Player Matchup

Ao Kuang
Ao Kuang
Coldestglobe70
Ao Kuang
Level 108
God Stats
16W - 7L
1,718 SR
Queue Stats
252W - 241L
1,496 Elo+
Party 1
Izanami
Izanami
HirumaYouichi666
Izanami
Level 128
God Stats
1W - 1L
1,750 SR
Queue Stats
71W - 52L
1,577 Elo+
Solo
Ra
Ra
TNTSOLD1ER
Ra
Level 121
God Stats
5W - 7L
1,483 SR
Queue Stats
370W - 376L
1,479 Elo+
Party 1
Sylvanus
Sylvanus
skwerrul
Sylvanus
Level 69
God Stats
8W - 16L
1,397 SR
Queue Stats
168W - 179L
1,433 Elo+
Party 1
Pele
Pele
vaughna
Pele
Level 113
God Stats
2W - 5L
1,462 SR
Queue Stats
214W - 216L
1,500 Elo+
Party 1
Team Averages
Level 108
1,562 SR
1,497 Elo+

VS

Team Averages
Level 113
1,551 SR
1,538 Elo+
Ishtar
Ishtar
 
Ishtar
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Ashen One7712
Chang'e
Level 105
God Stats
20W - 9L
1,675 SR
Queue Stats
67W - 56L
1,515 Elo+
Party 2
Ganesha
Ganesha
HypeZ ACE2524
Ganesha
Level 146
God Stats
1W - 0L
1,438 SR
Queue Stats
52W - 45L
1,566 Elo+
Party 2
Fenrir
Fenrir
HypeZVini
Fenrir
Level 102
God Stats
5W - 4L
1,510 SR
Queue Stats
101W - 105L
1,511 Elo+
Party 2
Anubis
Anubis
bvstnn
Anubis
Level 107
God Stats
7W - 1L
1,632 SR
Queue Stats
36W - 28L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
9
1 / 3 / 0
5,072
507
5,321
10,100
3,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
1 / 2 / 0
5,398
540
5,836
7,582
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 3 / 1
5,661
566
3,784
5,497
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
skwerrul
Sylvanus
9
0 / 0 / 1
4,748
475
3,568
6,366
2,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Pele
vaughna
Pele
9
2 / 3 / 1
5,468
547
4,882
9,418
2,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
2 / 1 / 0
5,150
515
5,588
5,763
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
10
1 / 2 / 2
5,586
559
6,217
8,357
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ganesha
9
0 / 0 / 4
5,585
559
3,259
6,653
4,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
HypeZVini
Fenrir
11
4 / 1 / 3
6,286
629
5,748
8,886
3,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
bvstnn
Anubis
12
4 / 0 / 0
6,635
664
2,811
6,541
3,326
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
11
11
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
1
0
2
W
Chang'e
1
2
2
1
L
Ao Kuang
1
3
0
0.33
L
1
2
0
0.5
W
Ganesha
0
0
4
2
W
Fenrir
HypeZVini
Fenrir
4
1
3
5.5
L
0
3
1
0.17
W
Anubis
bvstnn
Anubis
4
0
0
4
L
Sylvanus
skwerrul
Sylvanus
0
0
1
0.5
L
Pele
vaughna
Pele
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,391
Damage
23,623
38,963
Taken
36,200
13,672
Mitigated
16,462
13,798
Healing
17,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
5,588
4,149
0
3,705
5,763
1,607
240
802
4,961
0
36,319
W
Chang'e
6,217
268
127
5,333
8,357
3,142
1,013
4,719
3,638
34,914
0
L
Ao Kuang
5,321
952
0
5,327
10,100
3,886
0
5,617
4,483
28,569
0
L
5,836
3,745
0
2,954
7,582
2,252
0
600
6,982
0
45,478
W
Ganesha
3,259
133
0
2,305
6,653
4,674
0
1,934
4,719
23,215
0
W
Fenrir
HypeZVini
Fenrir
5,748
976
0
1,787
8,886
3,713
0
2,743
6,143
0
36,282
L
3,784
425
337
1,018
5,497
1,714
0
2,213
3,284
44,223
0
W
Anubis
bvstnn
Anubis
2,811
212
0
4,270
6,541
3,326
0
2,149
4,392
57,603
0
L
Sylvanus
skwerrul
Sylvanus
3,568
1,652
885
1,948
6,366
2,973
90
1,742
4,624
16,649
4,214
L
Pele
vaughna
Pele
4,882
1,304
0
1,329
9,418
2,847
0
2,115
7,303
0
33,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,347
Gold Earned
29,242
290
Minions Killed
331
0
Camps Cleared
0
901,583
Distance Traveled
963,164
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,150
515
108
11
0
185,622
1
W
Chang'e
5,586
559
50
5
0
169,544
2
L
Ao Kuang
5,072
507
37
4
0
162,470
2
L
Izanami
5,398
540
74
7
0
165,721
1
W
Ganesha
5,585
559
4
0
0
207,093
2
W
Fenrir
6,286
629
58
6
0
228,512
0
L
Ra
5,661
566
88
9
0
194,494
2
W
Anubis
6,635
664
111
11
0
172,393
1
L
Sylvanus
4,748
475
34
3
0
175,109
2
L
Pele
5,468
547
57
6
0
203,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role