Player Matchup

Shiva
Shiva
 
Shiva
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Pennywise90green
Set
Level 128
God Stats
0W - 1L
1,405 SR
Queue Stats
92W - 141L
1,323 Elo+
Party 2
Chang'e
Chang'e
Wario31CR
Chang'e
Level 108
God Stats
0W - 3L
1,167 SR
Queue Stats
66W - 108L
1,310 Elo+
Party 2
Team Averages
Level 122
1,357 SR
1,378 Elo+

VS

Team Averages
Level 69
1,500 SR
1,392 Elo+
Nemesis
Nemesis
 
Nemesis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Luimyster
Cerberus
Level 78
God Stats
3W - 5L
1,394 SR
Queue Stats
158W - 268L
1,353 Elo+
Solo
Mulan
Mulan
TheSuorinKing
Mulan
Level 21
God Stats
14W - 5L
1,605 SR
Queue Stats
28W - 35L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
0 / 2 / 1
6,683
668
5,834
12,032
10,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
1 / 4 / 0
6,704
670
6,495
10,240
5,359
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chang'e
Wario31CR
Chang'e
12
0 / 1 / 1
6,510
651
7,582
9,334
3,255
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
3 / 0 / 4
7,770
777
11,216
6,183
3,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Luimyster
Cerberus
13
4 / 0 / 2
8,201
820
6,216
12,730
11,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 1 / 5
6,707
671
4,826
8,121
7,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
7
7
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
2
1
0.25
W
Nemesis
 
Nemesis
3
0
4
5
W
Cerberus
Luimyster
Cerberus
4
0
2
5
L
1
4
0
0.25
W
0
1
5
2.5
L
Chang'e
Wario31CR
Chang'e
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,911
Damage
22,258
31,606
Taken
27,034
19,084
Mitigated
22,354
5,611
Healing
7,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
5,834
1,409
188
964
12,032
10,470
0
2,115
9,294
119
19,650
W
Nemesis
 
Nemesis
11,216
3,967
0
1,714
6,183
3,388
0
1,753
4,430
0
31,196
W
Cerberus
Luimyster
Cerberus
6,216
883
372
5,378
12,730
11,636
0
3,839
8,891
29,249
0
L
6,495
2,719
0
343
10,240
5,359
0
1,688
8,172
0
26,638
W
4,826
756
0
489
8,121
7,330
132
2,148
5,973
0
16,248
L
Chang'e
Wario31CR
Chang'e
7,582
860
1,569
2,547
9,334
3,255
39
2,569
6,347
23,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,897
Gold Earned
22,678
108
Minions Killed
155
0
Camps Cleared
0
516,179
Distance Traveled
580,614
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,683
668
25
3
0
171,783
2
W
Nemesis
7,770
777
55
6
0
205,358
3
W
Cerberus
8,201
820
73
7
0
195,351
1
L
Set
6,704
670
41
4
0
168,136
2
W
Mulan
6,707
671
27
3
0
179,905
1
L
Chang'e
6,510
651
42
4
0
176,260
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role