Player Matchup

Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
FloppyFish12321
Cabrakan
Level 61
God Stats
2W - 2L
1,613 SR
Queue Stats
145W - 134L
1,458 Elo+
Party 2
Mercury
Mercury
God Mode Smurf
Mercury
Level 77
God Stats
1W - 3L
1,639 SR
Queue Stats
10W - 9L
1,580 Elo+
Party 3
Vamana
Vamana
Haribalzonya
Vamana
Level 125
God Stats
4W - 3L
1,573 SR
Queue Stats
140W - 137L
1,522 Elo+
Party 3
Ullr
Ullr
Tekt
Ullr
Level 116
God Stats
0W - 1L
1,733 SR
Queue Stats
33W - 30L
1,520 Elo+
Party 2
Team Averages
Level 108
1,612 SR
1,516 Elo+

VS

Team Averages
Level 99
1,447 SR
1,545 Elo+
Sylvanus
Sylvanus
DakerGamer
Sylvanus
Level 155
God Stats
1W - 0L
1,728 SR
Queue Stats
3W - 1L
1,575 Elo+
Solo
Xbalanque
Xbalanque
DispelMe
Xbalanque
Level 84
God Stats
2W - 0L
1,483 SR
Queue Stats
55W - 44L
1,576 Elo+
Party 1
Osiris
Osiris
FilthyLolicon
Osiris
Level 82
God Stats
1W - 1L
1,256 SR
Queue Stats
37W - 42L
1,451 Elo+
Party 4
Baron Samedi
Baron Samedi
Sirtwerkalo
Baron Samedi
Level 76
God Stats
1W - 0L
1,268 SR
Queue Stats
60W - 49L
1,565 Elo+
Party 1
Nemesis
Nemesis
Sle3pZ
Nemesis
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,557 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
2 / 3 / 2
8,147
479
13,153
14,048
7,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
10
1 / 2 / 4
7,419
436
3,769
16,041
17,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 3 / 0
8,196
482
5,186
14,444
4,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
15
2 / 2 / 1
9,196
541
13,857
12,298
12,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
Tekt
Ullr
14
1 / 4 / 0
8,611
507
5,341
12,106
4,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DakerGamer
Sylvanus
14
3 / 2 / 4
9,078
534
5,675
13,679
8,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
DispelMe
Xbalanque
17
4 / 0 / 3
10,419
613
11,656
12,512
5,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 3
8,918
525
11,181
15,098
18,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Sirtwerkalo
Baron Samedi
15
1 / 2 / 3
9,113
536
9,373
12,119
6,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Sle3pZ
Nemesis
14
4 / 1 / 3
8,923
525
8,814
16,290
7,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
14
14
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
3
2
1
W
Sylvanus
DakerGamer
Sylvanus
3
2
4
2.5
W
Xbalanque
DispelMe
Xbalanque
4
0
3
5.5
W
2
2
3
1.75
L
Cabrakan
1
2
4
1.5
L
1
3
0
0.33
L
Vamana
2
2
1
1.25
W
Baron Samedi
Sirtwerkalo
Baron Samedi
1
2
3
1.25
W
Nemesis
Sle3pZ
Nemesis
4
1
3
5.5
L
Ullr
Tekt
Ullr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,306
Damage
46,699
68,937
Taken
69,698
47,219
Mitigated
46,381
10,406
Healing
30,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
13,153
3,292
0
1,775
14,048
7,058
1,188
7,373
6,675
65,750
0
W
Sylvanus
DakerGamer
Sylvanus
5,675
1,475
5,510
5,191
13,679
8,665
338
5,778
7,901
37,913
0
W
Xbalanque
DispelMe
Xbalanque
11,656
5,293
0
8,416
12,512
5,337
537
145
12,367
0
106,212
W
11,181
3,701
0
3,652
15,098
18,833
440
2,075
13,023
0
63,807
L
Cabrakan
3,769
644
0
2,303
16,041
17,656
0
5,685
10,356
15,592
1,888
L
5,186
1,971
0
491
14,444
4,992
0
961
13,483
0
84,635
L
Vamana
13,857
7,983
0
4,304
12,298
12,943
0
274
12,024
0
75,915
W
Baron Samedi
Sirtwerkalo
Baron Samedi
9,373
1,165
806
5,031
12,119
6,268
2,109
5,782
6,337
75,200
0
W
Nemesis
Sle3pZ
Nemesis
8,814
5,443
0
2,051
16,290
7,278
1,262
2,818
13,472
0
64,367
L
Ullr
Tekt
Ullr
5,341
2,335
0
1,533
12,106
4,570
0
755
11,351
0
70,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,569
Gold Earned
46,451
486
Minions Killed
577
0
Camps Cleared
0
1,729,487
Distance Traveled
1,645,065
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,147
479
89
5
0
314,348
4
W
Sylvanus
9,078
534
46
3
0
296,704
5
W
Xbalanque
10,419
613
177
10
0
336,794
8
W
Osiris
8,918
525
116
7
0
312,255
2
L
Cabrakan
7,419
436
42
2
0
336,851
0
L
Mercury
8,196
482
111
7
0
404,757
7
L
Vamana
9,196
541
136
8
0
382,161
7
W
Baron Samedi
9,113
536
133
8
0
288,200
3
W
Nemesis
8,923
525
105
6
0
411,112
5
L
Ullr
8,611
507
108
6
0
291,370
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role