44W - 60L
1,402 Elo+
Party 2
Team Averages
Level 71
1,429 SR
1,374 Elo+

VS

Team Averages
Level 75
1,383 SR
1,529 Elo+
Ganesha
Ganesha
LakyDack
Ganesha
Level 24
God Stats
4W - 4L
1,532 SR
Queue Stats
16W - 11L
1,618 Elo+
Party 1
Achilles
Achilles
elnabosan
Achilles
Level 59
God Stats
1W - 1L
1,328 SR
Queue Stats
25W - 26L
1,484 Elo+
Party 1
Neith
Neith
leandro_dibuono
Neith
Level 127
God Stats
1W - 6L
1,146 SR
Queue Stats
50W - 35L
1,568 Elo+
Party 1
Hel
Hel
toquinho9999
Hel
Level 46
God Stats
1W - 2L
1,493 SR
Queue Stats
82W - 76L
1,442 Elo+
Solo
Arachne
Arachne
xx_CRISTAX_xx
Arachne
Level 120
God Stats
7W - 7L
1,418 SR
Queue Stats
100W - 71L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
6 / 1 / 4
8,195
630
10,278
10,882
4,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
AgSRiVs
Danzaburou
13
3 / 0 / 2
7,595
584
3,445
3,659
1,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Haliphr
Merlin
13
4 / 1 / 4
8,183
629
7,146
6,119
2,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
12
1 / 2 / 2
7,137
549
5,309
10,219
4,754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 1 / 2
7,395
569
5,598
8,759
3,827
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
LakyDack
Ganesha
9
0 / 2 / 4
6,450
496
2,874
10,215
8,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
elnabosan
Achilles
11
2 / 3 / 0
6,707
516
5,865
9,926
10,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 2 / 0
5,005
385
1,417
3,302
885
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 7 / 0
6,454
496
4,247
11,043
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
10
2 / 3 / 1
6,456
497
3,734
11,447
3,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
17
Kills
5
5
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
1
4
8
W
Danzaburou
AgSRiVs
Danzaburou
3
0
2
4
W
Merlin
Haliphr
Merlin
4
1
4
6
L
Ganesha
LakyDack
Ganesha
0
2
4
1
W
Chaac
1
2
2
1
W
3
1
2
4
L
Achilles
elnabosan
Achilles
2
3
0
0.67
L
1
2
0
0.5
L
0
7
0
0
L
Arachne
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,776
Damage
18,137
39,638
Taken
45,933
16,665
Mitigated
26,621
13,786
Healing
11,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,278
3,851
0
2,931
10,882
4,139
913
1,624
9,083
0
48,914
W
Danzaburou
AgSRiVs
Danzaburou
3,445
1,428
0
2,387
3,659
1,255
1,686
811
2,848
0
31,338
W
Merlin
Haliphr
Merlin
7,146
393
0
0
6,119
2,690
509
3,441
2,678
43,337
0
L
Ganesha
LakyDack
Ganesha
2,874
417
0
1,307
10,215
8,187
0
2,592
7,595
15,439
0
W
Chaac
5,309
1,178
0
3,748
10,219
4,754
539
507
8,910
0
35,086
W
5,598
724
260
4,460
8,759
3,827
496
738
7,381
46,817
6,378
L
Achilles
elnabosan
Achilles
5,865
807
0
3,495
9,926
10,123
0
408
9,518
0
38,489
L
1,417
710
0
1,065
3,302
885
0
743
2,559
0
18,314
L
4,247
310
632
2,924
11,043
3,674
0
5,391
5,251
51,631
0
L
Arachne
3,734
2,640
0
2,004
11,447
3,752
510
2,590
8,619
0
27,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,505
Gold Earned
31,072
370
Minions Killed
266
0
Camps Cleared
0
1,304,933
Distance Traveled
1,117,810
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,195
630
76
6
0
289,137
1
W
Danzaburou
7,595
584
52
4
0
237,579
2
W
Merlin
8,183
629
93
7
0
239,329
0
L
Ganesha
6,450
496
16
1
0
250,096
1
W
Chaac
7,137
549
58
4
0
274,696
2
W
Hades
7,395
569
91
7
0
264,192
4
L
Achilles
6,707
516
67
5
0
260,725
4
L
Neith
5,005
385
36
3
0
112,043
1
L
Hel
6,454
496
96
7
0
228,171
3
L
Arachne
6,456
497
51
4
0
266,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role