Player Matchup

Thor
Thor
ALphaZiIIa
Thor
Level 160
God Stats
1W - 0L
1,357 SR
Queue Stats
21W - 29L
1,527 Elo+
Party 1
Charybdis
Charybdis
Osiris210
Charybdis
Level 145
God Stats
9W - 5L
1,620 SR
Queue Stats
47W - 41L
1,567 Elo+
Party 1
Kukulkan
Kukulkan
QueenOfDemise7
Kukulkan
Level 148
God Stats
1W - 0L
1,582 SR
Queue Stats
3W - 5L
1,399 Elo+
Party 1
Hades
Hades
The Wadman210
Hades
Level 160
God Stats
2W - 0L
1,911 SR
Queue Stats
64W - 71L
1,511 Elo+
Party 1
Terra
Terra
Titan Lebowski
Terra
Level 121
God Stats
2W - 0L
1,697 SR
Queue Stats
9W - 9L
1,454 Elo+
Party 1
Team Averages
Level 147
1,634 SR
1,492 Elo+

VS

Team Averages
Level 94
1,575 SR
1,471 Elo+
Thor
Thor
CrimsonPhoenix1
Thor
Level 82
God Stats
1W - 1L
1,615 SR
Queue Stats
45W - 40L
1,477 Elo+
Solo
Ishtar
Ishtar
IoriMinase
Ishtar
Level 80
God Stats
2W - 4L
1,431 SR
Queue Stats
101W - 82L
1,579 Elo+
Solo
Chronos
Chronos
Kulxhe
Chronos
Level 85
God Stats
1W - 1L
1,499 SR
Queue Stats
97W - 100L
1,418 Elo+
Solo
Cu Chulainn
Cu Chulainn
Thunderfrick
Cu Chulainn
Level 106
God Stats
3W - 4L
1,675 SR
Queue Stats
15W - 21L
1,426 Elo+
Solo
Fafnir
Fafnir
TitanLuis787
Fafnir
Level 117
God Stats
8W - 4L
1,652 SR
Queue Stats
126W - 146L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 2
8,971
598
9,087
10,637
4,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Osiris210
Charybdis
15
5 / 1 / 0
8,868
591
13,082
13,135
4,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
13
3 / 1 / 4
8,306
554
6,989
6,928
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 1 / 1
8,971
598
9,568
13,034
7,341
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 1 / 4
7,095
473
4,705
10,056
7,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,011
401
6,539
14,261
5,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
IoriMinase
Ishtar
13
4 / 1 / 0
7,959
531
9,099
12,195
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
Kulxhe
Chronos
12
0 / 4 / 2
6,803
454
3,285
10,477
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cu Chulainn
Thunderfrick
Cu Chulainn
10
0 / 4 / 2
6,185
412
8,408
14,180
7,450
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fafnir
10
0 / 4 / 2
6,708
447
4,887
14,087
13,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
19
Kills
4
4
Deaths
19
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
L
0
6
2
0.17
L
Ishtar
IoriMinase
Ishtar
4
1
0
4
L
Chronos
Kulxhe
Chronos
0
4
2
0.25
W
Charybdis
Osiris210
Charybdis
5
1
0
5
W
Kukulkan
3
1
4
5
W
4
1
1
4.5
L
Cu Chulainn
Thunderfrick
Cu Chulainn
0
4
2
0.25
W
0
1
4
2
L
Fafnir
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,431
Damage
32,218
53,790
Taken
65,200
27,455
Mitigated
33,735
30,236
Healing
18,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,087
937
0
4,902
10,637
4,707
0
564
10,073
0
70,429
L
6,539
1,538
0
4,394
14,261
5,151
0
4,343
9,918
0
39,249
L
Ishtar
IoriMinase
Ishtar
9,099
5,400
0
4,893
12,195
3,832
0
798
11,397
0
59,854
L
Chronos
Kulxhe
Chronos
3,285
138
0
2,131
10,477
4,016
0
4,622
5,855
44,235
0
W
Charybdis
Osiris210
Charybdis
13,082
7,800
0
8,436
13,135
4,940
984
2,944
10,191
0
79,115
W
Kukulkan
6,989
309
0
804
6,928
3,123
1,007
2,613
4,315
53,074
0
W
9,568
1,217
154
8,524
13,034
7,341
533
390
12,644
71,584
0
L
Cu Chulainn
Thunderfrick
Cu Chulainn
8,408
2,331
120
3,110
14,180
7,450
0
8,871
5,309
0
42,691
W
4,705
919
3,261
4,155
10,056
7,344
346
1,661
8,395
19,473
2,121
L
Fafnir
4,887
1,774
1,285
2,286
14,087
13,286
75
2,178
11,909
32,247
665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,211
Gold Earned
33,666
520
Minions Killed
323
0
Camps Cleared
0
1,423,004
Distance Traveled
1,337,486
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,971
598
124
8
0
322,811
2
L
Thor
6,011
401
63
4
0
257,576
3
L
Ishtar
7,959
531
94
6
0
283,721
3
L
Chronos
6,803
454
87
6
0
263,120
3
W
Charybdis
8,868
591
128
9
0
262,381
4
W
Kukulkan
8,306
554
90
6
0
282,164
4
W
Hades
8,971
598
141
9
0
255,306
0
L
Cu Chulainn
6,185
412
45
3
0
269,312
1
W
Terra
7,095
473
37
2
0
300,342
3
L
Fafnir
6,708
447
34
2
0
263,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role