Player Matchup

Charybdis
Charybdis
DMC_DESTOYER
Charybdis
Level 128
God Stats
0W - 1L
1,308 SR
Queue Stats
2W - 2L
1,640 Elo+
Party 2
Sun Wukong
Sun Wukong
LUCKY-MAN12
Sun Wukong
Level 123
God Stats
4W - 4L
1,498 SR
Queue Stats
114W - 132L
1,522 Elo+
Party 2
Ares
Ares
Revans_Curse
Ares
Level 102
God Stats
0W - 1L
1,507 SR
Queue Stats
64W - 88L
1,429 Elo+
Party 2
Pele
Pele
last-survivor420
Pele
Level 128
God Stats
54W - 43L
1,630 SR
Queue Stats
223W - 276L
1,474 Elo+
Party 1
Zeus
Zeus
toe-_-nail
Zeus
Level 89
God Stats
42W - 66L
1,421 SR
Queue Stats
108W - 157L
1,466 Elo+
Party 1
Team Averages
Level 114
1,473 SR
1,506 Elo+

VS

Team Averages
Level 110
1,593 SR
1,552 Elo+
Ra
Ra
AngryPotato2
Ra
Level 160
God Stats
15W - 9L
1,685 SR
Queue Stats
90W - 100L
1,484 Elo+
Solo
Jormungandr
Jormungandr
ChangingMuffin
Jormungandr
Level 88
God Stats
1W - 2L
1,564 SR
Queue Stats
44W - 39L
1,556 Elo+
Party 3
Camazotz
Camazotz
LostCiv
Camazotz
Level 124
God Stats
5W - 3L
1,649 SR
Queue Stats
68W - 51L
1,607 Elo+
Party 3
Achilles
Achilles
XRubyxRoseX
Achilles
Level 107
God Stats
20W - 16L
1,567 SR
Queue Stats
56W - 47L
1,584 Elo+
Party 3
Skadi
Skadi
testaccount69
Skadi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DMC_DESTOYER
Charybdis
13
0 / 1 / 2
6,465
647
4,922
4,397
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
LUCKY-MAN12
Sun Wukong
11
0 / 6 / 3
6,295
630
7,259
11,892
7,488
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 3 / 1
6,600
660
3,533
10,837
10,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 2 / 2
7,375
738
6,033
8,265
3,382
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 0 / 2
6,863
686
13,011
3,358
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 5
7,589
759
4,477
5,576
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
ChangingMuffin
Jormungandr
12
0 / 0 / 11
6,959
696
7,638
9,018
6,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Camazotz
LostCiv
Camazotz
15
4 / 3 / 8
7,987
799
7,445
11,086
4,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Achilles
XRubyxRoseX
Achilles
14
6 / 0 / 5
7,933
793
8,038
7,495
6,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 2 / 6
6,796
680
5,946
6,291
2,427
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
5
Kills
12
12
Deaths
5
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
W
Jormungandr
ChangingMuffin
Jormungandr
0
0
11
5.5
L
Charybdis
DMC_DESTOYER
Charybdis
0
1
2
1
L
Sun Wukong
LUCKY-MAN12
Sun Wukong
0
6
3
0.25
W
Camazotz
LostCiv
Camazotz
4
3
8
2.67
L
1
3
1
0.5
W
Achilles
XRubyxRoseX
Achilles
6
0
5
8.5
L
3
2
2
2
W
2
2
6
2.5
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,758
Damage
33,544
38,749
Taken
39,466
24,704
Mitigated
22,935
5,266
Healing
15,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,477
251
2,929
2,991
5,576
2,462
0
2,373
3,203
34,579
0
W
Jormungandr
ChangingMuffin
Jormungandr
7,638
2,326
429
2,291
9,018
6,871
20
4,216
4,802
11,911
0
L
Charybdis
DMC_DESTOYER
Charybdis
4,922
1,923
0
1,328
4,397
2,114
0
935
3,372
0
19,480
L
Sun Wukong
LUCKY-MAN12
Sun Wukong
7,259
668
0
1,481
11,892
7,488
126
4,219
7,359
0
14,823
W
Camazotz
LostCiv
Camazotz
7,445
2,599
0
4,607
11,086
4,971
81
4,699
6,387
0
31,431
L
3,533
87
0
391
10,837
10,294
0
1,660
8,839
8,474
0
W
Achilles
XRubyxRoseX
Achilles
8,038
2,957
0
2,010
7,495
6,204
0
3,326
4,169
0
24,204
L
6,033
531
0
1,816
8,265
3,382
0
3,162
4,677
0
18,953
W
5,946
2,262
0
0
6,291
2,427
688
1,930
4,361
0
12,361
L
13,011
514
0
250
3,358
1,426
0
1,675
1,537
25,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,598
Gold Earned
37,264
126
Minions Killed
216
0
Camps Cleared
0
1,015,797
Distance Traveled
1,089,144
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,589
759
89
9
0
226,202
1
W
Jormungandr
6,959
696
12
1
0
211,259
1
L
Charybdis
6,465
647
33
3
0
192,110
4
L
Sun Wukong
6,295
630
17
2
0
214,925
0
W
Camazotz
7,987
799
60
6
0
212,560
3
L
Ares
6,600
660
15
2
0
201,446
1
W
Achilles
7,933
793
35
4
0
224,922
1
L
Pele
7,375
738
32
3
0
224,260
1
W
Skadi
6,796
680
20
2
0
214,201
0
L
Zeus
6,863
686
29
3
0
183,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role